Mario Zechner
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3938424f26
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[c] 4.2 porting, removal of const qualifiers from fields.
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2024-04-10 15:57:10 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Mario Zechner
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9762da09cd
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[c] Removed VertexEffect, see #2076
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2022-05-30 13:57:10 +02:00 |
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Nathan Sweet
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96a998b82d
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Spine Runtimes License Agreement update (September 24, 2021).
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2021-09-24 18:18:19 -10:00 |
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badlogic
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e6a14ff532
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[c] 4.0 porting, complete but with bugs.
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2021-05-26 15:17:20 +02:00 |
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badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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badlogic
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7f7e5f0fec
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Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
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badlogic
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91d44b29fd
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[c] Introduced SP_API macro so we can use __declspec on MSVC. [ue4] Clean-up, minor improvements.
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2017-08-29 15:19:33 +02:00 |
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badlogic
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65d1f51acc
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[c][sfml] Added spVertexEffect, and some math utilities. Fixed unit tests.
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2017-06-26 14:00:00 +02:00 |
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badlogic
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537f033dad
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[c] Added SkeletonClipping and unit/leak test
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2017-04-27 14:19:02 +02:00 |
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badlogic
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59eb90eb66
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[c] Added Triangulator. Decomposition is leaking.
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2017-04-24 13:58:55 +02:00 |
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badlogic
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18b63d18a6
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[c] Added ClippingAttachment and loading code
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2017-04-21 11:16:06 +02:00 |
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badlogic
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fe8eae4b8e
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[c] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. Also updated example exports
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2017-01-30 16:31:16 +01:00 |
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badlogic
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387b0afb80
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[c] Added spine-c-tests (thanks @jpoag), fixed up CMake build
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2016-11-28 16:00:46 +01:00 |
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