13 Commits

Author SHA1 Message Date
Mario Zechner
430758eb9b [c] More 4.2 porting, remove incorrect/unnecessary const qualifiers 2024-04-15 15:32:25 +02:00
Mario Zechner
3938424f26 [c] 4.2 porting, removal of const qualifiers from fields. 2024-04-10 15:57:10 +02:00
Mario Zechner
4047f1ba07 Updated license headers. 2023-07-31 13:29:16 +02:00
Nathan Sweet
96a998b82d Spine Runtimes License Agreement update (September 24, 2021). 2021-09-24 18:18:19 -10:00
Mario Zechner
4715608108 [c][cpp] Fix remaining 4.0 porting bugs, apply formatter. 2021-06-07 16:13:25 +02:00
badlogic
1fa5545f19 [c] 4.0 porting, constraints & skeleton 2021-03-18 14:44:38 +01:00
badlogic
8798b48e39 [c] Remove SPINE_SHORT_NAMES and C++ struct constructors. 2021-03-18 11:07:16 +01:00
badlogic
b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. 2019-12-20 12:20:46 +01:00
badlogic
d9161d2020 [c] Ported skin bones/constraints changes. See #1346. 2019-06-05 17:31:48 +02:00
badlogic
7f7e5f0fec Updated license headers and LICENSE files. 2019-05-02 11:38:19 +02:00
badlogic
91d44b29fd [c] Introduced SP_API macro so we can use __declspec on MSVC. [ue4] Clean-up, minor improvements. 2017-08-29 15:19:33 +02:00
badlogic
fe8eae4b8e [c] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. Also updated example exports 2017-01-30 16:31:16 +01:00
badlogic
387b0afb80 [c] Added spine-c-tests (thanks @jpoag), fixed up CMake build 2016-11-28 16:00:46 +01:00