badlogic
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0b40dd7a9f
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Updated exports
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2017-03-27 10:19:51 +02:00 |
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badlogic
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fe8eae4b8e
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[c] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. Also updated example exports
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2017-01-30 16:31:16 +01:00 |
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badlogic
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ab226ab681
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[runtimes] re-exported examples with Spine 3.5.03-beta
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2016-10-17 14:08:00 +02:00 |
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badlogic
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02130d242e
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[runtimes] Updated examples to beta exports
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2016-10-17 12:48:15 +02:00 |
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badlogic
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eb3cb8a700
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Cleaned up assets in runtime examples, runtimes.sh now copies all assets to the required locations, except for spine-unity.
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2016-09-05 15:05:23 +02:00 |
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Pavel Platto
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278dfba922
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[c] Implement binary skeleton loader. (#680)
* [c] Implement binary skeleton loader.
* [sfml] Use skeleton binary loader in example.
* [c] Remove spAnimation_createWithTimelines.
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2016-08-24 10:42:08 +02:00 |
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