Demigiant
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f61f98855d
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Modules upgrade complete
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2018-08-01 10:26:40 +02:00 |
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Demigiant
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3097de22c4
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- readme update
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2018-07-18 19:29:28 +02:00 |
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Demigiant
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fc3b5a198c
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- minor
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2018-07-18 19:21:36 +02:00 |
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Demigiant
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9b3731b2a4
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- minor
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2018-07-18 10:27:54 +02:00 |
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Demigiant
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8bb776f178
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- minor
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2018-07-17 12:35:27 +02:00 |
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Demigiant
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cbc30f3aa1
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- minor
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2018-07-17 12:05:57 +02:00 |
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Demigiant
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581f242fb9
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DOTweenUpgradeManager should be working correctly now (just opens a dialogue)
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2018-07-17 12:03:46 +02:00 |
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Demigiant
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8601e64616
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Added DOTweenUpgradeManager library
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2018-07-17 10:30:51 +02:00 |
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Demigiant
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431cf32a39
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Refactoring and preparing to include DOTweenUpgradeManager library
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2018-07-16 18:34:38 +02:00 |
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Demigiant
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927c38fa61
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- minor
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2018-07-16 14:14:54 +02:00 |
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Demigiant
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23982b5631
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- minor
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2018-07-16 13:57:46 +02:00 |
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Demigiant
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58e64e9f77
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- BAT changes
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2018-07-16 13:35:15 +02:00 |
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Demigiant
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f32507af95
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Completed Module System usability (upgrade testing required)
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2018-07-16 12:13:20 +02:00 |
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Demigiant
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3da538a1a0
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Modules working (upgrade features to complete)
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2018-07-15 11:02:59 +02:00 |
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Demigiant
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833e1ecddb
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- minor
v1.1.755
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2018-07-13 10:37:26 +02:00 |
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Demigiant
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dfb425dfe3
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[BUGFIX] Applied DOJump fix to DOJumpAnchorPos
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2018-07-03 11:21:53 +02:00 |
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Demigiant
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af8fd4db95
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[BUGFIX] Fixed bug with ElapsedPercentage returning NaN if the tween was never played
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2018-06-25 17:12:26 +02:00 |
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Demigiant
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0d0eea2ead
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Added all WaitFor fake-overloads that return a CustomYieldInstruction (Unity 5.3 or later)
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2018-06-01 21:25:46 +02:00 |
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Demigiant
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bc02db900d
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[BUGFIX] Fixed bug with DOJump when in a Sequence that contained a DOMove before the jump
+ Implemented test version of WaitForCompletionCY
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2018-06-01 16:04:49 +02:00 |
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Demigiant
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53bc29474c
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[BUGFIX] Fixed DOJump bug when a SetDelay was chained to it
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2018-05-31 20:35:03 +02:00 |
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Demigiant
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0821831f12
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Added RectTransform.DOAnchoredPos3DX/Y/Z shortcuts
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2018-05-08 16:32:34 +02:00 |
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Demigiant
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7698481805
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- minor
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2018-04-15 14:02:20 +02:00 |
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Demigiant
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b668d99cb1
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Added alternate build that excludes rigidbodies
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2018-04-15 14:00:36 +02:00 |
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Demigiant
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4bb9a4048d
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[BUGFIX] Fixed Tween.stringId not being reset on kill
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2018-04-02 17:05:53 +02:00 |
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Demigiant
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92cd11eb72
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Fixed extremely rare bug where callbacks were called twice in some cases
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2018-03-16 21:03:03 +01:00 |
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Demigiant
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96065a6e65
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[BUGFIX] Fixed DOJump not working correctly with .NET 4.6
v1.1.695
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2018-02-04 11:36:28 +01:00 |
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Demigiant
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c1c98814e9
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Correct tween reset for previous change
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2017-12-15 13:37:36 +01:00 |
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Demigiant
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19a20d6b1c
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[BUGFIX] Set default tween intId to -999 (otherwise using an intId of 0 was the same as filtering all)
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2017-12-15 13:30:43 +01:00 |
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Demigiant
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dbeab7c974
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Removed Steve Streetling's DOBlendablePunchRotation from hyper-compatible mode since it doesn't work (anyway hyper-compatible mode is not necessary anymore)
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2017-12-15 13:28:04 +01:00 |
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Demigiant
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c21989e786
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[BUGFIX] Fixed OnComplete being called twice if tween.Complete was fired inside an OnUpdate call
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2017-12-04 21:39:13 +01:00 |
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Demigiant
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0ea3c4bf19
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LogBehaviour is now set to Default (warnings and errors) by default
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2017-12-01 12:46:25 +01:00 |
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Demigiant
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cd788b0d9e
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Show playing/paused tweens setting in DOTweenInspector is now saved in DOTweenSettings
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2017-12-01 12:31:32 +01:00 |
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Demigiant
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1d13d54289
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Added RewindCallbackMode in DOTweenUtilityPanel (and implemented in runtime code)
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2017-11-08 13:33:53 +01:00 |
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Demigiant
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243571f908
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FillableList passed to public Get methods is now cleared before being filled
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2017-11-08 12:05:59 +01:00 |
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Demigiant
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b4e9eb9075
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Added optional parameter to methods that return a List, so a reusable List can be passed
+ Added DOTweenExtras (only in test project) for Koby
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2017-10-28 20:46:20 +02:00 |
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Demigiant
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6a0e92ce7e
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[BUGFIX] Fixed IndexOutOfRange exception happening when a Kill(complete) causes multiple tweens to be killed via nested OnComplete callbacks
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2017-10-10 13:21:10 +02:00 |
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Demigiant
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c4366240e1
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Added DOBlendablePunchRotation (thanks to Steve Streeting)
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2017-10-09 21:44:46 +02:00 |
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Demigiant
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26e2e7f155
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Added SetId overloads to store int and string IDs as int/strings and not objects, so that filtered operations can be much faster
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2017-09-11 14:33:46 +02:00 |
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Demigiant
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33f3ff3b59
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Added DOTween.ManualUpdate and UpdateType.Manual (using revised version of code by Omer Faruk Sayilir)
v1.1.640
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2017-08-04 13:15:12 +02:00 |
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Demigiant
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35920813c7
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[bugfix] Fixed Unity bug with Vector3 comparison, which caused paths to generate an additional starting point in some cases even if the first waypoint and target position were equal
v1.1.625
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2017-08-04 12:16:18 +02:00 |
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Demigiant
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3aae3e29e7
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[bugfix] Fixed SetLookAt and DOPath causing the target to end at the wrong position
v1.1.620
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2017-07-13 20:32:53 +02:00 |
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Demigiant
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e9892b7704
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Tween event delegates are now public
+ Better descriptions for On[Callback] methods
v1.1.615
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2017-07-12 17:55:58 +02:00 |
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Demigiant
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186d408de0
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If time is 0, now tween's won't be updated at all (unless they're timeScale independent)
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2017-07-12 17:11:44 +02:00 |
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Demigiant
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3347210ee0
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[bugfix] Fixed Shake and Punch tweens returning NaN values if duration was set to 0 (now they just warn you and don't create any tween)
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2017-06-02 18:41:43 +02:00 |
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Demigiant
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2b81429fec
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- minor
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2017-06-02 02:31:46 +02:00 |
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Demigiant
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69be5c6a90
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Slightest faster filtered operations
+ Setup now recognizes TextMesh Pro (in case DOTween Pro is installed) using DLL pattern recognition ("TextMeshPro*.dll")
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2017-05-26 22:25:53 +02:00 |
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Demigiant
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3bb6d1e91e
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Better implementation if previous commit
v1.1.595
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2017-04-21 14:09:53 +02:00 |
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Demigiant
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6c30ac79df
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Deleteing DOTween.dll will now remove all DOTween scripting define symbols
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2017-04-21 13:31:58 +02:00 |
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Demigiant
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f02edc07d0
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Added tween.DOTimeScale shortcut
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2017-04-21 11:07:06 +02:00 |
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Demigiant
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1a07416065
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[Utility Panel] DOTween will now correctly recognize also new free version of TextMesh Pro
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2017-03-07 11:36:52 +01:00 |
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