16 Commits

Author SHA1 Message Date
Mario Zechner
08a46ff1e8 [ue] Rewire examples to use file names for atlas and skeleton files with differnt suffixes. 2024-04-03 16:05:56 +02:00
Mario Zechner
849bd5555f [ue] Add new demo maps. 2023-08-08 13:35:07 +02:00
misaki-eymard
e05a43757b Corrected an incorrect comment and deleted unnecessary nodes in ControlledSpineboy_Blueprint 2023-07-31 15:55:12 +09:00
エマール美咲
261f9f6078 Corrected an incorrect comment in Raptor_Blueprint. 2023-07-30 16:11:25 +09:00
badlogic
39d544ce86 [ue4] Closes #2234, add SpineWidget::GetBonePosition in the skeleton coordinate system. 2023-02-07 15:26:10 +01:00
badlogic
83f6accde4 [ue4] Fixed multiple tracks example. 2019-10-09 15:31:54 +02:00
badlogic
b4a1f6978b [ue4] Added missing null check in bone driver component. Closes #1517. 2019-10-09 14:48:16 +02:00
badlogic
3579d13188 [ue4] Fixed bone driver example map. See #1513. 2019-10-09 14:39:43 +02:00
badlogic
145aaf27ce [ue4] Skeletons in SpineWidget are centered now. Closes #1329. 2019-04-17 16:28:25 +02:00
badlogic
ad2a38d8db [ue4] Clean up of raptor sample. 2019-01-22 16:40:06 +01:00
badlogic
93b56b4754 [ue4] fixed sample binary format... 2018-07-24 16:46:51 +02:00
badlogic
8ebf1e34d6 [ue4] Fixed sample regarding flipX/flipY -> scaleX/scaleY, example projects require 4.18 now. 2018-07-24 16:13:49 +02:00
badlogic
51f73fab6e [ue4] Fixed flipx/flipy in samples. 2018-07-24 15:47:47 +02:00
badlogic
b9c32d925c [ue4] More samples 2017-01-23 15:55:39 +01:00
badlogic
c71e1dd57e [ue4] More samples 2017-01-23 15:19:14 +01:00
badlogic
25876edba5 [ue4] First batch of samples. 2016-12-22 17:17:59 +01:00