Andrey Viktorov
|
1f8e251732
|
Code cleanup, fixed empty skeleton data errors, renderer materials are updated once with submeshes cached
|
2013-06-13 19:56:29 +07:00 |
|
Andrey Viktorov
|
ba279725a8
|
Multiple atlas support, animation component was extracted from tk2dSpineSkeleton
|
2013-06-13 19:40:43 +07:00 |
|
NathanSweet
|
b096766fe5
|
Compute scale using sprite collection's target ortho size. Removed scale from skeletondata asset.
|
2013-06-03 21:18:12 +02:00 |
|
NathanSweet
|
b6bab0b9c2
|
Fixed spineboy script.
|
2013-05-30 03:01:50 +02:00 |
|
NathanSweet
|
78625d6dcd
|
Fixed project.
|
2013-05-29 17:35:13 +02:00 |
|
NathanSweet
|
5070b21341
|
Initialize skeleton on start.
|
2013-05-29 03:24:44 +02:00 |
|
NathanSweet
|
3172f66480
|
Nasty stuff, Unity.
|
2013-05-26 22:13:41 +02:00 |
|
NathanSweet
|
b70c0c8c49
|
Update example to not crash Unity 3.5.7.
|
2013-05-26 13:17:53 +02:00 |
|
Dgizusse
|
73f2407f9d
|
- Fixed source textures being included in the build along the atlas. ***NOT BACKWARD COMPATIBLE***
|
2013-05-15 12:12:07 -04:00 |
|
Andrey Viktorov
|
824b79295e
|
Initial spine-tk2d commit
|
2013-05-10 19:46:09 +07:00 |
|