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UnityMirror/spine-runtimes
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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-04 14:24:53 +08:00
Code Issues Packages Projects Releases Wiki Activity
3,782 Commits 17 Branches 33 Tags
Commit Graph

14 Commits

Author SHA1 Message Date
badlogic
d0cc44bfdb Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch. 2017-10-04 15:08:22 +02:00
Mario Zechner
75d004a2e7 Update README.md 2017-07-20 11:37:58 +02:00
badlogic
dfb8861de4 Updated supported versions in README.md 2017-07-12 11:25:54 +02:00
badlogic
3be988e12f Updated READMEs to point to correct zips 2017-07-12 11:20:55 +02:00
badlogic
4ee17864a2 Merged manually with master. @pharan please check AttachmentTools, stretchyman diffuse pma material 2017-05-09 13:32:19 +02:00
badlogic
7131074535 [ue4] Updated README 2017-03-27 10:32:56 +02:00
badlogic
6256ebcb86 [ue4] Tested with latest 4.15 release, fixed up controller map 2017-02-23 14:50:54 +01:00
Mario Zechner
315337aa87 Update README.md 2017-02-01 14:11:33 +01:00
badlogic
070e4eaae6 Fixed spine-ue4 README, made CHANGELOG markdown 2017-01-24 11:16:46 +01:00
badlogic
68e7eaaed9 [ue4] Updated README.md 2017-01-23 15:58:19 +01:00
badlogic
290e7e996a [ue4] Updated README.md 2017-01-23 15:57:42 +01:00
badlogic
014e8d4425 [ue4] Removed runtime mesh component dependency, using procedural mesh component again. All samples are broken because of serialization issues. 2016-12-15 10:32:11 +01:00
badlogic
686eab6fd4 [ue4] Updated README.md 2016-12-14 17:02:17 +01:00
badlogic
27926682d6 [ue4] Start anew 2016-11-29 14:36:39 +01:00
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