NathanSweet
2bff08de4b
Prefixed all spine-c structs and functions with "sp".
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Holy refuctoring! Sorry for the change, but some libraries were having naming conflicts. You can define SPINE_SHORT_NAMES before including spine-c headers if you want to use structs and functions without the "sp" prefix, as it was before.
2013-10-09 03:43:16 +02:00
NathanSweet
9a347d5eb8
Updated license.
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Nailed it this time, quite sure!
2013-10-04 04:13:09 +02:00
NathanSweet
47ce2a40c1
Minor update to the license to include education.
2013-10-01 14:55:15 +02:00
NathanSweet
e2fccf72d6
License update.
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Changed from New BSD to a custom license. The new license requires a Spine license to use the code. If you have a valid Spine license, you can do whatever you like with the code. This should not be a problem for anyone using the runtimes with Spine, nothing changes. If using the runtimes without a Spine license, you now need a Spine license. This is because the runtimes were created explicitly to be used with Spine.
2013-09-20 19:46:23 +02:00
NathanSweet
cf7cc1d0ef
Minor updates.
2013-06-02 15:27:33 +02:00
NathanSweet
cdadffc156
Removed spine namespace from spine-c.
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Didn't make any sense for a C API and complicated integration with ObjC.
2013-05-08 20:09:10 +02:00
NathanSweet
92622246c1
AnimationState gets addAnimation methods for chaining animations.
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Tabs, not spaces!
2013-04-26 20:03:28 +02:00
dazza
bd4431748c
Fixed memory leaks in spine-c
2013-04-26 18:28:10 +01:00
NathanSweet
99ec8957f8
Fixed up conversion warnings in VS2010.
2013-04-25 23:39:46 +02:00
djr
f87b8c80b9
Merge remote-tracking branch 'upstream/master'
2013-04-24 21:18:17 +01:00
djr
1db2715b25
Getting the code to build on windows
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Making the code C98 compliant so it can build using VS2010.
2013-04-24 20:55:32 +01:00
NathanSweet
64a0a07373
Refactoring for non-Atlas RegionAttachments. Fixed whitespace stripped and rotated regions.
2013-04-24 16:54:13 +02:00
NathanSweet
7193122908
Fixed cocos2d texture atlas usage.
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Super cool API you got going there, cocos2d... :|
2013-04-18 19:08:34 +02:00
NathanSweet
2bc3f511a1
Refactoring to make extension easier.
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Much less weird OOP needed. Rendering is separate from data objects. cocos2d-iphone and cocos2d-x support for multi page atlases.
2013-04-17 22:08:53 +02:00
NathanSweet
ed6a062942
Multi line comments in case we every want to support C89.
2013-04-12 08:07:16 +02:00
NathanSweet
e56050e3a7
Better class extension.
2013-04-11 06:06:23 +02:00
NathanSweet
5fbef05423
Atlas readLine to not skip starting \n.
2013-04-08 05:22:20 +02:00
NathanSweet
a398fe6201
Atlas now prefixes images referenced in the atlas file with the directory containing the atlas file.
2013-04-03 03:37:52 +02:00
NathanSweet
ca163b5e52
Moar refuctoring. All the refuctorings are belong to Spine.
2013-04-02 02:47:11 +02:00
NathanSweet
dfd090d220
Allow spine-c to be compiled as C++.
2013-04-01 20:21:07 +02:00
NathanSweet
6af401e888
Refactored loading files.
2013-04-01 19:23:26 +02:00
NathanSweet
c170c3114b
Docs, cleanup.
2013-04-01 14:37:19 +02:00
NathanSweet
fe37451f93
Cleanup, docs.
2013-03-31 20:40:57 +02:00
NathanSweet
a3f23dd4bf
Refactoring for cleaner OOP.
2013-03-31 20:09:37 +02:00
NathanSweet
7707f3517f
License headers.
2013-03-30 19:12:33 +01:00
NathanSweet
596b515e66
Refactoring.
2013-03-30 04:14:51 +01:00
NathanSweet
103cd30758
Extension stuff seems to be shaping up nicely!
2013-03-29 22:12:57 +01:00
NathanSweet
40835845be
Added Animation.
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OOP in C is a cold, dark place.
2013-03-29 04:06:43 +01:00
NathanSweet
de53ad3f4f
Added Atlas.
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Compiles with C89.
Minor refactoring.
2013-03-29 00:26:51 +01:00