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mirror of https://github.com/Siccity/xNode.git synced 2025-12-20 17:26:02 +08:00

12 Commits

Author SHA1 Message Date
Thor Kramer Brigsted
4f65fcefc6 Fixed bug that would cause nodes without static ports to not properly remove old static ports 2017-11-07 10:02:58 +01:00
Thor Brigsted
031e1d83df Updated Examples 2017-11-05 23:55:44 +01:00
Thor Brigsted
c6a4735c71 Renamed to xNode
Added XNode and XNodeEDitor namespaces
Removed unnecessary usings
2017-11-05 23:42:31 +01:00
Thor Kramer Brigsted
86c7966fe6 Changed NodeEditor.OnHeaderGUI and NodeEditorOnBodyGUI to public 2017-11-02 17:46:44 +01:00
Thor Kramer Brigsted
90c3621795 Moved NodeEditor.[CustomNodeEditor].contextMenuName to Node.[CreateNodeMenu].menuName 2017-11-02 17:37:11 +01:00
Thor Kramer Brigsted
ab74f8fd36 OnBodyGUI() remake
Default OnBodyGUI now uses default PropertyFields as suppied by UnityEditor.
This means fields are drawn on nodes the same way as they are drawn in the inspector.
out portPosition has also been moved to a static field. It is set automatically using the NodeEditorGuiLayout methods.
Alternatively, you can alter it manually during your node GUI drawing.
2017-10-31 14:52:10 +01:00
Thor Brigsted
199ac1ba78 Example changes. 2017-10-29 21:35:01 +01:00
Thor Brigsted
3e91a30e88 Updated examples 2017-10-28 00:06:25 +02:00
Thor Brigsted
94b9318858 Renamed some methods 2017-10-16 21:08:35 +02:00
Thor Brigsted
bc5c060dee Improved broken connection cleanup. Example updates 2017-10-13 20:28:40 +02:00
Thor Brigsted
3dae0910dc Serialization now works correctly. Removal of nodes still broken 2017-10-13 00:08:33 +02:00
Thor Brigsted
147424ca73 Added DisplayValue and GetValue 2017-10-09 00:29:40 +02:00