9 Commits

Author SHA1 Message Date
Stephen Gowen
107c18e237 Closer still.
So here is what I have left:

1. Implement the Timeline classes (from Animation)
2. Implement AnimationState
3. Implement SkeletonJson
4. Implement SkeletonBinary

Seems like a lot, but most of the file IO stuff is going to get more or
less ripped directly from the C runtime, so I’m actually pretty close I
think!
2017-11-24 18:13:14 -05:00
Stephen Gowen
5bba269f13 Changing RTTI to SPINE_RTTI and RTTI.h/cpp to SpineRTTI.h/cpp 2017-11-19 19:01:30 -05:00
Stephen Gowen
175365a039 wip 2017-11-12 11:21:25 -05:00
Stephen Gowen
e91a12cff1 wip 2017-11-09 11:04:29 -05:00
Stephen Gowen
7c2b6b8271 wip 2017-11-06 16:54:39 -05:00
Stephen Gowen
51f3306a72 Temporarily commenting out some sections so I can build 2017-11-02 13:41:56 -04:00
Stephen Gowen
87a18e22b8 wip
Almost ready to implement file loading
2017-10-29 20:54:08 -04:00
Stephen Gowen
38f4fdde28 Okay, gonna do this properly. Will use spine-c AND spine-cpp in parallel. This will be good for benchmarking during and after development. 2017-09-29 12:18:02 -04:00
Stephen Gowen
4e542e2931 Initial Commit, nothing special going on here yet! 2017-09-27 16:42:00 -04:00