Nathan Sweet
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583e6811ff
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Updated example projects, saved with 4.0.05 and fixed errors.
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2021-07-14 21:09:46 -04:00 |
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badlogic
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688d855006
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[runtimes] Updated examples with Editor version 4.0.58-beta.
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2021-03-01 10:05:26 +01:00 |
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Nathan Sweet
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98a6c8f696
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Exported examples with export.sh 4.0.05-beta and ran runtimes.sh.
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2020-10-10 16:22:40 -07:00 |
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Nathan Sweet
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8c799b51f9
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Updated example projects to v4.0.
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2020-10-09 22:48:11 -07:00 |
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badlogic
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bb51ec7f23
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Updated examples, removed stretch-ik stretchyman.
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2019-08-05 17:31:15 +02:00 |
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badlogic
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346a48a4a9
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Updated examples.
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2019-07-16 17:29:55 +02:00 |
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badlogic
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f8f495524e
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Updated example exports, fixed up example projects with mix-and-match skin api demo.
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2019-07-09 13:47:05 +02:00 |
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badlogic
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6850a019ec
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Updated examples again, final binary format change.
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2019-06-19 18:02:20 +02:00 |
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badlogic
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5f13f1b8e6
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Exported all examples with 3.8.25-beta to include file format changes in .json and .skel files.
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2019-06-19 16:56:47 +02:00 |
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badlogic
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5d974e4480
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Added mix-and-match assets, modified export scripts, added libGDX sample. See #1375.
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2019-06-13 15:58:16 +02:00 |
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badlogic
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1ec6e26b71
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Updated example exports and copies in runtime example projects to the latest .json and .skel formats.
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2019-06-05 11:20:43 +02:00 |
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badlogic
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c68d85a1fc
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[c][cpp] Ported addition of x/y bounding coordinates to SkeletonData. See #1325.
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2019-04-16 14:06:41 +02:00 |
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badlogic
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31a21e99a5
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Re-exported examples using pretty printing and non-essential data options.
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2019-02-19 15:58:24 +01:00 |
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badlogic
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f8d4b9e591
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Updated example projects. Coin was redone.
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2018-12-03 16:53:24 +01:00 |
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badlogic
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4c9913240b
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Added 3.7 ready examples and their exports.
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2018-11-19 13:27:49 +01:00 |
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badlogic
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bf00309ad1
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Updated examples/ folder with the latest and greatest. Also updated export and runtime.sh scripts.
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2018-11-15 11:01:47 +01:00 |
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badlogic
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a4584a1a1c
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[ts] Added event volume and balance, see #1171.
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2018-09-06 14:45:55 +02:00 |
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badlogic
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74734bc542
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[runtimes] Re-exported samples with 3.7.
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2018-09-03 15:16:20 +02:00 |
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badlogic
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4b66fffcd7
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[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
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2018-08-14 14:30:11 +02:00 |
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Mario Zechner
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ac7fe7ca80
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Updated examples to 3.7, including stretchy ik.
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2018-08-03 14:57:10 +02:00 |
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badlogic
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b547280eb9
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Updated samples, added owl.
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2018-01-18 15:18:31 +01:00 |
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badlogic
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9bd1153518
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Updated examples and runtime demo code
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2017-06-19 16:47:28 +02:00 |
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badlogic
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8920840ecf
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[starling] Fixed renderer, ignores path attachments. Fixed samples, click on sprites to advance to next sample. Updated assets
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2017-04-11 13:11:02 +02:00 |
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badlogic
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0b40dd7a9f
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Updated exports
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2017-03-27 10:19:51 +02:00 |
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badlogic
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fe8eae4b8e
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[c] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. Also updated example exports
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2017-01-30 16:31:16 +01:00 |
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badlogic
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ab226ab681
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[runtimes] re-exported examples with Spine 3.5.03-beta
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2016-10-17 14:08:00 +02:00 |
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badlogic
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02130d242e
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[runtimes] Updated examples to beta exports
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2016-10-17 12:48:15 +02:00 |
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NathanSweet
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3a8b70a610
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Examples updated.
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2016-09-23 15:32:54 +02:00 |
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badlogic
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7c2e7e5083
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Mario is still an idiot, re-added example exports
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2016-09-05 11:36:00 +02:00 |
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badlogic
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c92b6f2363
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Mario is an idiot
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2016-09-05 11:31:57 +02:00 |
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NathanSweet
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fce9f56a18
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Updated examples.
#664
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2016-08-09 21:29:01 +02:00 |
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NathanSweet
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e16df6cbd4
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Examples updated to 3.4.00.
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2016-07-13 14:26:04 +02:00 |
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NathanSweet
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14db99eea8
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Updated examples.
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2016-07-06 16:38:24 +02:00 |
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NathanSweet
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3bb34eb9f9
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Updated examples with binary data and PMA and non-PMA atlases.
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2016-07-01 17:19:18 +02:00 |
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NathanSweet
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1c717e2d44
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Added example projects and exports.
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2016-06-30 15:43:15 +02:00 |
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