Thor Brigsted
5e68b6bcdc
Big update.
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Removal of scripts now also clears dependant nodes, to avoid null objects.
NodePorts now support fallback values.
UI Changes.
node.graph is now serialized as well.
2017-10-14 16:19:24 +02:00
Thor Brigsted
427dc8d53c
Added NodeEditorGUILayout static class. Improved int, float, double, long editor fields.
2017-10-14 10:47:16 +02:00
Thor Brigsted
64282028aa
Code FixFormat
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None of the code was changed, just moved around.
2017-10-14 08:37:33 +02:00
Thor Brigsted
9abdf2995e
Added Node Editor entry in Preferences. Custom colors for value types can now be assigned
2017-10-14 08:33:46 +02:00
Thor Brigsted
bc5c060dee
Improved broken connection cleanup. Example updates
2017-10-13 20:28:40 +02:00
Thor Brigsted
3dae0910dc
Serialization now works correctly. Removal of nodes still broken
2017-10-13 00:08:33 +02:00
Thor Brigsted
8ce0d63903
NodeDataCache changed from ScriptableObject to static class.
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Nodes still don't load properly, but we're getting there.
2017-10-12 00:18:40 +02:00
Thor
d608eaab9a
NodeDataCache initialization now works correctly
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Still needs work on GetPorts, keep connections, disconnect invalid, etc.
2017-10-11 09:03:20 +02:00
Thor Brigsted
984364f08f
Still haven't found a solution to initializing a static scriptableObject instance
2017-10-10 23:53:27 +02:00
Thor Brigsted
d52ecf1931
Fixed compile errors. Still doesn't initialize correctly, nor saves connections
2017-10-10 00:30:24 +02:00
Thor Brigsted
147424ca73
Added DisplayValue and GetValue
2017-10-09 00:29:40 +02:00
Thor Brigsted
cd1864fce3
Better asset handling on add/remove node
2017-10-08 23:44:08 +02:00
Thor Brigsted
3e54f60188
Moved example files around
2017-10-08 23:33:08 +02:00