This website requires JavaScript.
Explore
Help
Sign In
UnityMirror
/
spine-runtimes
Watch
1
Star
0
Fork
0
You've already forked spine-runtimes
mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced
2025-12-21 01:36:02 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
spine-runtimes
/
spine-ts
/
webgl
History
badlogic
08451f2a8d
[ts][webgl] Exposing the renderers in SceneRenderer.
2017-11-17 15:40:39 +01:00
..
demos
[webgl] jugglin in canvases at 10% margins, render in scroll callback. Alleviates black canvases of death a little bit, but not much.
2017-09-15 16:31:50 +02:00
example
[ts] Added AssetManager.loadTextureAtlas. Will automatically resolve and load any images the atlas references. AssetManager.get(atlasName) will then return an instance of spine.TextureAtlas.
2017-11-17 10:57:44 +01:00
src
[ts][webgl] Exposing the renderers in SceneRenderer.
2017-11-17 15:40:39 +01:00
tests
[ts] Added AssetManager.loadTextureAtlas. Will automatically resolve and load any images the atlas references. AssetManager.get(atlasName) will then return an instance of spine.TextureAtlas.
2017-11-17 10:57:44 +01:00