Harald Csaszar
8630ccfe42
[csharp] Added Changelog entry for breaking change of Skeleton.UpdateWorldTransform.
2024-04-16 16:08:21 +02:00
Mario Zechner
c2cd7b8aff
[maven-release-plugin] prepare for next development iteration
2024-04-16 15:40:27 +02:00
Mario Zechner
9d5ab3e663
[maven-release-plugin] prepare release spine-libgdx-4.2.0
spine-libgdx-4.2.0
2024-04-16 15:40:24 +02:00
Mario Zechner
26d9dee67c
[libgdx] Fix example, prepare for Maven release
2024-04-16 15:39:17 +02:00
Mario Zechner
072c2c0965
Update README.mds, preprare spine-flutter for publication
2024-04-16 15:33:55 +02:00
Mario Zechner
5e34031c1a
[sdl] 4.2 port
2024-04-16 15:22:25 +02:00
Mario Zechner
9fbd84344e
[c] Finished 4.2 port
2024-04-16 15:15:14 +02:00
Mario Zechner
cbf150b653
[c] More 4.2 porting, SkeletonBinary, untested, probably broken
2024-04-16 13:48:27 +02:00
Davide Tantillo
dca79e4731
[ts] Fix SkeletonBinary read sequence. Fix Animation ScaleYTimeline.
2024-04-16 13:07:08 +02:00
Davide Tantillo
9b5dcdac1f
[haxe] Physics porting completed - Added 4 physics examples
2024-04-16 13:01:37 +02:00
Mario Zechner
2d940b4156
[c] More 4.2 porting, SkeletonJson, SFML physics examples
2024-04-16 10:50:07 +02:00
Mario Zechner
f7f4d5cbe7
[c] More 4.2 porting, only loaders left.
2024-04-15 21:41:48 +02:00
Mario Zechner
430758eb9b
[c] More 4.2 porting, remove incorrect/unnecessary const qualifiers
2024-04-15 15:32:25 +02:00
Davide Tantillo
bb9d23c4d0
[haxe] Physics porting - Missing Skeleton loaders, examples and TODO
2024-04-13 18:31:10 +02:00
Harald Csaszar
49350d1174
Merge branch '4.1' into 4.2-beta
2024-04-11 18:46:29 +02:00
Harald Csaszar
1274c9ca84
[unity] Fixed exception when SkeletonRenderSeparator causes null material with mask materials. Closes #2499 .
2024-04-11 18:44:51 +02:00
Mario Zechner
3938424f26
[c] 4.2 porting, removal of const qualifiers from fields.
2024-04-10 15:57:10 +02:00
Mario Zechner
f38f78ca66
[sfml] C example data.
2024-04-10 15:17:54 +02:00
Mario Zechner
34387d48d4
Formatting
2024-04-10 15:15:58 +02:00
Mario Zechner
e7b47f64f3
[cocos2dx] Add physics example
2024-04-09 12:32:17 +02:00
Mario Zechner
b7ee102dda
[flutter] Add physics example.
2024-04-09 12:05:57 +02:00
Mario Zechner
f07d4c3c65
[cpp] Fix local var hidden warning.
2024-04-09 11:22:54 +02:00
Mario Zechner
f1d6515e26
[cpp] Fix unitialized variable
2024-04-09 11:21:21 +02:00
Mario Zechner
ff9a6cde8b
[godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version.
2024-04-09 11:03:10 +02:00
Misaki Eymard
439991e3eb
4.2 physics example for the spine-godot and the spine-ue runtime ( #2497 )
...
* Add a new example level '10-physics' and assets of celestial-circus
* Fixed typos and grammatical errors in comments
* Add a new example scene to example-v4
* Add a new example scene to example-v4-charp
* Add a new example scene to example
2024-04-09 10:43:56 +02:00
Harald Csaszar
11c0bf8bbe
[unity] Fixed Parallel Import not applying preset atlas texture settings. Closes #2496 .
2024-04-04 20:39:27 +02:00
Mario Zechner
3b4e6eff65
[flutter] Ported 4.2 changes in native code. PhysicsConstraint(Data) missing on Flutter side.
2024-04-04 17:30:25 +02:00
Mario Zechner
eecca2bdfa
[godot] Add SkeletonData::set_reference_scale/get_reference_scale
2024-04-04 16:39:32 +02:00
Mario Zechner
236bc61519
[godot] Fix incorrect animation track setters/getters
2024-04-04 15:58:14 +02:00
Mario Zechner
113f6871d4
[godot] Update v4 samples
2024-04-04 15:32:24 +02:00
Mario Zechner
120577bfe6
Formatting
2024-04-04 15:27:43 +02:00
Mario Zechner
e623140c99
[godot] Port 4.2 changes and expose in GDScript/C#
2024-04-04 15:26:48 +02:00
Harald Csaszar
32bcbf6e2d
[examples][unity] Minor: Added sack to runtimes copy script. Added program files Spine path to export script.
2024-04-03 18:12:58 +02:00
Harald Csaszar
05135df2eb
[unity] Examples: Added pot and sack to Physics Constraints example scene.
2024-04-03 18:02:29 +02:00
Mario Zechner
9180b8e0d4
[ue] Fix include order.
2024-04-03 16:55:09 +02:00
Mario Zechner
2412341548
[ue] SpineUE4 -> SpineUE
2024-04-03 16:37:04 +02:00
Mario Zechner
76e33d134e
Revert "[ue] Fix UE project name"
...
This reverts commit 0b8b3c20bd21dbc76f239f3affc8fee62b7386d8.
2024-04-03 16:24:24 +02:00
Mario Zechner
0b8b3c20bd
[ue] Fix UE project name
2024-04-03 16:13:06 +02:00
Mario Zechner
06005bf0de
[ue] rename spine-ue4 to spine-ue
2024-04-03 16:11:59 +02:00
Mario Zechner
08a46ff1e8
[ue] Rewire examples to use file names for atlas and skeleton files with differnt suffixes.
2024-04-03 16:05:56 +02:00
Mario Zechner
39b6a50311
[cpp] Fix constants of InheritTimeline
2024-04-03 15:53:06 +02:00
Mario Zechner
73a6a946f0
[ue] Port core changes.
2024-04-03 15:27:06 +02:00
Mario Zechner
26d403c9b7
[sfml] Update to 2.6.1 on macOS, require VS 2022 on Windows, update README.md for Windows
2024-04-03 14:37:01 +02:00
Mario Zechner
78fc6daaf0
[c] Update to C99, it's 2024.
2024-04-03 14:36:24 +02:00
badlogic
8af890901f
[sfml] Update to SFML 2.6.1 64-bit on Windows
2024-04-03 14:27:33 +02:00
Davide Tantillo
08121daf5e
[ts] Updated sack examples animation name
2024-04-03 13:58:28 +02:00
Mario Zechner
7446227041
Updated sack project in all runtime examples using it.
2024-04-03 13:50:49 +02:00
Nathan Sweet
74b40e3b6b
Updated sack example project.
2024-04-02 17:36:00 -04:00
Harald Csaszar
a62ce5dc0e
[unity] Fixed SpineSkin Attribute ignoring includeNone=true. Changes existing Inspector GUI behaviour. Closes #2494 .
2024-04-02 19:00:04 +02:00
Mario Zechner
32952de12d
[cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples.
2024-04-02 17:51:14 +02:00