15 Commits

Author SHA1 Message Date
badlogic
b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. 2019-12-20 12:20:46 +01:00
badlogic
f8f495524e Updated example exports, fixed up example projects with mix-and-match skin api demo. 2019-07-09 13:47:05 +02:00
badlogic
73fc7867d8 [csharp] Made Skeleton.scaleX/scaleY private, Skeleton.ScaleY getter takes Bone.yDown into account. Fixes #1386. 2019-06-24 14:12:18 +02:00
badlogic
585b0f0093 [xna][monogame] Rewrote example project, added mix-and-match example, see #1375. 2019-06-21 18:01:57 +02:00
badlogic
7f7e5f0fec Updated license headers and LICENSE files. 2019-05-02 11:38:19 +02:00
badlogic
a29dbcaf97 [monogame] Upgraded to latest MonoGame version, fixed y-flipping in example. 2019-04-11 16:16:25 +02:00
pharan
88c6c0e405
[monogame] Fix example code. 2018-10-09 07:07:27 +08:00
badlogic
77014b9f46 [monogame] Fixed tint black, see #1003. 2017-10-13 14:16:26 +02:00
badlogic
c11309893f Updated MonoGame example 2017-07-12 11:58:36 +02:00
badlogic
81f5b3fa79 [monogame] Added two color tinting. 2017-05-24 17:23:30 +02:00
badlogic
c542fb3d91 [csharp] Separated triangulation and convex decomposition 2017-04-21 10:46:02 +02:00
badlogic
e8f54e996e [monogame] Solution links to spine-csharp project instead of linking source files with relative paths. 2017-04-20 15:10:03 +02:00
badlogic
282ca30e5a [xna] Fix project file 2017-04-19 13:30:07 +02:00
badlogic
d7873928d1 [monogame] Updated project file and assets 2017-04-19 13:21:25 +02:00
badlogic
ee64dd98eb [monogame] Replaced old projects with cross-platform desktop project 2017-02-23 15:31:46 +01:00