Mario Zechner
|
35d76de559
|
[c][cpp] Fix formatting
|
2024-06-28 15:38:51 +02:00 |
|
Mario Zechner
|
82cb7f5cad
|
[cpp] Closes #2563, free input and skeleton data on parsing failure.
|
2024-06-27 18:09:17 +02:00 |
|
Mario Zechner
|
4b5102fddf
|
[glfw] MVP
|
2024-06-26 20:17:08 +02:00 |
|
Denis Andrašec
|
0d5c3e3b18
|
Spine iOS (#2504)
* Add `spine-iOS` SPM package & example app (#1)
* Basic Mesh Rendering (#2)
* Spine C++ Swift Wrapper (#3)
* Load `Atlas` & `SkeletonData` (#4)
Load & dispose `Atlas` & `SkeletonData` from bundled files.
* Generate Swift classes from `spine-cpp-lite.h` (#5)
* Draw `SkeletonData` render commands (#6)
- Use `SkeletonData` render commands in the renderer
- Simple loop for animation support
* Add `BoundsProvider` (#7)
- Implement & support `BoundsProvider` classes
- Introduce alignment and content mode
- Update c to swift script to return optional for find prefixed methods
* Support `SpineController` & `Event` callbacks (#8)
- Support SpineController callbacks
- Support Event callbacks
- Apply tint color in renderer
* Support `DressUp` sample (#9)
- Add `DressUp` sample
- Move SpineViewController to SpineUIView
- Implement SpineUIView export to image
* Remove unused file
* Add `Physics` sample (#10)
- Add `Physics` sample
- Fix offsets in `IKFollowing` sample
- Fix `SpineView` background color
* Add `DebugRendering` sample (#11)
- Add `DebugRendering` sample
- Make `SpineUIView` transparent
* Move remaining files to SPM package (#12)
- Move remaining files to SPM package
- Rename `SpineWrapper` to `SpineCppLite`
* Load assets from different sources (#13)
- Load from bundle, file, http & drawable
- Apply correct blend mode & pma in renderer
* Add `Obj-C` + `UIKit` sample (#14)
- Add `Obj-C` + `UIKit` sample
- Update `Spine` to be usable in Obj-C code base
* Support CocoaPods (#15)
* Metal Best Practices (#16)
- Tripple Buffering
- Buffer Bindings
- Shared Objects
* Annotate functions that should return optional (#17)
* Add option to disable drawing when out of viewport (#18)
- Add option to disable drawing when out of viewport
- Move update clock to controller so multiple views can share it
* Add docs for public Spine classes/methods (#19)
* Fix various regressions (#20)
- Fix retain `SpineController` retain cycle
- Fix issue wehre images were not rendered
|
2024-06-18 10:02:25 +02:00 |
|
Mario Zechner
|
ccac475c81
|
[c][cpp] Closes #2551, fix inherit transform timelines
|
2024-06-13 18:02:39 +02:00 |
|
Mario Zechner
|
5be1879151
|
[c] Fix return types of new track entry functions
|
2024-06-11 14:23:24 +02:00 |
|
Mario Zechner
|
d9774c6165
|
[c] Fix return types of new track entry functions
|
2024-06-11 14:22:40 +02:00 |
|
Mario Zechner
|
f2d1a2104d
|
[c][cpp] Port: Added TrackEntry#isNextReady() #2547
|
2024-06-11 14:15:34 +02:00 |
|
Mario Zechner
|
f997a5f131
|
[cpp] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546.
|
2024-06-11 13:40:24 +02:00 |
|
Mario Zechner
|
6c8d5e1615
|
Merge branch '4.1' into 4.2
|
2024-05-27 13:39:46 +02:00 |
|
Mario Zechner
|
879c7adb37
|
Formatting
|
2024-05-27 13:39:29 +02:00 |
|
Mario Zechner
|
8880546b78
|
Merge branch '4.1' into 4.2
|
2024-05-27 13:00:04 +02:00 |
|
Mario Zechner
|
d344c148ae
|
[cpp] Return error when default skin can not be parsed in SkeletonBinary.
|
2024-05-27 12:48:46 +02:00 |
|
Mario Zechner
|
aaa9b81628
|
Formatting
|
2024-05-21 13:17:23 +02:00 |
|
Mario Zechner
|
e1d7310511
|
[flutter] Skeleton.getBounds() takes clipping into consideration (see #2515)
|
2024-05-21 12:42:10 +02:00 |
|
Mario Zechner
|
b8f0aaaacc
|
[cpp] Skeleton.getBounds() optionally applies clipping, see #2515
|
2024-05-21 12:29:42 +02:00 |
|
Mario Zechner
|
e99899e819
|
[c][cpp] Port 687260a384df3461f72738d08be85993fb83ec70
|
2024-05-15 13:57:39 +02:00 |
|
Mario Zechner
|
ab2de2babd
|
[cpp][godot] Closes #2524, physics constraint update didn't take into account yDown properly
|
2024-05-14 10:59:49 +02:00 |
|
Mario Zechner
|
65d09e73c7
|
[cpp] Introduce spine_bool for boolean values in spine-cpp-lite.
|
2024-05-03 11:23:56 +02:00 |
|
Mario Zechner
|
a8e8cfa567
|
[cpp] spine-cpp-light.h -> spine-cpp-lite.h
|
2024-04-30 12:35:16 +02:00 |
|
Mario Zechner
|
9c9bcb9428
|
[cocos2dx] Closes #2505, fix warning about memory allocated by Cococs2d-X
|
2024-04-30 10:55:51 +02:00 |
|
Mario Zechner
|
ac7f0654a6
|
[cpp][flutter] Added spine-lite-cpp, changed spine-flutter to use spine-lite-cpp.
|
2024-04-19 14:43:00 +02:00 |
|
Mario Zechner
|
072c2c0965
|
Update README.mds, preprare spine-flutter for publication
|
2024-04-16 15:33:55 +02:00 |
|
Mario Zechner
|
34387d48d4
|
Formatting
|
2024-04-10 15:15:58 +02:00 |
|
Mario Zechner
|
e7b47f64f3
|
[cocos2dx] Add physics example
|
2024-04-09 12:32:17 +02:00 |
|
Mario Zechner
|
f07d4c3c65
|
[cpp] Fix local var hidden warning.
|
2024-04-09 11:22:54 +02:00 |
|
Mario Zechner
|
f1d6515e26
|
[cpp] Fix unitialized variable
|
2024-04-09 11:21:21 +02:00 |
|
Mario Zechner
|
120577bfe6
|
Formatting
|
2024-04-04 15:27:43 +02:00 |
|
Mario Zechner
|
e623140c99
|
[godot] Port 4.2 changes and expose in GDScript/C#
|
2024-04-04 15:26:48 +02:00 |
|
Mario Zechner
|
06005bf0de
|
[ue] rename spine-ue4 to spine-ue
|
2024-04-03 16:11:59 +02:00 |
|
Mario Zechner
|
39b6a50311
|
[cpp] Fix constants of InheritTimeline
|
2024-04-03 15:53:06 +02:00 |
|
Mario Zechner
|
73a6a946f0
|
[ue] Port core changes.
|
2024-04-03 15:27:06 +02:00 |
|
Mario Zechner
|
26d403c9b7
|
[sfml] Update to 2.6.1 on macOS, require VS 2022 on Windows, update README.md for Windows
|
2024-04-03 14:37:01 +02:00 |
|
Mario Zechner
|
32952de12d
|
[cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples.
|
2024-04-02 17:51:14 +02:00 |
|
Mario Zechner
|
2dc7335b4e
|
[cpp] Fix SkeletinBinary, fix memory leaks
|
2024-04-01 13:29:26 +02:00 |
|
Mario Zechner
|
96c8bcf07f
|
[cpp] Json parser fixes
|
2024-03-28 12:42:04 +01:00 |
|
Mario Zechner
|
c71c48d303
|
[cpp] inhert timeline parsing in SkeletonJson
|
2024-03-28 12:16:28 +01:00 |
|
Mario Zechner
|
8210d25e2e
|
[cpp] Inherit timeline, latest ports from reference implementation, excluding loaders
|
2024-03-28 12:09:20 +01:00 |
|
Mario Zechner
|
355f7ed15b
|
Apply formatting
|
2024-03-19 12:16:35 +01:00 |
|
Mario Zechner
|
922ac2bec9
|
[cpp] Port physics translation and rotation methods.
|
2024-01-24 12:16:05 +01:00 |
|
Mario Zechner
|
d03f535ed8
|
[cpp] Formatting
|
2024-01-16 12:42:22 +01:00 |
|
Mario Zechner
|
8c79c7c1de
|
[c][cpp] Fix all warnings on Clang, more physics constraints porting
|
2024-01-03 12:52:10 +01:00 |
|
Mario Zechner
|
a190bc8899
|
[cpp] More physics porting, fix sanitizer issues
|
2024-01-03 09:47:39 +01:00 |
|
Mario Zechner
|
5ffdcdb1e6
|
[cpp] Initial pass at physics, incomplete
|
2023-12-22 17:26:49 +01:00 |
|
Mario Zechner
|
355a91de79
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-flutter/CHANGELOG.md
# spine-flutter/lib/assets/libspine_flutter.wasm
# spine-flutter/pubspec.yaml
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2023-11-28 13:41:20 +01:00 |
|
Mario Zechner
|
501ad3553d
|
[c][cpp] Fix for #2412
|
2023-11-28 13:30:02 +01:00 |
|
Mario Zechner
|
aeef4495de
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-sfml/cpp/example/testbed.cpp
|
2023-10-24 17:12:22 +02:00 |
|
Mario Zechner
|
c960402c08
|
[c] Closes #2401, fixed incorrect allocation of TransformTimeline.
|
2023-10-23 13:18:04 +02:00 |
|
Mario Zechner
|
d60d6e58f8
|
Merge branch '4.1' into 4.2-beta
|
2023-09-04 11:00:02 +02:00 |
|
Jordan Schidlowsky
|
96e25be436
|
Squashed commit of the following: (#2332)
commit 646078160b26979bc32093035602b7de12d9406b
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Mon Aug 7 15:34:37 2023 -0600
revert SCsub
commit 6f388c3d4ce86944b3801fbd418bfc8a1dfe4e02
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:11:56 2023 -0600
rename
commit 20eeeb5743a6687c189f61a91f14fcfcd179d0d8
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:11:11 2023 -0600
fix
commit 6ef0c3d0698c851349f1cd5b44e06296cfc90011
Merge: 26c02da4a 94d043b56
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:09:54 2023 -0600
Merge branch '4.1' into feature4.1/godot-performance-improvements
commit 26c02da4af1f7d518bbdc8c63a6c42f864b781b0
Merge: 0ce2ab656 002276351
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Aug 3 15:57:49 2023 -0600
Merge remote-tracking branch 'upstream/4.1' into feature4.1/godot-performance-improvements
commit 0ce2ab656364fde29063b8b8ccee36dd7f4583fd
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Aug 3 12:11:51 2023 -0600
Performance improvement using SNAME, caches for find_bone find_slot, temporary string buffer support.
commit 8082dfcef08cd5fab0c6247410c9177f0d6aa3bd
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Tue Jun 6 06:10:07 2023 -0600
Support audio path in SpineEventData
commit bf864c7ff1e03bb8c8826b6766d09958d0ee36e0
Merge: da5b318ee 0a14457f3
Author: Jason Knight <jason@winterpixel.com>
Date: Tue Nov 29 14:01:17 2022 -0600
Merge branch 'upstream-4.1' into winterpixel-main
commit da5b318eea0881f2cc9656fcf09a355fe7b05392
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Nov 25 14:02:09 2022 -0600
fix incorrect ordering issue when applying custom materials to slot nodes
commit 000d22c5a8b160846c7742f181d9c7c6d816dd2a
Merge: 718643afc 8c3533835
Author: Brian Semrau <brian@winterpixel.com>
Date: Thu Nov 24 16:02:30 2022 -0500
Merge remote-tracking branch 'upstream/4.1' into winterpixel-main
commit 718643afc14b5f049961a4ec7b34ba9e8a3c6533
Merge: 2b743bd1d d8396435d
Author: Brian Semrau <brian@winterpixel.com>
Date: Tue Oct 25 16:03:10 2022 -0400
Merge remote-tracking branch 'upstream/4.1' into winterpixel-main
commit 2b743bd1dfa63f72169a36f2c43e43a2e2038f26
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Oct 13 12:37:04 2022 -0600
Adding .o to ignore
commit 6ad70aaf162b7423c935b2baaff11c8bfbf2120b
Author: Brian Semrau <brian@winterpixel.com>
Date: Wed Oct 12 13:59:32 2022 -0400
Allow building by just adding to a modules folder
|
2023-09-04 10:58:43 +02:00 |
|