Davide Tantillo
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e9ffad91c5
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[ts][phaser] Add inline loading example to the examples list.
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2025-03-14 16:44:29 +01:00 |
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Davide Tantillo
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5f28cae564
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[ts][phaser] Add inline loading example for Phaser.
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2025-03-14 16:42:58 +01:00 |
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Davide Tantillo
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9ae2b732c0
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[ts] Port of commit f1e0f0f: Fixed animation not being mixed out in some cases. See #2786.
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2025-03-14 09:31:22 +01:00 |
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Davide Tantillo
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18d30af5a9
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[ts] Release 4.2.76
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2025-03-12 10:40:45 +01:00 |
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Davide Tantillo
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67488d7c95
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[ts][phaser] Fix wrong type definition.
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2025-03-12 10:36:48 +01:00 |
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Nathan Sweet
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56823c5ca5
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Use timekeeper delta.
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2025-03-08 11:39:25 -04:00 |
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Davide Tantillo
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9ecbee794b
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[ts] Release 4.2.75
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2025-03-05 12:37:46 +01:00 |
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Davide Tantillo
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0f8a707b48
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[ts][phaser] Fix add/make not clearing and rebinding the WebGL pipeline.
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2025-03-05 12:31:10 +01:00 |
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Nathan Sweet
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b4a563b7ce
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Typo in error message.
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2025-03-04 12:50:37 -04:00 |
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Davide Tantillo
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219348e7f4
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[ts][threejs] Fixed dark tint shader.
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2025-02-20 15:43:23 +01:00 |
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Davide Tantillo
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9f819b3872
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[ts] Release 4.2.74
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2025-02-20 12:58:57 +01:00 |
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Davide Tantillo
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da1ab49291
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[ts][pixi-v8] Fix currentClippingSlot not reset. Close #2757.
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2025-02-20 12:56:12 +01:00 |
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Davide Tantillo
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bd1b98fe97
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[ts] Release 4.2.73
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2025-02-13 11:58:59 +01:00 |
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Davide Tantillo
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9d168a94ff
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[ts][player] Fixed not working examples.
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2025-02-13 11:52:20 +01:00 |
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Davide Tantillo
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6792bc72c1
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[ts][player] Fix state.setAnimation and player.setViewport not working on success callback.
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2025-02-13 11:52:01 +01:00 |
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Davide Tantillo
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ab4add3db6
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[ts] Release 4.2.72
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2025-02-06 11:09:17 +01:00 |
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Davide Tantillo
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2d6c5381e9
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[ts] Fixed yDown branch of previous commit 89441ca leading to upward gravity. See #2729.
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2025-02-06 09:36:50 +01:00 |
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Davide Tantillo
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06f6e1473c
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[ts][phaser] Updated ts example spine-phaser dependency to fix pma issue.
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2025-01-30 15:02:07 +01:00 |
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Davide Tantillo
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f8bcbb3e59
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[ts][pixi-v7] Allow to define a bounds providers for the Spine game object. See #2734.
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2025-01-29 17:53:33 +01:00 |
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Davide Tantillo
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9fb49c2166
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[ts][pixi-v8] Allow to define a bounds providers for the Spine game object. See #2734.
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2025-01-28 16:13:28 +01:00 |
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Davide Tantillo
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01d676f53e
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[ts][phaser] BoundsProviders can now consider clipping attachments.
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2025-01-27 15:10:42 +01:00 |
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Davide Tantillo
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8f84f8daa5
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[ts][phaser] Fix SkinsAndAnimationBoundsProvider.
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2025-01-27 15:10:25 +01:00 |
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Davide Tantillo
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3685fa7e35
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[ts] Skeleton.getBoundsRect can now consider clipping attachments.
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2025-01-27 15:00:43 +01:00 |
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Davide Tantillo
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7761e68269
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[ts] Release 4.2.71
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2025-01-24 17:30:55 +01:00 |
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Davide Tantillo
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c6ffb37250
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[ts][pixi-v7][pixi-v8] Add removeSlotObjects to remove all slot objects. Closes #2696.
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2025-01-24 15:45:24 +01:00 |
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Davide Tantillo
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b443dd1e29
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[ts][pixi-v7][pixi-v8] Add missing jsdoc.
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2025-01-24 15:17:33 +01:00 |
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Davide Tantillo
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6f8ed12686
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[ts][pixi-v7] Add option to sync attachment visibility to slot object. See #2731.
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2025-01-24 14:47:12 +01:00 |
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Davide Tantillo
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2c00d8683a
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[ts][pixi-v8] Add option to sync attachment visibility to slot object. See #2731.
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2025-01-24 14:36:44 +01:00 |
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Davide Tantillo
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7e1de838d2
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[ts] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729.
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2025-01-24 11:34:48 +01:00 |
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Davide Tantillo
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9f3431e7a0
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[ts][pixi-v7][pixi-v8] Atlas url query params are copied to png url. Closes #2732.
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2025-01-24 11:18:23 +01:00 |
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Mario Zechner
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518fe48583
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Formatting
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2025-01-07 08:17:58 +01:00 |
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Davide Tantillo
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1f0ed7547f
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[ts] Release 4.2.70
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2024-12-18 14:30:13 +01:00 |
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Mat Groves
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50e3b405b5
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[ts][pixi-v8] Fix: pixi v8 bug in validate renderables (#2717)
* Update SpinePipe.ts
* fix a little spine issue
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2024-12-18 14:23:36 +01:00 |
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Davide Tantillo
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3514e2070b
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ts] Release 4.2.69
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2024-12-14 23:14:44 +01:00 |
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Davide Tantillo
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6b44f22d83
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[ts][player] Restored missing css in build
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2024-12-14 23:05:10 +01:00 |
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Davide Tantillo
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007f39f519
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[ts] Release 4.2.68
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2024-12-10 14:23:46 +01:00 |
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Davide Tantillo
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7e92141215
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[ts] Port of commit 8d058fb: Improved AnimationState behavior when paused. See #2705.
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2024-12-10 14:14:21 +01:00 |
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Mario Zechner
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d1117b8248
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Formatting
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2024-12-09 14:52:06 +01:00 |
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Davide Tantillo
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a4b5605921
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[ts][pixi-v7] Run tsfmt
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2024-12-06 16:40:29 +01:00 |
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Davide Tantillo
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a905b92e79
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[ts][pixi-v7] Prevent always setup pose rendering for the first frame as did in 6ab5ddf9 for pixi-v8.
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2024-12-06 16:36:28 +01:00 |
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Davide Tantillo
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ab545be08c
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[ts] Release 4.2.67
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2024-12-06 11:43:50 +01:00 |
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Davide Tantillo
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7594c959dc
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[ts][threejs] Add support for lighting and shadow. Upgraded three to 0.162.0. Added new constructor.
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2024-12-06 11:22:53 +01:00 |
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Davide Tantillo
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20827bf371
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[ts][player] Small fix in physics example
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2024-12-04 10:07:29 +01:00 |
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Davide Tantillo
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e8cd734ef2
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[ts] Update build script to include esm bundles
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2024-12-03 10:16:51 +01:00 |
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Davide Tantillo
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7adb09c0f8
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[ts] Changed location of esm bundles to dist/esm
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2024-12-03 10:03:34 +01:00 |
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Davide Tantillo
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13a0a68275
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[ts][pixi-v8] Aligned bounds to pixi 8.6 updates.
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2024-11-28 11:05:59 +01:00 |
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Davide Tantillo
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dc2bcb02e1
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[ts] Aligned Skeleton updateWorldTransformWith with reference runtime. Close #2695.
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2024-11-26 16:16:18 +01:00 |
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Davide Tantillo
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e55c467d64
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[ts] Removed phaser as project dependency since e23beb7 add it as spine-phaser peerDependency
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2024-11-25 10:46:01 +01:00 |
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Davide Tantillo
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b4dfa16d36
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[ts] All packages build as esm bundles too.
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2024-11-25 10:46:01 +01:00 |
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Konstantin Tolis
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c505061d91
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[ts][pixi-v7] Fix incorrect pixiObject scale in updatePixiObject
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2024-11-22 14:44:34 +01:00 |
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