badlogic
691cb23218
Merge branch '3.7-beta' into 3.7-beta-cpp
2018-12-03 17:18:04 +01:00
badlogic
7a803f8b1b
Updated example project exports.
2018-12-03 17:12:03 +01:00
badlogic
bb1bdd7046
Merge branch '3.7-beta' into 3.7-beta-cpp
2018-10-26 17:12:08 +02:00
sp-stefano-lanza
7183e3b0bd
Feature/new skeleton culling ( #1196 )
...
* Fix culling of skeleton and clean up code
* Optionally draw the bounding rectangle of skeletons
* Add Visual Studio compiler support
* Fix indentation
* Fix indentation
* Fix indentation
* Revert some indentation changes
2018-10-16 15:46:49 +02:00
badlogic
f315f36956
[cocos2dx] Fixed batchers, MSVC projects.
2018-06-05 14:36:20 +02:00
badlogic
7e68a48189
[cocos2dx] More fixes to two color batching.
2018-06-05 13:30:00 +02:00
badlogic
878a6e6435
Refactored C++ runtime, added cocos2d-x cpp runtime.
2018-05-30 17:31:11 +02:00
badlogic
34bac82ee2
[c] Fixed parsing of dark slot colors for binary files. See #1097
2018-04-12 10:30:43 +02:00
badlogic
b443e6e609
[Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples.
2017-06-19 17:49:01 +02:00
badlogic
676b740269
[c] Added stride to spSkeletonClipping_clipTriangles. [cocos2dx] Added clipping.
2017-04-30 19:13:11 +02:00
badlogic
d52ac2afd4
[c][sfml] Added clipping. [cocos2dx] Added stub for clipping and assets. [c] Fixed handling of indices short -> unsigned short
2017-04-28 14:31:18 +02:00