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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-26 03:31:24 +08:00
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2,130 Commits 18 Branches 33 Tags
Commit Graph

60 Commits

Author SHA1 Message Date
NathanSweet
0c2e2b1d3e Refactored spine-corona to use an attachment loader like the other runtimes. This is more flexible than the old attachment resolver. 2013-03-20 15:44:05 +01:00
NathanSweet
462faef9aa Fixed Lua license headers (oops). 2013-03-20 15:22:07 +01:00
NathanSweet
9d8791385e Fixed Lua license headers (oops). 2013-03-20 15:21:40 +01:00
NathanSweet
6e9bcfd1d5 License headers for source files. 2013-03-20 14:58:59 +01:00
NathanSweet
97974cfbe1 Fixed issue #16. 2013-03-19 00:19:00 +01:00
NathanSweet
3bacf2a9e4 setToBindPose for new slots. 2013-03-15 02:36:38 +01:00
NathanSweet
43018798ab Look in skin before default skin. 2013-03-15 02:25:15 +01:00
NathanSweet
5fdcfaca2e Added fields to timeline classes, issue #8. 2013-03-15 02:16:41 +01:00
NathanSweet
6710c1e9c9 cpp, loading, applying and animating with SFML is working. 2013-02-22 20:04:32 +01:00
NathanSweet
e2120ca07b Initial Corona runtime. 2013-02-20 01:13:59 +01:00
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