Demigiant
|
017c577f06
|
Added DOTween.onWillLog method to intercept DOTween's logs
|
2019-06-02 13:15:50 +02:00 |
|
Demigiant
|
98f2201364
|
Added advanced public ChangeStart/End/Values generic method directly to TweenerCore, that generates no allocs
|
2019-03-07 21:24:54 +01:00 |
|
Demigiant
|
d3cc8ea625
|
Added pro-only showPreviewPanel option in DOTweenSettings and made DOTweenUtilityWindow public
|
2019-03-05 20:17:32 +01:00 |
|
Demigiant
|
090323e51e
|
- addendum to previous (faster Reflection lookup when using DOTween.Modules asmdef)
|
2019-03-05 17:43:29 +01:00 |
|
Demigiant
|
90885a1906
|
[DeExtensions] Added Vector3.RotateAroundPivot
|
2019-03-01 20:55:11 +01:00 |
|
Demigiant
|
759292859c
|
[MAJOR REFACTORING] Added From overload that allows to set directly the start value of a tween
|
2019-03-01 16:21:16 +01:00 |
|
Demigiant
|
605c5ba9be
|
Added option to choose what happens when a nested tween inside a Sequence fails
|
2019-02-28 11:19:47 +01:00 |
|
Demigiant
|
0e63b84837
|
Added SetLink chainable method
+ Fixed possible error where killAdd was increased only by maxTweeners if capacity was set to increase both by tweeners and by sequences
|
2019-02-24 15:16:00 +01:00 |
|
Demigiant
|
7ec7f52144
|
[BUGFIX] Fixed DOTween.TweensById not working correctly with string and int IDs
|
2019-02-20 10:37:40 +01:00 |
|
Demigiant
|
bdd94e8320
|
Implemented Material shortcuts overloads (by Vasyl Romanets) that allow a propertyID/nameID parameter
|
2019-02-09 12:08:55 +01:00 |
|
Demigiant
|
3da9f70ce1
|
Added IndexOutOfRange safety checks, hoping someone one day will be able to reproduce it for me so I can fix it
|
2019-02-09 10:59:43 +01:00 |
|
Demigiant
|
66a296f34f
|
Better check if DOTween requires setup or not + Quicker setup of modules after updating DOTween
|
2019-01-03 14:00:45 +01:00 |
|
Demigiant
|
9fabddb030
|
[BUGFIX] Fixed negative timeScales not working anymore
|
2018-12-21 13:26:45 +01:00 |
|
Demigiant
|
83028803e3
|
Added DOTween.Modules when looking into LooseScript assemblies
|
2018-11-30 11:56:23 +01:00 |
|
Demigiant
|
f6938af087
|
[BUGFIX] Fixed DOTween.KillAll ignoring the extra exclusions parameter
|
2018-08-29 18:16:59 +02:00 |
|
Demigiant
|
63065aa105
|
[BUGFIX] Fixed issue where timeScale-independent tweens would resume incorrectly after the player was paused
|
2018-08-17 18:59:49 +02:00 |
|
Demigiant
|
22a26a3746
|
- minor
|
2018-08-08 20:37:56 +02:00 |
|
Demigiant
|
8931993c6b
|
Added option to add DOTweenComponent to the Hierarchy manually in editor mode
|
2018-08-07 19:33:47 +02:00 |
|
Demigiant
|
a647318c24
|
[BUGFIX] Fixed issue where zero-duration nested tweens inside 0-duration parent Sequences didn't fire OnStepComplete and OnComplete callbacks
|
2018-08-07 13:52:20 +02:00 |
|
Demigiant
|
5d29618545
|
[CHANGE] If a nested tween fails, the parent Sequence will now just remove it and go on, instead of killing itself
|
2018-08-07 13:41:11 +02:00 |
|
Demigiant
|
98b2b57dd9
|
DOTween now remembers which modules were activated and re-enables them when pressing Setup after an upgrade
|
2018-08-02 20:28:22 +02:00 |
|
Demigiant
|
1f5e48d269
|
Modules Panel now doesn't close when upgrade compilation ends
|
2018-08-02 14:21:55 +02:00 |
|
Demigiant
|
a61f32b85e
|
Moved DOTween.isUnityEditor/isDebugBuild to TweenManager
|
2018-08-01 11:49:45 +02:00 |
|
Demigiant
|
f32507af95
|
Completed Module System usability (upgrade testing required)
|
2018-07-16 12:13:20 +02:00 |
|
Demigiant
|
3da538a1a0
|
Modules working (upgrade features to complete)
|
2018-07-15 11:02:59 +02:00 |
|
Demigiant
|
c21989e786
|
[BUGFIX] Fixed OnComplete being called twice if tween.Complete was fired inside an OnUpdate call
|
2017-12-04 21:39:13 +01:00 |
|
Demigiant
|
0ea3c4bf19
|
LogBehaviour is now set to Default (warnings and errors) by default
|
2017-12-01 12:46:25 +01:00 |
|
Demigiant
|
cd788b0d9e
|
Show playing/paused tweens setting in DOTweenInspector is now saved in DOTweenSettings
|
2017-12-01 12:31:32 +01:00 |
|
Demigiant
|
1d13d54289
|
Added RewindCallbackMode in DOTweenUtilityPanel (and implemented in runtime code)
|
2017-11-08 13:33:53 +01:00 |
|
Demigiant
|
b4e9eb9075
|
Added optional parameter to methods that return a List, so a reusable List can be passed
+ Added DOTweenExtras (only in test project) for Koby
|
2017-10-28 20:46:20 +02:00 |
|
Demigiant
|
6a0e92ce7e
|
[BUGFIX] Fixed IndexOutOfRange exception happening when a Kill(complete) causes multiple tweens to be killed via nested OnComplete callbacks
|
2017-10-10 13:21:10 +02:00 |
|
Demigiant
|
26e2e7f155
|
Added SetId overloads to store int and string IDs as int/strings and not objects, so that filtered operations can be much faster
|
2017-09-11 14:33:46 +02:00 |
|
Demigiant
|
33f3ff3b59
|
Added DOTween.ManualUpdate and UpdateType.Manual (using revised version of code by Omer Faruk Sayilir)
|
2017-08-04 13:15:12 +02:00 |
|
Demigiant
|
35920813c7
|
[bugfix] Fixed Unity bug with Vector3 comparison, which caused paths to generate an additional starting point in some cases even if the first waypoint and target position were equal
|
2017-08-04 12:16:18 +02:00 |
|
Demigiant
|
186d408de0
|
If time is 0, now tween's won't be updated at all (unless they're timeScale independent)
|
2017-07-12 17:11:44 +02:00 |
|
Demigiant
|
69be5c6a90
|
Slightest faster filtered operations
+ Setup now recognizes TextMesh Pro (in case DOTween Pro is installed) using DLL pattern recognition ("TextMeshPro*.dll")
|
2017-05-26 22:25:53 +02:00 |
|
Demigiant
|
9d3a003de4
|
[bugfix] Fixed IndexOutOfRange error in case a Kill was called from within a Kill operation
|
2017-02-20 11:21:59 +01:00 |
|
Demigiant
|
a3c95d9fc9
|
Added optional "changeDelayTo" parameter to Restart methods
|
2017-02-19 11:15:59 +01:00 |
|
Demigiant
|
0163e246a4
|
Added new setting for maxSmoothUnscaledTime
|
2017-01-13 18:19:49 +01:00 |
|
Demigiant
|
bcebcb0c8f
|
[bugfix] Fixed issue where playing backwards a tween that was complete caused errors in case the first update timeStep completely rewinded it
|
2017-01-13 18:02:29 +01:00 |
|
Demigiant
|
5f28d4bba8
|
[bugfix] Better (and faster) solution to previous TweenerCore.Reset allocation issue, which has no problems with IL2CPP
|
2016-12-08 12:10:46 +01:00 |
|
Demigiant
|
94c2faae8f
|
Added "alsoCheckIfIsPlaying" parameter to DOTween.IsTweening
|
2016-12-07 16:52:13 +01:00 |
|
Demigiant
|
5922a852a4
|
Removed allocations happening when a tween was killed (because C# was erroneously converting a line of code into an Activator.CreateInstance)
|
2016-12-07 16:12:01 +01:00 |
|
Demigiant
|
1b2b216948
|
[bugfix] Slightly modified and implemented Andrey Timofeev's fix for new IndexOutOfRangeException
|
2016-10-26 13:17:08 +02:00 |
|
Demigiant
|
85b2efd056
|
[minor]
|
2016-10-26 11:33:05 +02:00 |
|
Demigiant
|
3feaedc77a
|
Finally fixed error which was captured but generated an "Error in RemoveActiveTween..." warning
|
2016-06-16 19:33:17 +02:00 |
|
Demigiant
|
8718c07287
|
Fixed error generated by calling KillAll from inside an OnComplete callback
|
2016-04-03 14:24:06 +02:00 |
|
Demigiant
|
2a8e7cc55c
|
Fixed IndexOutOfRangeException when reorganizing tweens and capacity increased the first time without ever having being manually set
|
2016-04-03 13:58:16 +02:00 |
|
Demigiant
|
08b0f5a677
|
Made compatible with Unity 5.4 (removed OnLevelWasLoaded from DOTweenComponent)
|
2016-03-18 13:08:52 +01:00 |
|
Demigiant
|
f3a549436b
|
Hyper-compatible version fix which allows Color32 to work correctly
+ Fix to ScrollRect.DONormalizedPos not working correctly with hyper-compatible mode
|
2016-03-12 15:42:09 +01:00 |
|