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mirror of https://github.com/Cardidi/dotween-upm-fork.git synced 2025-12-21 01:36:05 +08:00

98 Commits

Author SHA1 Message Date
Demigiant
bcebcb0c8f [bugfix] Fixed issue where playing backwards a tween that was complete caused errors in case the first update timeStep completely rewinded it 2017-01-13 18:02:29 +01:00
Demigiant
8cabb36ec1 Added Rigidbody.DOPath/DOLocalPath methods (beware: they don't work on windows phone/store) 2016-12-23 18:08:36 +01:00
Demigiant
94c2faae8f Added "alsoCheckIfIsPlaying" parameter to DOTween.IsTweening 2016-12-07 16:52:13 +01:00
Demigiant
5922a852a4 Removed allocations happening when a tween was killed (because C# was erroneously converting a line of code into an Activator.CreateInstance) 2016-12-07 16:12:01 +01:00
Demigiant
1b2b216948 [bugfix] Slightly modified and implemented Andrey Timofeev's fix for new IndexOutOfRangeException 2016-10-26 13:17:08 +02:00
Demigiant
85b2efd056 [minor] 2016-10-26 11:33:05 +02:00
Demigiant
c7d916ef53 Fixed OnWaypointChange sometimes not working correctly between the last waypoint and the previous one 2016-10-12 16:49:49 +02:00
Demigiant
64763e124e Moved Utility Panel menu inside Tools/Demigiant 2016-08-02 12:15:14 +02:00
Demigiant
c09e45a09d - minor 2016-05-30 13:36:49 +02:00
Demigiant
49678b434c Fixed decreasing uint tweens not working correctly 2016-05-30 13:19:23 +02:00
Demigiant
d151ff5679 Added DOPivot/X/Y shortcut 2016-05-03 10:40:50 +02:00
Demigiant
652fb67e86 DOShake > Added extra option to prevent the shake from automatically fading out 2016-05-03 10:18:21 +02:00
Demigiant
8718c07287 Fixed error generated by calling KillAll from inside an OnComplete callback 2016-04-03 14:24:06 +02:00
Demigiant
2a8e7cc55c Fixed IndexOutOfRangeException when reorganizing tweens and capacity increased the first time without ever having being manually set 2016-04-03 13:58:16 +02:00
Demigiant
08b0f5a677 Made compatible with Unity 5.4 (removed OnLevelWasLoaded from DOTweenComponent) 2016-03-18 13:08:52 +01:00
Demigiant
f3a549436b Hyper-compatible version fix which allows Color32 to work correctly
+ Fix to ScrollRect.DONormalizedPos not working correctly with hyper-compatible mode
2016-03-12 15:42:09 +01:00
Demigiant
9fb0daae6d DOTweenInspector > Added Play/Pause/Kill All buttons 2016-03-06 13:39:11 +01:00
Demigiant
51ad72269d Fixed OnPlay being called immediately (after the first run) in spite of eventual delays 2016-02-09 13:19:52 +01:00
Demigiant
0d75335df2 Added RectTransform.DOAnchorMin/Max shortcuts 2016-02-09 12:48:26 +01:00
Demigiant
299ad82622 Fixed OnWaypointChange being called only once even if multiple waypoints went through since the last update 2016-02-05 13:33:42 +01:00
Demigiant
85d2e96502 Fix for Flash ease not appearing fluid when moving slowly 2015-12-08 12:37:59 +01:00
Demigiant
c3c28dd915 Fix for last nested OnComplete not being called in case of very short Sequences 2015-12-08 11:58:37 +01:00
Demigiant
28cf80f3cd Fixed StringPlugin (DOText) not calculating SpeedBased duration correctly in case of rich text 2015-12-05 10:38:00 +01:00
Demigiant
19e2b30586 Added screenshots 2015-11-29 20:31:47 +01:00
Demigiant
bcd700d6fb Added buttons on DOTween's Inspector to eventually show even more options about playing/paused tweens 2015-11-20 22:06:50 +01:00
Demigiant
2af024f03d Period successfully added to Flash eases 2015-10-31 16:37:11 +01:00
Demigiant
b58e6d062a Added Flash eases 2015-10-30 21:31:04 +01:00
Demigiant
2c22181c73 PureQuaternionPlugin now working correctly 2015-10-29 12:28:01 +01:00
Demigiant
8345c34fca Added CustomPlugins.PureQuaternionPlugin + Transform.DORotateQuaternion/DOLocalRotateQuaternion 2015-10-15 13:27:49 +02:00
Demigiant
64294852f5 Folder organize (moved custom plugin example inside "_DOTween examples") 2015-10-09 12:15:36 +02:00
Demigiant
a49d2a3f22 Created custom plugin example in UnityTests.Unity5 > Assets > _Tests > CustomPlugin Example 2015-10-09 12:13:05 +02:00
Demigiant
49e6a0bb55 Added DoublePlugin 2015-10-09 11:07:30 +02:00
Demigiant
e2b5ae40a6 Added Material/SpriteRenderer/Image DOGradientColor + Fixed DOJump not working correctly with Rigidbody2D 2015-09-27 14:17:26 +02:00
Demigiant
e3bf095de8 Added DOTween.KillAll overload which accepts ids or targets to keep out of the killing 2015-09-15 19:54:43 +02:00
Demigiant
8ad4d4d10c Added Material operation shortcuts (DOKill etc) 2015-08-31 10:49:55 +02:00
Demigiant
599398b1ce Fixed OnPlay not being called on Restart 2015-08-08 23:10:03 +02:00
Demigiant
13c933a4b8 Added optional "withCallbacks" parameter to Complete/DOComplete 2015-08-04 18:34:29 +02:00
Demigiant
6eeb59473b Fixed Sequence.Join not working with Insert methods (bug introduced in latest version) 2015-07-30 13:42:28 +02:00
Daniele Giardini
78356c2c89 Optimized DOJump methods (now they work with SetDelay and OnUpdate) 2015-07-08 12:05:50 +02:00
Daniele Giardini
eae6a855c0 LoopType.Incremental now works with paths too 2015-06-16 13:07:15 +02:00
Daniele Giardini
8b77246cfc SetRelative now works with Sequences too (sets all nested tweens as relative) 2015-06-11 21:20:55 +02:00
Daniele Giardini
7b9cb9f7d6 Added DOTweenUtils46.SwitchToRectTransform method 2015-06-10 18:42:24 +02:00
Daniele Giardini
c6d84ccfda Fixed tweens not working correctly if Fixed UpdateType was set as default from DOTween's Utility Panel 2015-06-09 20:10:27 +02:00
Daniele Giardini
5c9a7e4fd3 Added tween.Loops() method 2015-06-08 16:50:18 +02:00
Daniele Giardini
a1eedfa14e Stack trace is now fully logged in case of exceptions caught in callbacks thanks to safe mode 2015-06-03 11:38:32 +02:00
Daniele Giardini
bfe4a350a0 Added SmoothRewind/SmoothRewindAll/DOSmoothRewind control methods 2015-06-02 19:27:42 +02:00
Daniele Giardini
f8a483d91d Added PathGetDrawPoints tween method 2015-05-30 19:19:13 +02:00
Daniele Giardini
7545637cca Content update 2015-05-29 11:16:30 +02:00
Daniele Giardini
b56c49e441 Fixed path orientation issue when rewinding 2015-05-27 13:01:57 +02:00
Daniele Giardini
24b118f814 Modified DOJump shortcuts so the endValue is fully considered, Y included 2015-05-20 11:14:22 +02:00