Mario Zechner
634e041ed8
[ts] Version 4.0.9.
2021-09-14 02:13:49 +02:00
Mario Zechner
2201af6ab0
[ts] Version 4.0.8.
2021-09-14 02:05:02 +02:00
Mario Zechner
cd5f561739
[runtimes] Fix formatting.
2021-09-14 01:58:39 +02:00
Mario Zechner
c41cc94008
[runtime] Revert changes to owl-pro.spine
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Conversion to 4.0.31 and export breaks additive blending even more.
2021-09-14 00:44:00 +02:00
Mario Zechner
67c0d39eab
[runtimes] Fixed owl example project, export and runtime scripts
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The owl example project was not keying the control bone, leading to incorrect additive blending. The export.sh and runtimes.sh script in example/export did not account for the folder structure change in spine-ts.
2021-09-14 00:02:04 +02:00
Mario Zechner
a8da830de2
[ts] Clean-up of dress-up example.
2021-09-07 21:15:30 +02:00
Mario Zechner
21fa3c3e5f
[ts] Updated spine-ts version to 4.0.7
2021-09-07 21:09:34 +02:00
Mario Zechner
9521e9243d
[ts] Remove null-coalescing operator, esbuld keeps it, but won't work in old browsers.
2021-09-07 21:08:19 +02:00
Mario Zechner
0dc66e2e5a
[ts] Updated spine-ts version to 4.0.6
2021-09-07 21:04:46 +02:00
Mario Zechner
8d309ce899
[ts] Fix css and resizing issue in dress-up example.
2021-09-07 20:53:27 +02:00
Mario Zechner
babe296157
[ts] Formatting
2021-09-07 15:49:37 +02:00
Mario Zechner
9e4ee3d2af
[ts] Updated spine-ts version to 4.0.5
2021-09-07 15:40:49 +02:00
badlogic
ad41761293
[ts] Added dress-up example
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Shows how to render skins to thumbnails which can then be used in an HTML UI.
2021-09-07 15:38:23 +02:00
badlogic
68413182fb
[ts] Use the new AssetManager.require instead of AssetManager.get in example.
2021-09-07 01:10:28 +02:00
badlogic
3ba8a2ffc2
[ts] Minor documentation changes.
2021-09-07 01:06:52 +02:00
badlogic
91a8b6a100
[ts] Added SpineCanvas, a simpler way to render via spine-webgl
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Rewrote mix-and-match example as well as barebones example to illustrate usage.
2021-09-07 00:57:52 +02:00
Mario Zechner
6df2bda192
[ts] Minify IIFE artifacts, update version to 4.0.4.
2021-09-01 13:19:08 +02:00
Mario Zechner
57fe02c576
[ts] Updated version to 4.0.3
2021-09-01 12:49:51 +02:00
Mario Zechner
91daf25484
[ts] Updated README, fixed license and readme inclusion in packages.
2021-09-01 12:48:53 +02:00
Mario Zechner
3d3589f265
[ts] Refactor build, don't commit artifacts
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npm install will automatically build everything necessary for local development and viewing the examples.
2021-09-01 11:09:31 +02:00
Mario Zechner
5e0006863a
[ts] Update version to 4.0.2
2021-09-01 09:46:23 +02:00
Mario Zechner
a12e26be65
[ts] Wire up package.json files for publishing
2021-08-31 15:59:39 +02:00
Mario Zechner
de6cee955b
[ts] Remove old namespaces, dev build
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Previously, we'd export to global objects called spine.canvas, spine.webgl, spine.threejs. Going forward, all Spine APIs will be hosted by the global spine object when the runtime is used straight from the bundled .js files in the build/ folder. This is a minor change with a simple fix on the user side, i.e. replace spine.canvas. with spine.
2021-08-27 18:48:17 +02:00
Mario Zechner
39df4c7cbb
[ts] Formatter pass
2021-08-27 17:24:18 +02:00
Mario Zechner
17c342ac61
[ts] Modularize player, add package.json files, fix up module paths.
2021-08-25 21:00:17 +02:00
Mario Zechner
79f0abf765
[ts] Refactor module resolution, switch to esbuild
2021-08-25 19:30:46 +02:00
Mario Zechner
474dae82a0
ES2015 modulification of spine-ts core.
2021-08-20 16:24:10 +02:00