Davide Tantillo
a46e76b1d7
Add animations, animations-bound and default-mix attributes.
2025-05-09 15:40:38 +02:00
Davide Tantillo
a636ef0964
Add followSlot method
2025-05-09 15:40:38 +02:00
Davide Tantillo
f9d73920d2
Fix physicsTranslate y opposite direction while dragging.
2025-05-09 15:40:38 +02:00
Davide Tantillo
3dd4e91ff5
Fixed a bug where an infinite loop occurred in Firefox when compareDocumentPosition results in DOCUMENT_POSITION_DISCONNECTED.
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In both Chrome and Firefox, when an element is inside a webcomponent the comparison results in DOCUMENT_POSITION_DISCONNECTED. But in Firefox the element result in DOCUMENT_POSITION_FOLLOWING too, leading to an infinite loop.
2025-05-09 15:40:38 +02:00
Davide Tantillo
4d795da488
Add interactivity events.
2025-05-09 15:40:38 +02:00
Davide Tantillo
598fcc5cf4
WIP - Add interactivity events. isdraggable is currently broken.
2025-05-09 15:40:38 +02:00
Davide Tantillo
f7316acef5
Simplified drag calculation and drag debug removing an additional div.
2025-05-09 15:40:38 +02:00
Davide Tantillo
89976b7f48
Simplified clip to div by using scissor rather than changing viewport+camera.
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In this way we can treat coordinates equally for cliped and not clipped widgets!
2025-05-09 15:40:38 +02:00
Davide Tantillo
2b6e1ff578
Allow multiple widgets for the same HTMLElement
2025-05-09 15:40:37 +02:00
Davide Tantillo
f9bada6d0c
Merge branch '4.2' into ts-webgl-overlay
2025-05-09 15:40:37 +02:00
Davide Tantillo
69cc3e81c1
[ts] Release 4.2.81
2025-05-08 13:01:28 +02:00
Davide Tantillo
e553d71807
[ts][pixi-v8] Spine allowChildren to true to prevent deprecation warning. Close #2841 .
2025-05-08 12:54:58 +02:00
Mario Zechner
c9aca368d6
[ts] Port of #2837
2025-05-07 13:17:43 +02:00
Davide Tantillo
6654484a33
[ts] Release 4.2.80
2025-04-24 16:08:06 +02:00
Davide Tantillo
1530550acd
[ts][pixi-v7][pixi-v8] Fixed slot objects ignoring negative parent bone scale. See #2818 .
2025-04-24 16:03:25 +02:00
Davide Tantillo
3f65213f70
[ts] Release 4.2.79
2025-04-23 17:06:06 +02:00
Davide Tantillo
15766e8ef2
[ts][phaser-v3][phaser-v4] Fixed gameobject position when it is rotated.
2025-04-23 17:06:06 +02:00
Davide Tantillo
4d63de47e4
[ts] Release 4.2.78
2025-04-23 12:37:47 +02:00
Davide Tantillo
62b5fc9e86
[ts][phaser-v3][phaser-v4] Aligned bounds and skeleton when gameobject origin is moved. Add AABBRectangleBoundsProvider.
2025-04-23 12:26:32 +02:00
Davide Tantillo
710fb93b9b
[ts] Update readme.
2025-04-18 09:56:24 +02:00
Davide Tantillo
8b99da4cb4
[ts][phaser-4] Fix readme.
2025-04-17 10:01:31 +02:00
Davide Tantillo
1c60592511
[ts][phaser] Untrack erroneously added phaser-v3 dist folder.
2025-04-17 09:48:44 +02:00
Davide Tantillo
18d275cfe4
[ts][phaser] Update ts examples with -v3 and -v4 versions.
2025-04-16 17:37:23 +02:00
Davide Tantillo
da0be9de63
[ts] Release 4.2.77
2025-04-16 17:32:06 +02:00
Davide Tantillo
27f8150e56
[ts] Fixed typo in examples index.html.
2025-04-16 17:24:38 +02:00
Davide Tantillo
f5fc3b9175
[ts] Updated build and publish script for phaser-v4.
2025-04-16 17:13:49 +02:00
Davide
b2c12b9d06
[ts][phaser-v3][phaser-v4] New runtime for phaser-v4. Moved phaser to phaser-v3 ( #2815 )
2025-04-16 17:01:53 +02:00
Davide Tantillo
e9ffad91c5
[ts][phaser] Add inline loading example to the examples list.
2025-03-14 16:44:29 +01:00
Davide Tantillo
5f28cae564
[ts][phaser] Add inline loading example for Phaser.
2025-03-14 16:42:58 +01:00
Davide Tantillo
9ae2b732c0
[ts] Port of commit f1e0f0f: Fixed animation not being mixed out in some cases. See #2786 .
2025-03-14 09:31:22 +01:00
Davide Tantillo
18d30af5a9
[ts] Release 4.2.76
2025-03-12 10:40:45 +01:00
Davide Tantillo
67488d7c95
[ts][phaser] Fix wrong type definition.
2025-03-12 10:36:48 +01:00
Nathan Sweet
56823c5ca5
Use timekeeper delta.
2025-03-08 11:39:25 -04:00
Davide Tantillo
9ecbee794b
[ts] Release 4.2.75
2025-03-05 12:37:46 +01:00
Davide Tantillo
0f8a707b48
[ts][phaser] Fix add/make not clearing and rebinding the WebGL pipeline.
2025-03-05 12:31:10 +01:00
Nathan Sweet
b4a563b7ce
Typo in error message.
2025-03-04 12:50:37 -04:00
Davide Tantillo
219348e7f4
[ts][threejs] Fixed dark tint shader.
2025-02-20 15:43:23 +01:00
Davide Tantillo
9f819b3872
[ts] Release 4.2.74
2025-02-20 12:58:57 +01:00
Davide Tantillo
da1ab49291
[ts][pixi-v8] Fix currentClippingSlot not reset. Close #2757 .
2025-02-20 12:56:12 +01:00
Davide Tantillo
bd1b98fe97
[ts] Release 4.2.73
2025-02-13 11:58:59 +01:00
Davide Tantillo
9d168a94ff
[ts][player] Fixed not working examples.
2025-02-13 11:52:20 +01:00
Davide Tantillo
6792bc72c1
[ts][player] Fix state.setAnimation and player.setViewport not working on success callback.
2025-02-13 11:52:01 +01:00
Davide Tantillo
ab4add3db6
[ts] Release 4.2.72
2025-02-06 11:09:17 +01:00
Davide Tantillo
2d6c5381e9
[ts] Fixed yDown branch of previous commit 89441ca leading to upward gravity. See #2729 .
2025-02-06 09:36:50 +01:00
Davide Tantillo
06f6e1473c
[ts][phaser] Updated ts example spine-phaser dependency to fix pma issue.
2025-01-30 15:02:07 +01:00
Davide Tantillo
f8bcbb3e59
[ts][pixi-v7] Allow to define a bounds providers for the Spine game object. See #2734 .
2025-01-29 17:53:33 +01:00
Davide Tantillo
9fb49c2166
[ts][pixi-v8] Allow to define a bounds providers for the Spine game object. See #2734 .
2025-01-28 16:13:28 +01:00
Davide Tantillo
01d676f53e
[ts][phaser] BoundsProviders can now consider clipping attachments.
2025-01-27 15:10:42 +01:00
Davide Tantillo
8f84f8daa5
[ts][phaser] Fix SkinsAndAnimationBoundsProvider.
2025-01-27 15:10:25 +01:00
Davide Tantillo
3685fa7e35
[ts] Skeleton.getBoundsRect can now consider clipping attachments.
2025-01-27 15:00:43 +01:00