536 Commits

Author SHA1 Message Date
badlogic
8ba4bf269b [cpp] Add stdint.h for VS2019 build tools. Closes #1498. 2019-09-19 15:27:25 +02:00
badlogic
e6103a8a88 Merge branch '3.8' into 3.9-beta 2019-09-18 17:36:04 +02:00
badlogic
e89043b1f6 [cpp] Fixes #1444. SpineObject was using the wrong calloc. 2019-09-18 17:29:21 +02:00
badlogic
0ca78b6756 Merge branch '3.8' into 3.9-beta 2019-09-18 15:36:17 +02:00
badlogic
372b8ff425 [cpp] Removed STL dependencies. RTTI uses static literals instead of std::string or SpineString. Closes #1479. 2019-09-18 15:16:50 +02:00
badlogic
83dd267675 [cpp] Add accessors for MeshAttachment::_regionDegrees. Fixes #1480. 2019-09-12 15:59:58 +02:00
badlogic
e583531ae0 [cpp] Add accessors for MeshAttachment::_regionDegrees. Fixes #1480. 2019-09-12 15:59:16 +02:00
badlogic
db166b1b7b Merge branch '3.8' into 3.9-beta 2019-09-11 16:20:00 +02:00
NathanSweet
45362e60bf [all] Source clean up, formatting, and tabs for indentation. 2019-08-28 17:36:51 +02:00
NathanSweet
842dffbd83 [all] Source clean up, formatting, and tabs for indentation. 2019-08-27 15:57:14 +02:00
NathanSweet
2fa85fc1c6 [all] AnimationState, fixed an attachment timeline from changing the mix blend for other timelines.
closes #1461
2019-08-27 13:20:24 +02:00
badlogic
7482e4a212 Merge branch '3.8' into 3.9-beta 2019-08-19 17:07:23 +02:00
badlogic
ae8f2905b7 [cpp] Closes #1454, path constraint timelines parsing was broken. 2019-08-19 17:07:01 +02:00
badlogic
312f7a8828 Merge branch '3.8' into 3.9-beta 2019-08-09 14:53:27 +02:00
badlogic
5bbfa490bf [cpp] Closes #1435, AnimationState#computeNotLast() was wrong. 2019-08-09 14:53:06 +02:00
badlogic
e940f72d91 Merge branch '3.8' into 3.9-beta 2019-08-07 11:43:45 +02:00
badlogic
fada823dcb [c][cpp] fix parsing of default skins without attachment for binary files. 2019-08-07 11:34:31 +02:00
badlogic
f2be7423da Updated README.mds to specify correct Spine Editor version compatibility. 2019-08-05 14:54:07 +02:00
badlogic
a578557934 [cpp] Added Skin::removeAttachment. 2019-07-25 15:23:48 +02:00
badlogic
ebf649a23e [cpp] Closes #1408, missing softness getter/setter on IkConstraint. 2019-07-12 13:06:06 +02:00
badlogic
727b3866d3 Merge branch 'feature/socialpoint_custom_changes' of https://github.com/socialpoint/spine-runtimes into socialpoint 2019-07-11 14:56:56 +02:00
badlogic
b22420b03b [cocos2dx] Fixed mix-and-match example. 2019-07-11 14:32:14 +02:00
badlogic
f020c2ceba [cpp] Closes #1404, add define SPINE_USE_STD_FUNCTION. When set, the animation state callback can be a std::function. 2019-07-11 14:29:42 +02:00
unknown
16c2437d70 Fix breaking changes 2019-07-04 14:24:08 +02:00
unknown
90f2968865 Clean ups 2019-07-03 12:49:10 +02:00
unknown
99c08fced6 Port more features 2019-07-02 17:51:47 +02:00
badlogic
bbce5b915d Updated README.mds. 2019-06-26 13:53:12 +02:00
badlogic
f5632c4ef1 [c][cpp] Using -Werror, both C and C++ runtime compiles without warnings now. Fixes #1391. 2019-06-24 16:18:24 +02:00
badlogic
49dd7c97d0 [c][cpp] Scale IK constraint and timeline data. See #1383. 2019-06-20 10:39:29 +02:00
badlogic
58e2971d81 [cpp] Added soft IK support. See #1383. 2019-06-19 16:42:58 +02:00
badlogic
c9ccd43121 Merge branch '3.7' into 3.8-beta 2019-06-13 16:10:22 +02:00
badlogic
b2e151f3e7 [c][cpp] Port of commit ccc5b2f: Fixed root bone transform for skeleton. See #1379. 2019-06-13 16:08:04 +02:00
badlogic
d790429cd1 [c][cpp] Ported active bone check in SkeletonBounds. See #1378. 2019-06-11 15:31:42 +02:00
badlogic
d85e18c5f5 [c][cpp] Call update cache when setting a new skin. 2019-06-07 10:40:30 +02:00
badlogic
29322c5c51 [cpp] Ported skin bones/constraints changes. See #1346. 2019-06-06 14:13:23 +02:00
badlogic
64852ddc96 [cpp] Ported all skin API changes, see #841. 2019-06-04 10:30:02 +02:00
badlogic
40e6b026bd [c][sfml] Ported all skin API changes, see #841. 2019-06-03 15:39:11 +02:00
badlogic
7904bfd40f [cpp] Fix for #1352, the last subsequent attachment timeline always mixes out to the setup pose. 2019-05-15 15:15:39 +02:00
badlogic
4f3d2d8057 Merge branch '3.7' into 3.8-beta 2019-05-03 10:53:34 +02:00
badlogic
849e9acc7e Updated READMEs. 2019-05-03 10:51:33 +02:00
badlogic
09130b15df Merge branch '3.7' into 3.8-beta 2019-05-02 11:43:36 +02:00
badlogic
7f7e5f0fec Updated license headers and LICENSE files. 2019-05-02 11:38:19 +02:00
badlogic
0a3f6cc28c [cpp] Ported rotated mesh region UV loading. See #1327. 2019-04-17 17:26:22 +02:00
badlogic
c68d85a1fc [c][cpp] Ported addition of x/y bounding coordinates to SkeletonData. See #1325. 2019-04-16 14:06:41 +02:00
badlogic
2a1b39ee59 Merge branch '3.7' into 3.8-beta 2019-04-04 14:58:35 +02:00
badlogic
0e0ed6ef3a [c][cpp] Port of additive blending fix, see #1322. 2019-04-04 14:33:41 +02:00
badlogic
962aaa1c9f [cpp] Updated CHANGELOG and clean-up. 2019-03-28 17:06:29 +01:00
badlogic
4ac0a86193 Merge branch 'cpp-callback' of https://github.com/AlvaroEstradaDev/spine-runtimes into AlvaroEstradaDev-cpp-callback 2019-03-28 16:59:34 +01:00
Alvaro Estrada
8e715bd475 Making sure there is only one listener set at a time 2019-03-25 12:28:09 -06:00
badlogic
ae63d28920 [cpp] Ported AniamtionState and Animation changes. See #1303. 2019-03-25 15:26:48 +01:00