Harald Csaszar
|
57992b6cdf
|
[unity] Fixed unnecessary correct-material-stencil-comp and save assets calls which caused wait time after exiting play mode. Closes #1385.
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2019-06-19 15:02:35 +02:00 |
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Harald Csaszar
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599071028b
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[unity] Fixed a crash related to importing and stencil mode auto-updater.
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2019-06-16 22:33:43 +02:00 |
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Harald Csaszar
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9860cc9eff
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[unity] Fixed endless loop in Unity Editor when updating assets due to stencil parameter auto-update. Closes #1371.
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2019-06-03 14:58:50 +02:00 |
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Harald Csaszar
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6495c7107c
|
[unity] Fixed Spine shaders not displaying on Nintendo Switch. Closes #1364.
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2019-05-28 20:16:53 +02:00 |
|
Harald Csaszar
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78a0c8e4f4
|
[unity] Corrected Timeline features documentation file, contained outdated removed features.
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2019-05-20 15:43:45 +02:00 |
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Harald Csaszar
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e8eb894304
|
[unity][csharp] Fixed one more potential locale-based parsing exception. See #1354.
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2019-05-13 16:49:07 +02:00 |
|
Harald Csaszar
|
dae8f78409
|
[unity] Supressed 3rd warning in 3.7 branch in Unity 2019.1, fix only in 3.8 due to API changes. See #1336.
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2019-05-13 13:06:39 +02:00 |
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badlogic
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cd22ab91cb
|
Merge branch '3.7' of https://github.com/esotericsoftware/spine-runtimes into 3.7
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2019-05-03 10:51:39 +02:00 |
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badlogic
|
849e9acc7e
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Updated READMEs.
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2019-05-03 10:51:33 +02:00 |
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Harald Csaszar
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25386671b1
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[unity] Fixed Timeline scripts not automatically being recompiled when Timeline Package Support - Enable was selected. Closes #1326.
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2019-05-02 18:53:06 +02:00 |
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Harald Csaszar
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da97eeb62f
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[unity] Menu section added for old git 3.7 branch menu, for easier consistent git merges later. Timeline support in Unity 2019, see #1326.
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2019-05-02 12:45:54 +02:00 |
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Harald Csaszar
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b198c9b48d
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[unity] More robustness changes for asmdef files and Timeline support in Unity 2019, see #1326.
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2019-05-02 12:43:58 +02:00 |
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Harald Csaszar
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66f5ca29ac
|
[unity] Renamed .asmdef files to .txt files to prevent overwriting important automatic modifications when unpacking newer unitypackages over it. For Timeline support in Unity 2019, see #1326.
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2019-05-02 12:43:31 +02:00 |
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Harald Csaszar
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cb615007d6
|
[unity] Added support for Timeline in Unity 2019, using existing components. Please visit Edit-Preferences-Spine to enable Timeline support. Closes #1326.
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2019-05-02 12:43:03 +02:00 |
|
badlogic
|
67f469b06d
|
Merge branch '3.7' of https://github.com/esotericsoftware/spine-runtimes into 3.7
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2019-05-02 11:38:47 +02:00 |
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badlogic
|
7f7e5f0fec
|
Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
|
Harald Csaszar
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74560c66a3
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[unity] Fixed error message "Animator is not playing an AnimatorController" at SkeletonMecanim and prefabs. Closes #1344.
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2019-05-02 11:19:25 +02:00 |
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Harald Csaszar
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cd703b38cf
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[unity] Fixed casting exception when use custom atlas asset. Closes #1342.
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2019-04-29 17:54:25 +02:00 |
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Harald Csaszar
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c8594a66c4
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[unity] Reverting last commit changes again since Unity's auto code updater still causes mixed line endings on Unity 2019 due to ignoring #if branches in shaders. Will be changed in gitattributes instead to change cginc to lf.
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2019-04-27 11:54:19 +02:00 |
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Harald Csaszar
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751476265b
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[unity] Prevented a warning to appear in Unity 2017.3 and newer. Code auto-update previously caused mixed line endings.
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2019-04-27 10:20:17 +02:00 |
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Harald Csaszar
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58e495ecae
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[unity] Fixed unnecessary updates in editor when SkeletonRenderer is selected. Closes #1339.
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2019-04-25 16:37:31 +02:00 |
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Harald Csaszar
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ee3655f4d3
|
[unity] Removed 2 of 3 warnings in Unity 2019.1. See #1336.
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2019-04-22 22:09:23 +02:00 |
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Harald Csaszar
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14a98545a1
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[unity] Fixed SkeletonDataAsset auto-update mechanism on .json file change for both scene view and inspector. Closes #1330.
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2019-04-18 19:53:03 +02:00 |
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Harald Csaszar
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5e4141cbdd
|
[unity] Fixed "Skin not found: default" error at binary .skel.bytes files and SkeletonGraphic. Fixes #1332.
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2019-04-18 17:00:58 +02:00 |
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Harald Csaszar
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299ffc6de8
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[unity] Fixed broken inspector preview in Unity7 2019. Closes #1331.
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2019-04-17 18:09:20 +02:00 |
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Harald Csaszar
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a3916b82c8
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[unity] Fixed SkeletonMecanim leftover animation rotations when transitioning to an empty "Write Defaults" state. Fixes #1321.
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2019-04-05 14:34:08 +02:00 |
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Harald Csaszar
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646e6aec56
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[unity] Fixed SkeletonMecanim layer blend modes, now it detects Override/Add from the animation controller. Also fixed some animator related warnings in editor. Closes ##1317.
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2019-04-02 19:47:00 +02:00 |
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Harald Csaszar
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91532f19b1
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[unity] Fixed wrong atlas assets being assigned upon import when multiple skeletons are exported to the same directory. Closes #1312.
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2019-03-26 17:00:39 +01:00 |
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Harald Csaszar
|
0d44a041e9
|
[unity] Added missing Create 2D Hinge Chain button at SkeletonUtilityBone inspector, only 3D version was available. Closes #1310.
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2019-03-20 18:17:00 +01:00 |
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Harald Csaszar
|
75d16a4fc9
|
[unity] Improved warnings for incorrect material settings, now not triggering at non-Spine shaders. See #1305.
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2019-03-12 18:55:00 +01:00 |
|
Harald Csaszar
|
f004e74965
|
[unity] Fixed Exception in incorrect material setting detection mechanism. Fixes #1305.
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2019-03-12 18:34:25 +01:00 |
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Harald Csaszar
|
088fb2ea02
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[unity] Fixed material being cleared to null when MeshRenderer is disabled in the editor. Closes #1288.
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2019-03-04 18:29:46 +01:00 |
|
Harald Csaszar
|
d64decbe3d
|
[unity] Fixed another occurrence of compile errors in Unity 2017.3 when enabling TK2D define due to asmdef files. See #1280.
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2019-02-26 16:58:20 +01:00 |
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Harald Csaszar
|
b706b41be6
|
[unity] SkeletonGraphic now supports Unity RectMask2D. Closes #1283.
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2019-02-21 19:10:20 +01:00 |
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Harald Csaszar
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540c61d619
|
[unity] Corrected #if guards for Unity 5.x compatibility before Unity added SpriteMasks. See #941.
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2019-02-19 19:54:59 +01:00 |
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Harald Csaszar
|
b8a208d382
|
[unity] Added #if guards for Unity 5.x compatibility before Unity added SpriteMasks. See #941.
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2019-02-19 19:42:49 +01:00 |
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Harald Csaszar
|
17c19a9ce7
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[unity] Added support for Unity's SpriteMask to SkeletonAnimation and SkeletonMecanim. All mask interaction modes supported. See #941.
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2019-02-19 18:58:14 +01:00 |
|
Harald Csaszar
|
4342bcfa7d
|
[unity] Fixed compile errors with TK2D define due to asmdef files preventing dependency. Closes #1280.
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2019-02-15 13:04:22 +01:00 |
|
Harald Csaszar
|
8a6b75fb9a
|
[unity] Updated Mix and Match documentation in code to mention that GetRepackedSkin() is expensive.
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2019-02-12 18:03:29 +01:00 |
|
Harald Csaszar
|
1935d4a488
|
[unity] Fixed Unity Timeline editor errors after Add Spine Animation State Clip Clip due to unset Animation Reference. Closes #1257.
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2019-02-11 21:31:42 +01:00 |
|
Harald Csaszar
|
7ee15d0627
|
[unity] SkeletonRenderSeparator now initializes added SkeletonPartsRenderer children correctly. Closes #1269.
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2019-02-07 22:22:56 +01:00 |
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Harald Csaszar
|
7b690624f3
|
[unity] Fixed SkeletonPartsRenderer mesh tangent error. Also fixed another potential size mismatch at mesh normals or tangents vs vertices. Closes #1265.
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2019-02-06 19:17:56 +01:00 |
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Harald Csaszar
|
9c8646eb70
|
[unity] Fixed compilation errors when TK2D define is set. Closes #1270.
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2019-02-04 18:54:42 +01:00 |
|
Harald Csaszar
|
9dad34a387
|
[unity] Fixed on more occurrence of SkeletonGraphic related import error. Error message was 'Skeleton JSON file not set for SkeletonData asset'. Closes #1226.
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2019-02-01 15:27:43 +01:00 |
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Harald Csaszar
|
52245d55f0
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[unity] Fixed SkeletonGraphic related import error occurring occasionally on first import. Error message was usually 'Skeleton JSON file not set for SkeletonData asset'. Closes #1226.
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2019-01-31 14:43:39 +01:00 |
|
Harald Csaszar
|
29ac3d9d67
|
[unity] Added an additional warning when Alpha Is Transparency is enabled at PMA textures, which causes incorrect light ghosting in transparent areas. See #1266.
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2019-01-29 16:37:01 +01:00 |
|
Harald Csaszar
|
c612c81435
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[unity] Fixed previous commit's texture settings warning code preventing border artifacts when mip maps are enabled on PMA textures. Now only issues warning on Spine atlas textures. See #1266.
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2019-01-28 20:08:48 +01:00 |
|
Harald Csaszar
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dc676cb25a
|
[unity] Changed default texture settings and added warning to prevent border artifacts when mip maps are enabled on PMA textures. Closes #1266.
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2019-01-28 19:55:10 +01:00 |
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Harald Csaszar
|
e39dbc4795
|
[unity] Fixed SkeletonGraphic's 'Starting Animation' property being cleared upon saving under some circumstances, closes #1252.
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2019-01-28 16:28:28 +01:00 |
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Harald Csaszar
|
5344d71c05
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[unity] Fixed PointFollower error message on script rebuild, closes #1261.
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2019-01-22 12:27:30 +01:00 |
|