badlogic
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df310af0bc
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[ue4] Added warning if data version can't be loaded by runtime version. Fixed up skin bone requirements in renderer. Cleaned up examples.
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2019-06-06 17:55:15 +02:00 |
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badlogic
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4812fe6d73
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[ue4] Updated test scene.
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2019-04-26 14:46:57 +02:00 |
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badlogic
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64542d92cc
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[ue4] Fixed scaling and rendering of widget. SpineWidget has an additional field Scale that can be used to size a skeleton in a widget in a addition to the default sizing based on the setup pose bounds.
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2019-04-12 17:11:46 +02:00 |
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badlogic
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bf0999e202
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[ue4] Fix crash related to multi-cast delegates. Re-used the event callback for SkeletonAnimationComponent. That cast the rendering object to that class, when the class is really SpineWidget. Lead to various mystery crashes.
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2019-04-12 16:17:11 +02:00 |
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badlogic
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8ca8012804
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[ue4] Fixed widget test. Needs to be added to viewport. Designer view does NOT preview blueprint actions...
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2019-04-11 16:31:44 +02:00 |
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