RH
|
f06fd410e8
|
Fix to address issue introduced in PR #1787 where the same ProgramState was being used for each attachment, but would cause problems if the attachments did not use the same texture. (#1801)
|
2020-10-27 09:34:31 +01:00 |
|
halx99
|
5bacfcd733
|
SkeletonTwoColorBatch also support custom program
|
2020-10-16 18:42:45 +08:00 |
|
halx99
|
84b0af8ac5
|
Fix custom program state not applied at cocos2d-x-4.0
|
2020-10-16 17:48:30 +08:00 |
|
badlogic
|
b67bf992a0
|
Single bone IK fix and license header update. Closes #1580, closes #1581.
|
2019-12-20 12:20:46 +01:00 |
|
Arnold
|
8c8b08f80b
|
[bugfix] spine-cocos2dx renderer issues (#1577)
* fix some bugs
* auto release program
|
2019-12-18 09:19:58 +01:00 |
|
badlogic
|
9ab8c3817b
|
[cocos2dx] Merged SkeletonRenderer code for v3 and v4. Only the batchers remain in separate source files.
|
2019-12-10 15:00:32 +01:00 |
|
badlogic
|
bf14723dcc
|
[cocos2dx] Initial cocos2dx v4 support. Need to fix formatting, ensure v3 and v4 work on all supported platforms, unify headers where possible and minimize code duplication.
|
2019-12-10 13:30:06 +01:00 |
|