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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-20 09:16:01 +08:00
Code Issues Packages Projects Releases Wiki Activity
9,951 Commits 17 Branches 33 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
Mario Zechner
adcb11985f [godot] GH extension build 2024-12-11 18:59:44 +01:00
Mario Zechner
612fd27cee [godot] Remove bin/ from extension example. 2024-12-10 16:00:32 +01:00
Mario Zechner
84f070ccb8 [godot] Fix up build scripts 2024-12-10 15:47:24 +01:00
misaki-eymard
76361f67a0 [godot] Update the Raptor texture atlas in the example project to the correct one. See #2663 2024-10-28 11:52:24 +09:00
Mario Zechner
62aad81999 [godot] Fix rendering in GDExtension. 2024-10-09 12:55:17 +02:00
Mario Zechner
a3fa4e926f [godot] Clean-up, properly point to editor binaries in .gdextension file. 2024-10-08 17:16:20 +02:00
Mario Zechner
14992a57c3 [godot] Fix up extension build and setup script, add VS Code task and launch config 2024-10-08 15:16:47 +02:00
Mario Zechner
887f20435f [godot] Non-working but compiling state. Crashes when registering various inspectors/editor plugins 2024-10-07 18:07:30 +02:00
Mario Zechner
e9b43f9c73 [godot] More GDExtension work. SpineAnimationTrack, animation mixes editor plugin and SpineMesh2D are non-functional due to missing APIs in godot-cpp 2024-10-07 13:55:01 +02:00
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