badlogic
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7f9617a50b
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Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta
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2019-07-09 13:47:12 +02:00 |
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badlogic
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f8f495524e
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Updated example exports, fixed up example projects with mix-and-match skin api demo.
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2019-07-09 13:47:05 +02:00 |
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Harald Csaszar
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2d5cc4a460
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[unity] Changed default sRGBTexture attribute at spine atlas texture import back to true. This creates consistent and correct look in linear and gamma color space which is more important than rare mipmap problems. The potential problem of incorrectly generated mipmaps at pma textures will be reported by warning message, no longer prevented via default settings.
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2019-07-08 16:30:33 +02:00 |
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badlogic
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6850a019ec
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Updated examples again, final binary format change.
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2019-06-19 18:02:20 +02:00 |
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badlogic
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5f13f1b8e6
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Exported all examples with 3.8.25-beta to include file format changes in .json and .skel files.
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2019-06-19 16:56:47 +02:00 |
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Harald Csaszar
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f7861e49d1
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[unity] Fixed some asset metadata of 3.8 example skeletons.
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2019-06-16 20:21:38 +02:00 |
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Harald Csaszar
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c9c4f445c6
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[unity] Updated example skeleton assets to 3.8 format. Adapted scripts to assets where necessary.
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2019-06-16 19:24:25 +02:00 |
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pharan
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0aa617c44a
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[unity] Updated some example scenes, code and assets.
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2018-12-27 21:49:19 +08:00 |
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pharan
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43f31bd675
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[unity] Update example materials.
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2018-12-17 16:08:51 +08:00 |
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pharan
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de543b2cfc
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[unity] Update 3.7 examples.
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2018-12-10 02:32:51 +08:00 |
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pharan
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e4eff73497
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[unity] Update Spine Examples
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2018-07-13 23:44:06 +08:00 |
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