Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-03-26 22:49:01 +08:00
Code Issues Packages Projects Releases Wiki Activity
spine-runtimes/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Private
History
Mario Zechner 468985bd35 [ue] Fix compilation error with Clang, closes #2301.
2023-06-07 13:52:03 +02:00
..
SpineAtlasAsset.cpp
[ue] Fix compilation errors after RendererObject change in spine-cpp.
2023-02-20 10:19:46 +01:00
SpineBoneDriverComponent.cpp
[ue4][cpp] Switched to IWYU build for much improved rebuild times.
2022-03-25 12:20:57 +01:00
SpineBoneFollowerComponent.cpp
[ue4][cpp] Switched to IWYU build for much improved rebuild times.
2022-03-25 12:20:57 +01:00
SpinePlugin.cpp
[ue4][cpp] Switched to IWYU build for much improved rebuild times.
2022-03-25 12:20:57 +01:00
SpineSkeletonAnimationComponent.cpp
[ue4][cpp] Switched to IWYU build for much improved rebuild times.
2022-03-25 12:20:57 +01:00
SpineSkeletonComponent.cpp
[ue4][cpp] Switched to IWYU build for much improved rebuild times.
2022-03-25 12:20:57 +01:00
SpineSkeletonDataAsset.cpp
[ue] Fix compilation error with Clang, closes #2301.
2023-06-07 13:52:03 +02:00
SpineSkeletonRendererComponent.cpp
[ue] Closes #2257, import uses null attachment loader, leading to crash for mesh attachments. Also fixes atlas page fetch in renderer.
2023-02-27 12:50:21 +01:00
SpineWidget.cpp
Fix formatting.
2023-02-17 07:13:51 +01:00
SSpineWidget.cpp
[ue] Fix compilation errors after RendererObject change in spine-cpp.
2023-02-20 10:19:46 +01:00
Powered by Gitea Version: 1.23.4 Page: 744ms Template: 126ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API