Thor Brigsted
421fb5747e
Added virtual NodeEditorGraph.GetNoodlePath and GetNoodleStroke for additional customization
2019-10-17 00:16:36 +02:00
Thor Brigsted
08af93c2e3
Added NodeGraphEditor.GetNoodleThickness
2019-10-16 23:08:07 +02:00
Igor Vasiak
63b0bf428b
Added gradients to connection noodles ( #191 )
...
Upgrade notice: Override GetNoodleGradient instead of GetNoodleColor
2019-10-15 17:13:54 +02:00
Thor Brigsted
ceb4700eda
Merge pull request #192 from nostek/fix/dontrepaintalways
...
* This line was not present before commit 43bcb54fda4378e46a678c866242954248a63702 (Odin inspector support (#182 ) and causes the window to repaint every frame but only if you have a custom node editor.
2019-10-09 10:28:45 +02:00
Simon Rodriguez
1b9a04017b
this action needs a repaint
2019-10-09 10:20:28 +02:00
Simon Rodriguez
6a1c1dbb4f
This line was not present before commit 43bcb54fda4378e46a678c866242954248a63702 (Odin inspector support ( #182 ) and causes the window to repaint every frame but only if you have a custom node editor.
2019-10-09 10:20:11 +02:00
Thor Brigsted
810960e4a6
Fixed #190 - OnWillDeleteAsset() conflicts with lighting data regeneration
2019-09-27 18:49:11 +02:00
Thor Brigsted
085906efd2
Moved default EditorGUIUtility.labelWidth so that it can be overwritten in OnBodyGUI
2019-09-25 16:39:52 +02:00
Thor Brigsted
4b073648c9
Added noodle hover highlight
2019-09-25 10:48:36 +02:00
Thor Brigsted
979bd5f7cf
Added nodeGraphEditor.GetNoodleColor
...
Now you can override the color of noodles!
2019-09-23 23:25:23 +02:00
Thor Brigsted
f86b2b6d42
Create FUNDING.yml
2019-09-14 16:09:01 +02:00
Thor Brigsted
445a47cd1d
Autoconnect bugfix
...
1. Add a node
2. Drag a port and create a new node that it connects to
3. Delete that latest node
4. Create it with just right click, the first node will autoconnect to it
2019-09-09 00:44:36 +02:00
Thor Brigsted
4e1b2e1fe6
Fixed warning
2019-09-07 04:03:00 +02:00
Thor Brigsted
1254836a84
.NET 3.5 compatability
2019-09-07 04:01:15 +02:00
MowfaqAlarbi
c51a3a8f67
Select All Feature ( #184 )
...
If anything is selected, A deselects all.
If nothing is selected, A selects all.
2019-09-07 00:57:34 +02:00
Thor Brigsted
305af376c5
Added link to documentation in preferences
2019-09-06 19:26:01 +02:00
MowfaqAlarbi
5433e36837
Show Node Create list When Dragging To Nothing ( #183 )
...
And a user setting to disable it, of course
2019-09-06 19:13:00 +02:00
Thor Brigsted
b7749e3b99
Update README.md
2019-09-05 10:06:10 +02:00
Simon Rodriguez
c16ad1fff0
Added functionality that focuses on selected nodes. ( #173 )
...
Resets view if no nodes are selected.
2019-09-03 22:18:30 +02:00
Thor Brigsted
43bcb54fda
Odin inspector support ( #182 )
...
* Added Odin Inspector support
* Added support for ports
2019-09-02 00:41:57 +02:00
Thor Brigsted
6fa3bdf2ad
Marked NodeEnumDrawer ShowContextMenuAtMouse public
2019-08-12 22:07:27 +02:00
Thor Brigsted
c995bdf0bc
Added NodeEnumDrawer.EnumPopup so you can use it from your own node editor scripts
2019-08-12 01:01:57 +02:00
Thor Brigsted
788b8d8a0b
Automatically remove "Node" postfix from creation menu
2019-08-12 00:11:14 +02:00
Thor Brigsted
650522223c
Fixed minor jittering with tooltips
2019-08-11 23:52:33 +02:00
Thor Brigsted
25d208d278
Fixed #156 - Incorrect drawing of custom graph editor OnGUI
2019-08-08 09:56:10 +02:00
Thor Brigsted
80c8b36ab8
Removed unused hashset
2019-08-05 00:51:47 +02:00
Thor Brigsted
f38ff44261
Fixed #175 - Adjusted skipped DLLs check
2019-08-05 00:26:10 +02:00
Thor Brigsted
d45f396ebf
Revert "Improved zoom with the help of Jeroenimoo0's PR"
...
This commit caused issues with the selection box
2019-08-04 22:41:38 +02:00
Thor Brigsted
ba48e32a22
Moved RerouteReference to own script
2019-08-04 22:25:51 +02:00
Thor Brigsted
5bc267d23b
Fixed #119 - node port background color inconsistency
2019-07-24 23:52:31 +02:00
Thor Brigsted
bb847a3044
Moved IsMac to NodeEditorUtilities
2019-07-24 10:25:29 +02:00
Thor Brigsted
891ecebc3f
Put NodeEditorReflection into its own static class
2019-07-24 10:04:05 +02:00
Mikhail
93fa101af8
Multiple dynamicPortList IndexOutofRange fix. ( #176 )
2019-07-22 00:41:58 +02:00
Simon Rodriguez
723ecc43c1
Ports losing connections ( #171 )
...
* clear connections before removing port, so the connected nodes don't have invalid references.
* Try reconnecting the previous ports connections in the new port.
Skip reconnecting if the port is dynamic or if the direction has changed.
2019-07-10 00:07:23 +01:00
Simon Rodriguez
6a629d159c
Added type constraints to output port ( #170 )
2019-07-09 10:44:00 +01:00
Thor Brigsted
8e0bd964ad
Fixed #107 - OnValidate
...
OnValidate is now called on rename as well.
Removed outdated OnValidate fix. It probably never worked anyway.
2019-07-01 09:58:47 +02:00
Thor Brigsted
d0e1cd5d66
Fixed #144 - Added virtual GetPortTooltip in NodeGraphEditor
2019-06-29 16:56:50 +02:00
elrod
95884080b0
Resetting random generator state/seed after random color extraction. ( #160 )
2019-06-29 16:38:25 +02:00
William Henry
9b239c3564
Added Drop event to Node Graph ( #157 )
...
Override NodeGraphEditor.OnDropObjects to deal with items dropped into the graph through DragAndDrop
2019-06-29 00:04:39 +02:00
Thor Brigsted
8d64843d42
Node skin is now white with default grey tint
...
This lets you get more outrageous colors with [NodeTint]
2019-06-28 23:08:18 +02:00
Greg Poole
c264f4877b
Git readme tweak ( #167 )
2019-06-28 13:30:27 +02:00
Thor Brigsted
91aecabd1a
Fixed UPM Readme #166
2019-06-28 00:19:29 +02:00
Greg Poole
f0fd6b9634
Add Unity Package Manager support ( #165 )
2019-06-26 23:42:36 +02:00
Hao Wu
f8ba6339c8
Added validation support for Context Menu items ( #162 )
...
* Added validation support for Context Menu items
2019-06-26 10:25:01 +02:00
Thor Brigsted
4e1d9b6721
Reformat RenamePopup.cs
...
Was inconsistently formatted as tabs instead of spaces
2019-06-26 10:13:12 +02:00
Adsitoz
55dddf8142
Rename Revert ( #164 )
...
- Not working the same way across all versions of Unity.
2019-06-26 10:08:22 +02:00
Simon Rodriguez
5d45300935
Unified all functions that set the default node name ( #161 )
2019-06-23 11:54:14 +02:00
Thor Brigsted
0553dc8894
Merge pull request #154 from nostek/feature/copypaste
...
Added support for copy paste
2019-06-18 23:04:42 +02:00
Simon Rodriguez
56e84b7c92
Changed so CopySelectedNodes uses the same Linq-select as DuplicateSelectedNodes does.
2019-06-18 22:17:56 +02:00
Thor Brigsted
6c38439e84
Built DuplicateSelectedNodes and PasteNodes together
2019-06-18 22:00:31 +02:00