6 Commits

Author SHA1 Message Date
NathanSweet
5dff1b921a Cocos2dAttachmentLoader needs to be C++. 2016-04-03 12:58:36 +02:00
NathanSweet
a133221acd More efficient cococs2d-x batching. 2016-04-02 15:23:42 +02:00
NathanSweet
55851f7699 cocos2d-x rendering now uses TrianglesCommand for batching across scene graph nodes. 2016-04-01 18:37:54 +02:00
NathanSweet
c40657c6e5 Changed the default project setup to NOT use the Spine files in cocos2d-x. 2016-03-05 18:56:09 +01:00
NathanSweet
c0b29a5ae4 Better instructions for cocos2d-x. 2016-03-05 18:11:10 +01:00
NathanSweet
446327b1f8 Dropped support for cocos2d-x 3.0 and 3.1.
Will support only the latest 3.x.
2014-08-31 16:50:51 +02:00