Mario Zechner
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b01acf49fd
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[godot] Refactor example file layout.
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2022-04-06 11:49:16 +02:00 |
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Mario Zechner
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2ddf551a5e
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[godot| Use skeleton data resource for mix-and-match
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2022-04-05 18:18:45 +02:00 |
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Mario Zechner
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f684e7ce8f
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[godot] Fix examples/export/runtimes.sh for Godot.
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2022-04-05 18:07:23 +02:00 |
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Mario Zechner
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9d31b83105
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[godot] Add support for binary skeleton files, clean-up import and resource saving/loading infrastructure.
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2022-04-05 15:21:38 +02:00 |
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Mario Zechner
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b760bb7606
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[godot] Remove SpineSpriteAnimateDialog, clean-up SpineAnimationStateDataResource, rename SpineSprite.manual_update -> update_all
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2022-04-05 12:58:48 +02:00 |
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Mario Zechner
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7ed0d41cf6
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[godot] Add mix-and-match example
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2022-04-04 16:31:46 +02:00 |
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Mario Zechner
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437f88922d
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[godot] Fix examples/export/runtime.sh for godot, fix MeshAttachment, fix Godot example
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2022-04-04 14:38:04 +02:00 |
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Mario Zechner
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9ad9fff97e
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Move atlas format loader/saver to spineatlas.h, remove custom skin resource.
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2021-10-01 15:40:53 +02:00 |
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