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mirror of https://github.com/Cardidi/dotween-upm-fork.git synced 2025-12-20 17:26:03 +08:00

163 Commits

Author SHA1 Message Date
Demigiant
a32e2c35d3 Modules are now enabled by modifying their CS files directly instead of using define symbols 2018-08-02 19:45:12 +02:00
Demigiant
1f5e48d269 Modules Panel now doesn't close when upgrade compilation ends 2018-08-02 14:21:55 +02:00
Demigiant
2887a8b4a5 Nicer upgrade process using EditorWindow for instructions 2018-08-02 13:42:50 +02:00
Demigiant
a61f32b85e Moved DOTween.isUnityEditor/isDebugBuild to TweenManager 2018-08-01 11:49:45 +02:00
Demigiant
9b3731b2a4 - minor 2018-07-18 10:27:54 +02:00
Demigiant
cbc30f3aa1 - minor 2018-07-17 12:05:57 +02:00
Demigiant
581f242fb9 DOTweenUpgradeManager should be working correctly now (just opens a dialogue) 2018-07-17 12:03:46 +02:00
Demigiant
431cf32a39 Refactoring and preparing to include DOTweenUpgradeManager library 2018-07-16 18:34:38 +02:00
Demigiant
3da538a1a0 Modules working (upgrade features to complete) 2018-07-15 11:02:59 +02:00
Demigiant
dfb425dfe3 [BUGFIX] Applied DOJump fix to DOJumpAnchorPos 2018-07-03 11:21:53 +02:00
Demigiant
af8fd4db95 [BUGFIX] Fixed bug with ElapsedPercentage returning NaN if the tween was never played 2018-06-25 17:12:26 +02:00
Demigiant
0d0eea2ead Added all WaitFor fake-overloads that return a CustomYieldInstruction (Unity 5.3 or later) 2018-06-01 21:25:46 +02:00
Demigiant
bc02db900d [BUGFIX] Fixed bug with DOJump when in a Sequence that contained a DOMove before the jump
+ Implemented test version of WaitForCompletionCY
2018-06-01 16:04:49 +02:00
Demigiant
53bc29474c [BUGFIX] Fixed DOJump bug when a SetDelay was chained to it 2018-05-31 20:35:03 +02:00
Demigiant
0821831f12 Added RectTransform.DOAnchoredPos3DX/Y/Z shortcuts 2018-05-08 16:32:34 +02:00
Demigiant
b668d99cb1 Added alternate build that excludes rigidbodies 2018-04-15 14:00:36 +02:00
Demigiant
4bb9a4048d [BUGFIX] Fixed Tween.stringId not being reset on kill 2018-04-02 17:05:53 +02:00
Demigiant
92cd11eb72 Fixed extremely rare bug where callbacks were called twice in some cases 2018-03-16 21:03:03 +01:00
Demigiant
96065a6e65 [BUGFIX] Fixed DOJump not working correctly with .NET 4.6 2018-02-04 11:36:28 +01:00
Demigiant
19a20d6b1c [BUGFIX] Set default tween intId to -999 (otherwise using an intId of 0 was the same as filtering all) 2017-12-15 13:30:43 +01:00
Demigiant
c21989e786 [BUGFIX] Fixed OnComplete being called twice if tween.Complete was fired inside an OnUpdate call 2017-12-04 21:39:13 +01:00
Demigiant
0ea3c4bf19 LogBehaviour is now set to Default (warnings and errors) by default 2017-12-01 12:46:25 +01:00
Demigiant
cd788b0d9e Show playing/paused tweens setting in DOTweenInspector is now saved in DOTweenSettings 2017-12-01 12:31:32 +01:00
Demigiant
1d13d54289 Added RewindCallbackMode in DOTweenUtilityPanel (and implemented in runtime code) 2017-11-08 13:33:53 +01:00
Demigiant
243571f908 FillableList passed to public Get methods is now cleared before being filled 2017-11-08 12:05:59 +01:00
Demigiant
b4e9eb9075 Added optional parameter to methods that return a List, so a reusable List can be passed
+ Added DOTweenExtras (only in test project) for Koby
2017-10-28 20:46:20 +02:00
Demigiant
6a0e92ce7e [BUGFIX] Fixed IndexOutOfRange exception happening when a Kill(complete) causes multiple tweens to be killed via nested OnComplete callbacks 2017-10-10 13:21:10 +02:00
Demigiant
c4366240e1 Added DOBlendablePunchRotation (thanks to Steve Streeting) 2017-10-09 21:44:46 +02:00
Demigiant
26e2e7f155 Added SetId overloads to store int and string IDs as int/strings and not objects, so that filtered operations can be much faster 2017-09-11 14:33:46 +02:00
Demigiant
33f3ff3b59 Added DOTween.ManualUpdate and UpdateType.Manual (using revised version of code by Omer Faruk Sayilir) 2017-08-04 13:15:12 +02:00
Demigiant
35920813c7 [bugfix] Fixed Unity bug with Vector3 comparison, which caused paths to generate an additional starting point in some cases even if the first waypoint and target position were equal 2017-08-04 12:16:18 +02:00
Demigiant
3aae3e29e7 [bugfix] Fixed SetLookAt and DOPath causing the target to end at the wrong position 2017-07-13 20:32:53 +02:00
Demigiant
e9892b7704 Tween event delegates are now public
+ Better descriptions for On[Callback] methods
2017-07-12 17:55:58 +02:00
Demigiant
186d408de0 If time is 0, now tween's won't be updated at all (unless they're timeScale independent) 2017-07-12 17:11:44 +02:00
Demigiant
3347210ee0 [bugfix] Fixed Shake and Punch tweens returning NaN values if duration was set to 0 (now they just warn you and don't create any tween) 2017-06-02 18:41:43 +02:00
Demigiant
69be5c6a90 Slightest faster filtered operations
+ Setup now recognizes TextMesh Pro (in case DOTween Pro is installed) using DLL pattern recognition ("TextMeshPro*.dll")
2017-05-26 22:25:53 +02:00
Demigiant
3bb6d1e91e Better implementation if previous commit 2017-04-21 14:09:53 +02:00
Demigiant
6c30ac79df Deleteing DOTween.dll will now remove all DOTween scripting define symbols 2017-04-21 13:31:58 +02:00
Demigiant
f02edc07d0 Added tween.DOTimeScale shortcut 2017-04-21 11:07:06 +02:00
Demigiant
9d3a003de4 [bugfix] Fixed IndexOutOfRange error in case a Kill was called from within a Kill operation 2017-02-20 11:21:59 +01:00
Demigiant
a3c95d9fc9 Added optional "changeDelayTo" parameter to Restart methods 2017-02-19 11:15:59 +01:00
Demigiant
37fef411db [bugfix] Fix for DOBlendableRotateBy/DOBlendableLocalRotateBy working as absolute instead of relative rotations 2017-02-09 11:11:47 +01:00
Demigiant
382b92e2d3 Fixed material.DOBlendableColor(...property...) taking the main color instead of the assigned property one 2017-02-01 21:59:20 +01:00
Demigiant
0163e246a4 Added new setting for maxSmoothUnscaledTime 2017-01-13 18:19:49 +01:00
Demigiant
bcebcb0c8f [bugfix] Fixed issue where playing backwards a tween that was complete caused errors in case the first update timeStep completely rewinded it 2017-01-13 18:02:29 +01:00
Demigiant
8cabb36ec1 Added Rigidbody.DOPath/DOLocalPath methods (beware: they don't work on windows phone/store) 2016-12-23 18:08:36 +01:00
Demigiant
5f28d4bba8 [bugfix] Better (and faster) solution to previous TweenerCore.Reset allocation issue, which has no problems with IL2CPP 2016-12-08 12:10:46 +01:00
Demigiant
94c2faae8f Added "alsoCheckIfIsPlaying" parameter to DOTween.IsTweening 2016-12-07 16:52:13 +01:00
Demigiant
5922a852a4 Removed allocations happening when a tween was killed (because C# was erroneously converting a line of code into an Activator.CreateInstance) 2016-12-07 16:12:01 +01:00
Demigiant
1b2b216948 [bugfix] Slightly modified and implemented Andrey Timofeev's fix for new IndexOutOfRangeException 2016-10-26 13:17:08 +02:00