badlogic
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73fc7867d8
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[csharp] Made Skeleton.scaleX/scaleY private, Skeleton.ScaleY getter takes Bone.yDown into account. Fixes #1386.
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2019-06-24 14:12:18 +02:00 |
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badlogic
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585b0f0093
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[xna][monogame] Rewrote example project, added mix-and-match example, see #1375.
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2019-06-21 18:01:57 +02:00 |
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badlogic
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7f7e5f0fec
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Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
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badlogic
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a29dbcaf97
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[monogame] Upgraded to latest MonoGame version, fixed y-flipping in example.
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2019-04-11 16:16:25 +02:00 |
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pharan
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88c6c0e405
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[monogame] Fix example code.
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2018-10-09 07:07:27 +08:00 |
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badlogic
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c11309893f
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Updated MonoGame example
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2017-07-12 11:58:36 +02:00 |
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badlogic
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81f5b3fa79
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[monogame] Added two color tinting.
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2017-05-24 17:23:30 +02:00 |
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badlogic
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c542fb3d91
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[csharp] Separated triangulation and convex decomposition
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2017-04-21 10:46:02 +02:00 |
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badlogic
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d7873928d1
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[monogame] Updated project file and assets
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2017-04-19 13:21:25 +02:00 |
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badlogic
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ee64dd98eb
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[monogame] Replaced old projects with cross-platform desktop project
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2017-02-23 15:31:46 +01:00 |
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