Nathan Sweet
c4148b454f
Merge branch '4.3-beta-sliders' into 4.3-beta
2025-04-23 12:00:31 -04:00
Nathan Sweet
dafafca942
Merge branch '4.2' into 4.3-beta-sliders
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# Conflicts:
# spine-ts/package.json
2025-04-23 11:59:55 -04:00
Davide Tantillo
3f65213f70
[ts] Release 4.2.79
2025-04-23 17:06:06 +02:00
Davide Tantillo
15766e8ef2
[ts][phaser-v3][phaser-v4] Fixed gameobject position when it is rotated.
2025-04-23 17:06:06 +02:00
Davide Tantillo
4d63de47e4
[ts] Release 4.2.78
2025-04-23 12:37:47 +02:00
Davide Tantillo
62b5fc9e86
[ts][phaser-v3][phaser-v4] Aligned bounds and skeleton when gameobject origin is moved. Add AABBRectangleBoundsProvider.
2025-04-23 12:26:32 +02:00
Davide Tantillo
710fb93b9b
[ts] Update readme.
2025-04-18 09:56:24 +02:00
Davide Tantillo
8b99da4cb4
[ts][phaser-4] Fix readme.
2025-04-17 10:01:31 +02:00
Davide Tantillo
1c60592511
[ts][phaser] Untrack erroneously added phaser-v3 dist folder.
2025-04-17 09:48:44 +02:00
Davide Tantillo
18d275cfe4
[ts][phaser] Update ts examples with -v3 and -v4 versions.
2025-04-16 17:37:23 +02:00
Davide Tantillo
da0be9de63
[ts] Release 4.2.77
2025-04-16 17:32:06 +02:00
Davide Tantillo
27f8150e56
[ts] Fixed typo in examples index.html.
2025-04-16 17:24:38 +02:00
Davide Tantillo
f5fc3b9175
[ts] Updated build and publish script for phaser-v4.
2025-04-16 17:13:49 +02:00
Davide
b2c12b9d06
[ts][phaser-v3][phaser-v4] New runtime for phaser-v4. Moved phaser to phaser-v3 ( #2815 )
2025-04-16 17:01:53 +02:00
Davide Tantillo
f5d1f99974
[ts][core] Fix SceneRenderer missing checks.
2025-04-15 12:33:54 +02:00
Davide Tantillo
606a5e5a30
[ts][player] Fix Viewport type.
2025-04-15 12:21:33 +02:00
Nathan Sweet
9424018102
[ts][player] Added viewport.clip and ResizeMode.FitClip.
2025-04-10 16:15:00 -04:00
Nathan Sweet
1139e6ccd6
[ts] Use double quotes in dev* for Windows.
2025-04-10 14:58:15 -04:00
Nathan Sweet
b1bdfa7b3e
[ts] Use double quotes in dev* for Windows.
2025-04-10 14:57:34 -04:00
Luke Ingram
ec395f00e1
[all] Updates documentation. ( #2805 )
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- All links to forum posts have been updated.
- All links to Spine documentation have been updated to be accurate. This includes the Editor docs and specific Runtimes docs.
- Removes the doc link to the out-of-date spine-cocos2d-objc runtime and replaces it with spine-sdl.
- Links to external frameworks and tools have been corrected.
2025-04-08 04:53:39 +02:00
Nathan Sweet
f08d58dc98
License header update.
2025-04-05 13:42:13 -04:00
Davide Tantillo
a46174b88b
[ts] Transform constraints alignment from reference runtime.
2025-04-04 13:01:01 +02:00
Davide Tantillo
ba2c394da7
[ts] Format fix.
2025-04-02 22:56:10 +02:00
Davide Tantillo
4eeb2b62cb
[ts] Port of Transform constraint property mapping.
2025-04-01 15:22:16 +02:00
Davide Tantillo
457be16385
[ts] Port of commit 68d262b5: Improved rendering performance when an attachment is fully inside a clipping attachment.
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Reuse the original vertices rather than clipping's triangle soup.
Removed deprecated clipping methods.
2025-04-01 15:19:21 +02:00
Davide Tantillo
8711e55672
[ts] Small refactor alignment with reference runtime.
2025-04-01 14:40:11 +02:00
Davide Tantillo
e9ffad91c5
[ts][phaser] Add inline loading example to the examples list.
2025-03-14 16:44:29 +01:00
Davide Tantillo
5f28cae564
[ts][phaser] Add inline loading example for Phaser.
2025-03-14 16:42:58 +01:00
Davide Tantillo
9ae2b732c0
[ts] Port of commit f1e0f0f: Fixed animation not being mixed out in some cases. See #2786 .
2025-03-14 09:31:22 +01:00
Davide Tantillo
18d30af5a9
[ts] Release 4.2.76
2025-03-12 10:40:45 +01:00
Davide Tantillo
67488d7c95
[ts][phaser] Fix wrong type definition.
2025-03-12 10:36:48 +01:00
Nathan Sweet
56823c5ca5
Use timekeeper delta.
2025-03-08 11:39:25 -04:00
Davide Tantillo
9ecbee794b
[ts] Release 4.2.75
2025-03-05 12:37:46 +01:00
Davide Tantillo
0f8a707b48
[ts][phaser] Fix add/make not clearing and rebinding the WebGL pipeline.
2025-03-05 12:31:10 +01:00
Nathan Sweet
b4a563b7ce
Typo in error message.
2025-03-04 12:50:37 -04:00
Davide Tantillo
219348e7f4
[ts][threejs] Fixed dark tint shader.
2025-02-20 15:43:23 +01:00
Davide Tantillo
9f819b3872
[ts] Release 4.2.74
2025-02-20 12:58:57 +01:00
Davide Tantillo
da1ab49291
[ts][pixi-v8] Fix currentClippingSlot not reset. Close #2757 .
2025-02-20 12:56:12 +01:00
Davide Tantillo
bd1b98fe97
[ts] Release 4.2.73
2025-02-13 11:58:59 +01:00
Davide Tantillo
9d168a94ff
[ts][player] Fixed not working examples.
2025-02-13 11:52:20 +01:00
Davide Tantillo
6792bc72c1
[ts][player] Fix state.setAnimation and player.setViewport not working on success callback.
2025-02-13 11:52:01 +01:00
Davide Tantillo
ab4add3db6
[ts] Release 4.2.72
2025-02-06 11:09:17 +01:00
Davide Tantillo
2d6c5381e9
[ts] Fixed yDown branch of previous commit 89441ca leading to upward gravity. See #2729 .
2025-02-06 09:36:50 +01:00
Davide Tantillo
06f6e1473c
[ts][phaser] Updated ts example spine-phaser dependency to fix pma issue.
2025-01-30 15:02:07 +01:00
Davide Tantillo
f8bcbb3e59
[ts][pixi-v7] Allow to define a bounds providers for the Spine game object. See #2734 .
2025-01-29 17:53:33 +01:00
Davide Tantillo
9fb49c2166
[ts][pixi-v8] Allow to define a bounds providers for the Spine game object. See #2734 .
2025-01-28 16:13:28 +01:00
Davide Tantillo
01d676f53e
[ts][phaser] BoundsProviders can now consider clipping attachments.
2025-01-27 15:10:42 +01:00
Davide Tantillo
8f84f8daa5
[ts][phaser] Fix SkinsAndAnimationBoundsProvider.
2025-01-27 15:10:25 +01:00
Davide Tantillo
3685fa7e35
[ts] Skeleton.getBoundsRect can now consider clipping attachments.
2025-01-27 15:00:43 +01:00
Davide Tantillo
7761e68269
[ts] Release 4.2.71
2025-01-24 17:30:55 +01:00