badlogic
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3bbba1bd72
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[starling] Added vine sample to repro #640, no luck.
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2016-07-18 14:18:39 +02:00 |
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badlogic
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e92c463fad
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[as3] Fixes half of #640, color assignment in ColorTimeline was wrong.
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2016-07-18 14:10:45 +02:00 |
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badlogic
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e4d7af39b1
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Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
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2016-07-18 14:09:10 +02:00 |
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badlogic
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f81d0aa1b3
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[c] Closes 631, atlas page repeat modes weren't parsed properly
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2016-07-18 14:08:41 +02:00 |
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John
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791b0a3b2f
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[unity] Reduced foreach use in SkeletonUtility.
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2016-07-16 23:55:59 +08:00 |
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Mario Zechner
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bfa6f7dccd
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Merge pull request #636 from iboB/master
[spine-c] Fixed spBone_worldToLocalRotationY
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2016-07-15 12:40:36 +02:00 |
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Mario Zechner
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77ac24d393
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Merge pull request #638 from EsotericSoftware/as3-update-3.3.0
[as3][starling] Update to 3.4, update to Starling 2.0
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2016-07-15 12:27:45 +02:00 |
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badlogic
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d281f2a358
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[as3][starling] Updated README.mds
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2016-07-15 12:20:20 +02:00 |
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badlogic
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efa2f89289
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[as3][starling] Updated ActionScript 3 and Starling runtime to Spine 3.4, now with paths and shearing. Check out new starling tank sample
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2016-07-15 12:12:02 +02:00 |
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pharan
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5611de296d
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[unity] Minor SkeletonGraphic fixes.
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2016-07-15 14:44:23 +08:00 |
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pharan
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0e883f3e3c
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[unity] BoneFollower.followSkeletonFlip
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2016-07-15 14:22:30 +08:00 |
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Borislav Stanimirov
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b795ba2f4e
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Fixed spBone_worldToLocalRotationY
* crashes when bone has no parent
* doesn't calculate local rotation when bone has parent
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2016-07-14 20:08:52 +03:00 |
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John
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7e5aa7db2b
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[unity] Update compatibility message.
Spine 3.4 was a major launcher and editor update but required no runtime changes.
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2016-07-13 22:57:29 +08:00 |
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NathanSweet
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05c7cde3c0
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Merge remote-tracking branch 'origin/master'
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2016-07-13 14:26:14 +02:00 |
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NathanSweet
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e16df6cbd4
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Examples updated to 3.4.00.
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2016-07-13 14:26:04 +02:00 |
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badlogic
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17a08e674c
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[c][sfml][cocos2d-objc][cocos2d-x][csharp][monogame][xna][unity] Updated README.mds to reflect version compatibility
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2016-07-12 17:07:30 +02:00 |
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badlogic
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3de5fe4ea3
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[as3][starling] Added default constructors to base classes. Changed project settings to use Air 22. Updated Starling runtime to Starling 2.0, removing PolygonBatch etc. Smoothing and pre-multiplied alpha support currently missing.
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2016-07-12 14:18:29 +02:00 |
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badlogic
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413bda2de6
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[as3][starling] Fixed up AS3 README.md, updated FDT projects to use latest AIR and Flash Player (22) class libraries. Needed for Starling 2.0 and mesh support in pure Flash API
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2016-07-11 14:52:44 +02:00 |
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John
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5e08751fb8
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[spine-unity] Fix BoundingBoxFollower type check.
Slots that are set to an `Attachment` that is not a `BoundingBoxAttachment` will treat it as null instead of ignoring it or throwing an exception.
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2016-07-11 10:13:57 +08:00 |
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John
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2fdd820da0
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[spine-unity] SkeletonRenderer fix null 1st material.
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2016-07-11 09:53:30 +08:00 |
|
John
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d6dc425817
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[spine-unity] Clarify BoundingBoxFollower behavior in editor. (#630)
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2016-07-11 09:40:38 +08:00 |
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NathanSweet
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e0c2db276f
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Removed hardcoded version.
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2016-07-08 01:51:31 +02:00 |
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NathanSweet
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42da9a7ea6
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Merge remote-tracking branch 'origin/master'
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2016-07-06 16:45:45 +02:00 |
|
NathanSweet
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00f75cf3fa
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[libgdx] Updated examples.
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2016-07-06 16:39:04 +02:00 |
|
NathanSweet
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14db99eea8
|
Updated examples.
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2016-07-06 16:38:24 +02:00 |
|
NathanSweet
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9a310a9d24
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[libgdx] Removed path/tank/test skeletons.
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2016-07-06 15:54:59 +02:00 |
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badlogic
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44be67970d
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[c] Guarded macros against expressions of death
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2016-07-06 12:24:48 +02:00 |
|
NathanSweet
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005861c242
|
[c] Fixed unused warning.
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2016-07-06 12:16:29 +02:00 |
|
badlogic
|
a86681a909
|
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
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2016-07-06 12:17:12 +02:00 |
|
badlogic
|
ef3041a84b
|
[c] Fixed SIN_DEG/COS_DEG
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2016-07-06 12:17:03 +02:00 |
|
NathanSweet
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4f05341f4c
|
[libgdx] Can resurrect later.
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2016-07-06 12:06:29 +02:00 |
|
Mario Zechner
|
eb540387e6
|
[c][sfml][cocos2d-x][cocos2d-objc] Updated to 3.3.07 (#629)
|
2016-07-05 19:53:24 +02:00 |
|
John
|
c7b6966055
|
[spine-unity] Better BoneFollower editor warnings.
|
2016-07-05 16:12:21 +08:00 |
|
pharan
|
94df4cb5be
|
[spine-unity] Fix SkeletonDataAsset inspector error on recompile.
|
2016-07-05 15:22:11 +08:00 |
|
John
|
ccb9303681
|
[spine-unity] Fixed linked weighted meshes.
|
2016-07-05 06:11:20 +08:00 |
|
John
|
bde07221b3
|
[spine-unity] Fix SkeletonGhostRenderer namespace.
|
2016-07-05 05:15:17 +08:00 |
|
pharan
|
ebd8831a17
|
[spine-unity] 3.3 changes to TK2D code + better default scale.
|
2016-07-04 13:58:34 +08:00 |
|
NathanSweet
|
fca7c478e2
|
[spine-libgdx] Fixed Skeleton copy constructor.
|
2016-07-04 02:13:45 +02:00 |
|
NathanSweet
|
0a08704ee8
|
[spine-csharp] Removed whitespace.
|
2016-07-04 02:13:23 +02:00 |
|
NathanSweet
|
5c9b1f30eb
|
[spine-csharp] Minor clean up.
|
2016-07-04 00:51:44 +02:00 |
|
NathanSweet
|
50433bb4a0
|
[spine-csharp] Minor clean up.
|
2016-07-04 00:42:40 +02:00 |
|
John
|
f1730b2b38
|
[csharp] Fixed missing paren.
|
2016-07-01 23:44:39 +08:00 |
|
NathanSweet
|
9f15d1be4a
|
Merge remote-tracking branch 'origin/master'
|
2016-07-01 17:19:30 +02:00 |
|
NathanSweet
|
3bb34eb9f9
|
Updated examples with binary data and PMA and non-PMA atlases.
|
2016-07-01 17:19:18 +02:00 |
|
Mario Zechner
|
eaccc10035
|
Merge pull request #625 from Hinidu/fix-bone-iter
[csharp][libgdx] fix iterating bones in VertexAttachment.ComputeWorldVertices.
|
2016-07-01 11:47:59 +02:00 |
|
Pavel Platto
|
70b3e0f86f
|
[csharp][libgdx] fix iterating bones in VertexAttachment.ComputeWorldVertices.
Postincrement affects its variable only when entire expression is evaluated.
|
2016-07-01 11:21:14 +02:00 |
|
badlogic
|
4e49723cd4
|
[spine-csharp] Fixed ColorTimeline parsing
|
2016-07-01 09:55:31 +02:00 |
|
NathanSweet
|
a39df63fd0
|
Updated a few example projects to 3.3.07.
|
2016-06-30 23:49:26 +02:00 |
|
NathanSweet
|
1b16e521ca
|
[csharp, monogame, xna] Updated copyright info.
|
2016-06-30 23:49:09 +02:00 |
|
NathanSweet
|
1c717e2d44
|
Added example projects and exports.
|
2016-06-30 15:43:15 +02:00 |
|