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mirror of https://github.com/Siccity/xNode.git synced 2025-12-20 17:26:02 +08:00

482 Commits

Author SHA1 Message Date
Lumos
23e369d38f Fix auto-connection menu opening on invalid connections where a target node is present 2019-12-22 15:43:25 +01:00
Andrei
5005b5e4f9 Made NodeGraphiEditor's OnGui method virtual and protected, so it can be extended by adding additional content/widgets to be drawn. (#214) 2019-12-15 11:52:22 +01:00
Fernando Molon Toigo
d54a03988a Added virtual GetBodyHighlightStyle (#197) 2019-11-23 01:47:39 +01:00
Thor Brigsted
30b825ff1c
Merge pull request #207 from nostek/feature/masterfix
Optimize GC allocations in NodeEditorWindow
2019-11-14 18:22:49 +01:00
Thor Brigsted
4edcc3f099 Fixed formatting, fixed dashed stroke style 2019-11-14 17:40:09 +01:00
Thor Brigsted
d7f9ab975f
Merge pull request #206 from nostek/feature/headerattribute
Added support for [Header] attribute
2019-11-14 17:10:47 +01:00
Simon Rodriguez
ec9c5a99de optimized linq function 2019-11-13 01:14:09 +01:00
Simon Rodriguez
71023e1d58 microoptimization, removes implicit case from vec2 to vec3. 2019-11-13 00:14:29 +01:00
Simon Rodriguez
91eafcc47d the + and * was creating a lot of new vector2s, went down 80% in call time with this 2019-11-13 00:10:45 +01:00
Simon Rodriguez
92ebd59539 reuse the list of grid points instead of creating a new one for each node->port 2019-11-12 23:19:51 +01:00
Simon Rodriguez
8b99a34a63 The in parameter was is available in C# 7.2 and later. This breaks compatibility with earlier versions. 2019-11-12 23:05:33 +01:00
Simon Rodriguez
72ff273b5c Rewrite that caches the ordered property attributes so the gui layout drawer can draw them in the correct order.
Rewrote how the property attributes are drawn, more compact less messy code.
2019-11-12 22:37:29 +01:00
Simon Rodriguez
984fe730c0 Added support for [Header] attribute 2019-11-08 09:57:54 +01:00
Simon Rodriguez
63c3ae2f7d Fixed TypeConstraint.Inherited, and added TypeConstraint.InheritedInverse (#205)
* Added TypeConstraint to check inheritance but inverted.

* Flipped output inherited type constraints, edited comments
2019-11-06 13:12:04 +01:00
Marco Secchi
be0d452d12 Fix wrong override message. (#204) 2019-11-06 11:53:13 +01:00
Wang Cong
2d1a671b71 Undo support (#199)
Added undo support for move, create, duplicate and delete node, and connect port
2019-11-06 11:42:22 +01:00
Thor Brigsted
a825af8192
Merge pull request #203 from nostek/fix/duplicateemptyselection
Duplicating a empty selection makes linq throw exception
2019-11-05 10:55:28 +01:00
Simon Rodriguez
7cd3077ff0 Duplicating a empty selection makes linq throw exception
InvalidOperationException: Sequence contains no elements
System.Linq.Enumerable.Aggregate[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`3[T1,T2,TResult] func) (at <fbb5ed17eb6e46c680000f8910ebb50c>:0)
2019-11-05 10:52:04 +01:00
apkd
e15076b34f Use Vector2 in bezier calculations 2019-10-27 16:37:31 +01:00
apkd
455107aabb Optimize NodeEditorGUI.DrawNoodle 2019-10-27 16:30:05 +01:00
Thor Brigsted
a4ce09c212
Merge pull request #196 from DeepWolf413/master
Added a null check for NodeEditorWindow.current.
2019-10-23 12:08:14 +02:00
DeepWolf413
aeaaf18099 Added a null check for NodeEditorWindow.current.
It returns a new instance of the Settings class if the NodeEditorWindow.current is null.
2019-10-23 12:01:20 +02:00
Thor Brigsted
421fb5747e Added virtual NodeEditorGraph.GetNoodlePath and GetNoodleStroke for additional customization 2019-10-17 00:16:36 +02:00
Thor Brigsted
08af93c2e3 Added NodeGraphEditor.GetNoodleThickness 2019-10-16 23:08:07 +02:00
Igor Vasiak
63b0bf428b Added gradients to connection noodles (#191)
Upgrade notice: Override GetNoodleGradient instead of GetNoodleColor
2019-10-15 17:13:54 +02:00
Thor Brigsted
ceb4700eda
Merge pull request #192 from nostek/fix/dontrepaintalways
* This line was not present before commit 43bcb54fda4378e46a678c866242954248a63702 (Odin inspector support (#182) and causes the window to repaint every frame but only if you have a custom node editor.
2019-10-09 10:28:45 +02:00
Simon Rodriguez
1b9a04017b this action needs a repaint 2019-10-09 10:20:28 +02:00
Simon Rodriguez
6a1c1dbb4f This line was not present before commit 43bcb54fda4378e46a678c866242954248a63702 (Odin inspector support (#182) and causes the window to repaint every frame but only if you have a custom node editor. 2019-10-09 10:20:11 +02:00
Thor Brigsted
810960e4a6 Fixed #190 - OnWillDeleteAsset() conflicts with lighting data regeneration 2019-09-27 18:49:11 +02:00
Thor Brigsted
085906efd2 Moved default EditorGUIUtility.labelWidth so that it can be overwritten in OnBodyGUI 2019-09-25 16:39:52 +02:00
Thor Brigsted
4b073648c9 Added noodle hover highlight 2019-09-25 10:48:36 +02:00
Thor Brigsted
979bd5f7cf Added nodeGraphEditor.GetNoodleColor
Now you can override the color of noodles!
2019-09-23 23:25:23 +02:00
Thor Brigsted
f86b2b6d42
Create FUNDING.yml 2019-09-14 16:09:01 +02:00
Thor Brigsted
445a47cd1d Autoconnect bugfix
1. Add a node
2. Drag a port and create a new node that it connects to
3. Delete that latest node
4. Create it with just right click, the first node will autoconnect to it
2019-09-09 00:44:36 +02:00
Thor Brigsted
4e1b2e1fe6 Fixed warning 2019-09-07 04:03:00 +02:00
Thor Brigsted
1254836a84 .NET 3.5 compatability 2019-09-07 04:01:15 +02:00
MowfaqAlarbi
c51a3a8f67 Select All Feature (#184)
If anything is selected, A deselects all.
If nothing is selected, A selects all.
2019-09-07 00:57:34 +02:00
Thor Brigsted
305af376c5 Added link to documentation in preferences 2019-09-06 19:26:01 +02:00
MowfaqAlarbi
5433e36837 Show Node Create list When Dragging To Nothing (#183)
And a user setting to disable it, of course
2019-09-06 19:13:00 +02:00
Thor Brigsted
b7749e3b99
Update README.md 2019-09-05 10:06:10 +02:00
Simon Rodriguez
c16ad1fff0 Added functionality that focuses on selected nodes. (#173)
Resets view if no nodes are selected.
2019-09-03 22:18:30 +02:00
Thor Brigsted
43bcb54fda Odin inspector support (#182)
* Added Odin Inspector support
* Added support for ports
2019-09-02 00:41:57 +02:00
Thor Brigsted
6fa3bdf2ad Marked NodeEnumDrawer ShowContextMenuAtMouse public 2019-08-12 22:07:27 +02:00
Thor Brigsted
c995bdf0bc Added NodeEnumDrawer.EnumPopup so you can use it from your own node editor scripts 2019-08-12 01:01:57 +02:00
Thor Brigsted
788b8d8a0b Automatically remove "Node" postfix from creation menu 2019-08-12 00:11:14 +02:00
Thor Brigsted
650522223c Fixed minor jittering with tooltips 2019-08-11 23:52:33 +02:00
Thor Brigsted
25d208d278 Fixed #156 - Incorrect drawing of custom graph editor OnGUI 2019-08-08 09:56:10 +02:00
Thor Brigsted
80c8b36ab8 Removed unused hashset 2019-08-05 00:51:47 +02:00
Thor Brigsted
f38ff44261 Fixed #175 - Adjusted skipped DLLs check 2019-08-05 00:26:10 +02:00
Thor Brigsted
d45f396ebf Revert "Improved zoom with the help of Jeroenimoo0's PR"
This commit caused issues with the selection box
2019-08-04 22:41:38 +02:00