misaki-eymard
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76361f67a0
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[godot] Update the Raptor texture atlas in the example project to the correct one. See #2663
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2024-10-28 11:52:24 +09:00 |
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Mario Zechner
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a911384e67
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Re-export examples and copy to runtimes
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2024-05-16 16:08:40 +02:00 |
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Mario Zechner
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ff9a6cde8b
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[godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version.
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2024-04-09 11:03:10 +02:00 |
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Mario Zechner
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32952de12d
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[cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples.
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2024-04-02 17:51:14 +02:00 |
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Mario Zechner
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dcb73ec24e
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Updated example exports
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2024-03-19 10:04:06 +01:00 |
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Nathan Sweet
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ecbc6329a9
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Updated example exports to 4.2.32-beta.
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2024-03-07 22:41:09 -04:00 |
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Mario Zechner
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2eb1033b65
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Update example exports to 4.2.09-beta
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2023-12-01 17:04:11 +01:00 |
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badlogic
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33ea04646a
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[godot] Normal map support + example.
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2022-04-29 13:18:21 +02:00 |
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badlogic
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a09e765c33
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[godot] Added SpineAnimationTrack to sequence Spine animations with AnimationPlayer, see examples/08-annimation-player
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2022-04-24 20:05:22 +02:00 |
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Mario Zechner
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7d47e6804f
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[godot] Add icon.
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2022-04-13 10:28:51 +02:00 |
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badlogic
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b277deb26b
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[godot] Fix CLion config files for Windows.
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2022-04-11 10:37:07 +02:00 |
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Mario Zechner
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7e39e59d50
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[godot] Rework rendering of SpineSprite, make batching work.
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2022-04-09 03:08:47 +02:00 |
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Mario Zechner
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b01acf49fd
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[godot] Refactor example file layout.
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2022-04-06 11:49:16 +02:00 |
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