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Update README.md

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Greg Poole 2019-06-26 23:06:06 +10:00 committed by GitHub
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@ -44,8 +44,7 @@ add the following line to your project's `manifest.json`:
"com.github.siccity.xnode": "git+https://github.com/siccity/xNode.git" "com.github.siccity.xnode": "git+https://github.com/siccity/xNode.git"
``` ```
Then, to access the `XNode` namespace from your code, make sure you have a valid [Assembly Definition](https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles.html) set up, If you are using [Assembly Definitions](https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles.html) in your project, you will need to add `XNode` and/or `XNodeEditor` as Assembly Definition References.
then add `XNode` as an Assembly Definition Reference.
### Node example: ### Node example: