9044 Commits

Author SHA1 Message Date
Harald Csaszar
8630ccfe42 [csharp] Added Changelog entry for breaking change of Skeleton.UpdateWorldTransform. 2024-04-16 16:08:21 +02:00
Mario Zechner
c2cd7b8aff [maven-release-plugin] prepare for next development iteration 2024-04-16 15:40:27 +02:00
Mario Zechner
9d5ab3e663 [maven-release-plugin] prepare release spine-libgdx-4.2.0 spine-libgdx-4.2.0 2024-04-16 15:40:24 +02:00
Mario Zechner
26d9dee67c [libgdx] Fix example, prepare for Maven release 2024-04-16 15:39:17 +02:00
Mario Zechner
072c2c0965 Update README.mds, preprare spine-flutter for publication 2024-04-16 15:33:55 +02:00
Mario Zechner
5e34031c1a [sdl] 4.2 port 2024-04-16 15:22:25 +02:00
Mario Zechner
9fbd84344e [c] Finished 4.2 port 2024-04-16 15:15:14 +02:00
Mario Zechner
cbf150b653 [c] More 4.2 porting, SkeletonBinary, untested, probably broken 2024-04-16 13:48:27 +02:00
Davide Tantillo
dca79e4731
[ts] Fix SkeletonBinary read sequence. Fix Animation ScaleYTimeline. 2024-04-16 13:07:08 +02:00
Davide Tantillo
9b5dcdac1f [haxe] Physics porting completed - Added 4 physics examples 2024-04-16 13:01:37 +02:00
Mario Zechner
2d940b4156 [c] More 4.2 porting, SkeletonJson, SFML physics examples 2024-04-16 10:50:07 +02:00
Mario Zechner
f7f4d5cbe7 [c] More 4.2 porting, only loaders left. 2024-04-15 21:41:48 +02:00
Mario Zechner
430758eb9b [c] More 4.2 porting, remove incorrect/unnecessary const qualifiers 2024-04-15 15:32:25 +02:00
Davide Tantillo
bb9d23c4d0 [haxe] Physics porting - Missing Skeleton loaders, examples and TODO 2024-04-13 18:31:10 +02:00
Harald Csaszar
49350d1174 Merge branch '4.1' into 4.2-beta 2024-04-11 18:46:29 +02:00
Harald Csaszar
1274c9ca84 [unity] Fixed exception when SkeletonRenderSeparator causes null material with mask materials. Closes #2499. 2024-04-11 18:44:51 +02:00
Mario Zechner
3938424f26 [c] 4.2 porting, removal of const qualifiers from fields. 2024-04-10 15:57:10 +02:00
Mario Zechner
f38f78ca66 [sfml] C example data. 2024-04-10 15:17:54 +02:00
Mario Zechner
34387d48d4 Formatting 2024-04-10 15:15:58 +02:00
Mario Zechner
e7b47f64f3 [cocos2dx] Add physics example 2024-04-09 12:32:17 +02:00
Mario Zechner
b7ee102dda [flutter] Add physics example. 2024-04-09 12:05:57 +02:00
Mario Zechner
f07d4c3c65 [cpp] Fix local var hidden warning. 2024-04-09 11:22:54 +02:00
Mario Zechner
f1d6515e26 [cpp] Fix unitialized variable 2024-04-09 11:21:21 +02:00
Mario Zechner
ff9a6cde8b [godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version. 2024-04-09 11:03:10 +02:00
Misaki Eymard
439991e3eb
4.2 physics example for the spine-godot and the spine-ue runtime (#2497)
* Add a new example level '10-physics' and assets of celestial-circus

* Fixed typos and grammatical errors in comments

* Add a new example scene to example-v4

* Add a new example scene to example-v4-charp

* Add a new example scene to example
2024-04-09 10:43:56 +02:00
Harald Csaszar
11c0bf8bbe [unity] Fixed Parallel Import not applying preset atlas texture settings. Closes #2496. 2024-04-04 20:39:27 +02:00
Mario Zechner
3b4e6eff65 [flutter] Ported 4.2 changes in native code. PhysicsConstraint(Data) missing on Flutter side. 2024-04-04 17:30:25 +02:00
Mario Zechner
eecca2bdfa [godot] Add SkeletonData::set_reference_scale/get_reference_scale 2024-04-04 16:39:32 +02:00
Mario Zechner
236bc61519 [godot] Fix incorrect animation track setters/getters 2024-04-04 15:58:14 +02:00
Mario Zechner
113f6871d4 [godot] Update v4 samples 2024-04-04 15:32:24 +02:00
Mario Zechner
120577bfe6 Formatting 2024-04-04 15:27:43 +02:00
Mario Zechner
e623140c99 [godot] Port 4.2 changes and expose in GDScript/C# 2024-04-04 15:26:48 +02:00
Harald Csaszar
32bcbf6e2d [examples][unity] Minor: Added sack to runtimes copy script. Added program files Spine path to export script. 2024-04-03 18:12:58 +02:00
Harald Csaszar
05135df2eb [unity] Examples: Added pot and sack to Physics Constraints example scene. 2024-04-03 18:02:29 +02:00
Mario Zechner
9180b8e0d4 [ue] Fix include order. 2024-04-03 16:55:09 +02:00
Mario Zechner
2412341548 [ue] SpineUE4 -> SpineUE 2024-04-03 16:37:04 +02:00
Mario Zechner
76e33d134e Revert "[ue] Fix UE project name"
This reverts commit 0b8b3c20bd21dbc76f239f3affc8fee62b7386d8.
2024-04-03 16:24:24 +02:00
Mario Zechner
0b8b3c20bd [ue] Fix UE project name 2024-04-03 16:13:06 +02:00
Mario Zechner
06005bf0de [ue] rename spine-ue4 to spine-ue 2024-04-03 16:11:59 +02:00
Mario Zechner
08a46ff1e8 [ue] Rewire examples to use file names for atlas and skeleton files with differnt suffixes. 2024-04-03 16:05:56 +02:00
Mario Zechner
39b6a50311 [cpp] Fix constants of InheritTimeline 2024-04-03 15:53:06 +02:00
Mario Zechner
73a6a946f0 [ue] Port core changes. 2024-04-03 15:27:06 +02:00
Mario Zechner
26d403c9b7 [sfml] Update to 2.6.1 on macOS, require VS 2022 on Windows, update README.md for Windows 2024-04-03 14:37:01 +02:00
Mario Zechner
78fc6daaf0 [c] Update to C99, it's 2024. 2024-04-03 14:36:24 +02:00
badlogic
8af890901f [sfml] Update to SFML 2.6.1 64-bit on Windows 2024-04-03 14:27:33 +02:00
Davide Tantillo
08121daf5e
[ts] Updated sack examples animation name 2024-04-03 13:58:28 +02:00
Mario Zechner
7446227041 Updated sack project in all runtime examples using it. 2024-04-03 13:50:49 +02:00
Nathan Sweet
74b40e3b6b Updated sack example project. 2024-04-02 17:36:00 -04:00
Harald Csaszar
a62ce5dc0e [unity] Fixed SpineSkin Attribute ignoring includeNone=true. Changes existing Inspector GUI behaviour. Closes #2494. 2024-04-02 19:00:04 +02:00
Mario Zechner
32952de12d [cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples. 2024-04-02 17:51:14 +02:00