NathanSweet
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1ea3a3d9e2
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Updated GUID.
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2014-05-13 13:56:26 +02:00 |
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NathanSweet
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1306384a8c
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Immutable triangles optimization, better inspectors.
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2014-04-27 13:21:17 +02:00 |
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NathanSweet
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6983ec6fd3
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Optimization to not render meshes. Better inspectors.
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2014-04-27 00:23:11 +02:00 |
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NathanSweet
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09fac79d03
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Meshes, FFD and skinning for spine-unity.
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2014-04-25 18:21:00 +02:00 |
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NathanSweet
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5b68fe5190
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Meshes, FFD and skinning for spine-csharp and spine-xna.
Also updated example projects for spine-unity and spine-tk2d, but no meshes, FFD or skinning for those two yet.
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2014-04-24 17:32:23 +02:00 |
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NathanSweet
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38e54e686d
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Added BoneComponent.
closes #166
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2014-02-05 20:23:34 +01:00 |
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NathanSweet
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86093e7d0d
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Clean up, added zSpacing.
#166
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2014-02-05 18:10:07 +01:00 |
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NathanSweet
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9ab690005a
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Deleted useAnimationName. Cleaned up examples.
useAnimationName isn't needed now that animationName is just a property that sets the animation for track zero.
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2013-10-03 21:47:55 +02:00 |
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NathanSweet
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359b25d9d4
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spine-tk2d and spine-unity updated to latest spine-csharp.
closes #120
closes #125
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2013-09-26 10:02:17 +02:00 |
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NathanSweet
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288e520b25
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Refactored spine-unity to support multiple materials.
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2013-08-03 15:44:04 +02:00 |
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NathanSweet
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f9d538d6e7
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Unity 3.5 is no longer supported. Verified works with Unity 4.2.
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2013-08-03 10:36:14 +02:00 |
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NathanSweet
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643439dc9c
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Separate Unity 4 and 3.5 examples.
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2013-04-22 11:54:57 +02:00 |
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NathanSweet
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143f99a81f
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Refactoring for multi page atlas support.
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2013-04-17 22:09:58 +02:00 |
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NathanSweet
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d3bd35a0e3
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Reorganized Unity project.
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2013-04-15 12:02:48 +02:00 |
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