NathanSweet
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1ea3a3d9e2
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Updated GUID.
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2014-05-13 13:56:26 +02:00 |
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NathanSweet
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1306384a8c
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Immutable triangles optimization, better inspectors.
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2014-04-27 13:21:17 +02:00 |
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NathanSweet
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6983ec6fd3
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Optimization to not render meshes. Better inspectors.
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2014-04-27 00:23:11 +02:00 |
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NathanSweet
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09fac79d03
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Meshes, FFD and skinning for spine-unity.
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2014-04-25 18:21:00 +02:00 |
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NathanSweet
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5b68fe5190
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Meshes, FFD and skinning for spine-csharp and spine-xna.
Also updated example projects for spine-unity and spine-tk2d, but no meshes, FFD or skinning for those two yet.
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2014-04-24 17:32:23 +02:00 |
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NathanSweet
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86093e7d0d
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Clean up, added zSpacing.
#166
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2014-02-05 18:10:07 +01:00 |
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NathanSweet
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b8f23ebc83
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Support Unity lighting.
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2013-10-08 16:55:10 +02:00 |
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NathanSweet
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6f1fbb004d
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Fixed error setting triangles.
Submesh index stuff should be solid now.
closes #130, merged manually
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2013-10-01 19:36:29 +02:00 |
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NathanSweet
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288e520b25
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Refactored spine-unity to support multiple materials.
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2013-08-03 15:44:04 +02:00 |
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NathanSweet
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f9d538d6e7
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Unity 3.5 is no longer supported. Verified works with Unity 4.2.
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2013-08-03 10:36:14 +02:00 |
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