NathanSweet
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57c94b51d7
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Changes for libgdx Batch refactoring.
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2013-11-30 15:55:35 +01:00 |
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NathanSweet
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9a347d5eb8
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Updated license.
Nailed it this time, quite sure!
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2013-10-04 04:13:09 +02:00 |
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NathanSweet
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47ce2a40c1
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Minor update to the license to include education.
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2013-10-01 14:55:15 +02:00 |
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NathanSweet
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19bb6a202a
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Support for rendering via PolygonSpriteBatch.
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2013-09-20 19:48:14 +02:00 |
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NathanSweet
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99bafd2971
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Better premultiplied alpha support.
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2013-08-04 17:51:37 +02:00 |
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NathanSweet
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1200d549bb
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Support premultiplied alpha.
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2013-08-02 18:08:37 +02:00 |
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NathanSweet
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8c3a4e4761
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Added bone inherit rotation and scale, and slot additive blending.
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2013-05-22 06:44:46 +02:00 |
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NathanSweet
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23e04c3b08
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Refactoring to bring spine-libgdx up to date with spine-csharp and spine-xna.
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2013-04-16 12:44:55 +02:00 |
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