59 Commits

Author SHA1 Message Date
Mario Zechner
8a3182a6cd [godot] Add C# build to workflow. 2023-07-21 16:21:09 +02:00
Mario Zechner
49e901fd4a [godot] Unify 4.x builds into a single workflow, with an orchestrating workflow in spine-godot-v4-all.yml 2023-07-21 15:32:51 +02:00
Mario Zechner
15b61f3101 [godot] Fix compilation error in SpineSprite, add 4.1 GitHub workflow. 2023-07-14 13:46:20 +02:00
Mario Zechner
66aeb0e372 [godot] Update build to 4.0.3 stable. 2023-07-14 13:21:00 +02:00
Mario Zechner
7d33f18b36 [godot] Update GH Action runners to Ubuntu 20.04, update to latest Godot tags 2023-05-02 10:54:09 +02:00
Mario Zechner
b7482f87d9 Update action versions in GH workflows. 2023-03-07 11:21:34 +01:00
Mario Zechner
8e22e7894b Update action versions in GH workflows. 2023-03-07 11:19:11 +01:00
Mario Zechner
deb2754b90 Update action versions across workflows. 2023-03-07 11:06:41 +01:00
Mario Zechner
e07fa017d1 [godot] Update actions to latest versions in GH workflow. 2023-03-07 11:00:07 +01:00
Mario Zechner
7d04a3d767 [godot] Closes #2262. add Windows export templates for Godot 4.0. 2023-03-07 10:55:37 +01:00
Mario Zechner
adcb84d004 [godot] Build against 4.0-stable branch. 2023-03-02 09:25:16 +01:00
Mario Zechner
c2e32368b6 [godot] Fix Windows template executable names in GH action. 2023-02-10 22:52:19 +01:00
Mario Zechner
6aa54259cb [godot] Enable GLES3 backend for Godot 4.0, fix Windows template executable names in GitHub workflow. 2023-01-30 12:49:29 +01:00
Mario Zechner
df585301b9 [godot] Install MoltenVK SDK on macOS GH Action runners for Godot 4.0 2023-01-25 13:42:05 +01:00
Mario Zechner
ffa028626a [godot] Fix Linux editor and template build for Godot 4.0 2023-01-25 13:39:56 +01:00
Mario Zechner
9e5c945d17 [godot] Fix GH workflow for Godot 4.0 2023-01-25 13:20:30 +01:00
Mario Zechner
9da2be9f6f [godot] Fix web templates build for Godot 4.0 2023-01-25 13:17:30 +01:00
Mario Zechner
d3d5a41bf6 [godot] Fix iOS templates build for Godot 4.0 2023-01-25 13:01:28 +01:00
Mario Zechner
7f39dfc41d [godot] Fix macOS editor and templates build for Godot 4.0 2023-01-25 12:34:16 +01:00
badlogic
859aefe2ce [godot] Fix Windows template build. 2023-01-25 10:54:35 +01:00
Mario Zechner
1914c7eac5 [godot] Fix S3 upload. 2023-01-24 20:51:21 +01:00
badlogic
ca09a57c21 [godot] Fix exectuable names expected in GitHub workflow. 2023-01-24 10:58:42 +01:00
Mario Zechner
341217ad6f [godot] Fix S3 upload. 2023-01-18 09:40:32 +01:00
Mario Zechner
fac881b11b [godot] Fix executable paths for GH action. 2023-01-17 18:37:56 +01:00
Mario Zechner
804ad4ad0b Try to figure out where the new install location for Godot binaries is on GH. 2023-01-17 13:52:32 +01:00
Mario Zechner
6081af6af0 Try to fix dotnet-format on GH. 2023-01-16 14:13:55 +01:00
Mario Zechner
3c94e429cc [godot] Update action to ubuntu-latest for Linux to fix GCC sanitizer support. 2023-01-16 14:03:34 +01:00
Mario Zechner
c5bab4ccfc Install missing dependency for format-check.yml GH action for latest GH Ubuntu runner. 2023-01-16 13:59:18 +01:00
Mario Zechner
b48b5a7801 [godot] More linux build changes. 2022-09-27 09:35:47 +02:00
Mario Zechner
b831f7511e [godot] Use official Ubuntu repo for deps. 2022-09-27 09:33:28 +02:00
Mario Zechner
ffe4ad8538 [godot] Fix compilation for 3.x, update to 3.5-stable 2022-08-06 18:59:27 +02:00
Mario Zechner
68b59271bb [godot] Backport to 4.1 2022-07-18 10:27:42 +02:00
Mario Zechner
4769f21f81 Fix up Clang dir name. 2022-05-31 12:42:54 +02:00
Mario Zechner
9fdb628711 Use Clang version as cache key. 2022-05-31 12:38:58 +02:00
Mario Zechner
45da272d88 Fix up Clang toolchain used by formatter in Github Action. 2022-05-31 12:32:45 +02:00
Mario Zechner
8797e3c152 [ts] Update GH Action Node version. 2021-09-01 13:41:05 +02:00
Mario Zechner
12fbdd6fc2 Remove superfluous run call. 2021-08-18 21:08:16 +02:00
Mario Zechner
111b15e645 Remove git config 2021-08-18 21:04:14 +02:00
Mario Zechner
11a801f855 When everything fails, use perl. 2021-08-18 21:02:32 +02:00
Mario Zechner
6d960d5125 Fix file extension to dos2unix. 2021-08-18 20:57:02 +02:00
Mario Zechner
4588d74428 Convert crlf to lf in *.cs files after formatting so git status doesn't report wrong changes. 2021-08-18 20:52:24 +02:00
Mario Zechner
26a9813ced Debug logs for workflow 2021-08-18 20:36:09 +02:00
Mario Zechner
b3ba3d3825 autocrlf == false 2021-08-18 20:28:52 +02:00
Mario Zechner
c89e01df18 Set autocrlf before checking out repo. 2021-08-18 20:22:17 +02:00
Mario Zechner
3395fac710 Try input autocrlf. 2021-08-18 20:17:42 +02:00
Mario Zechner
44be568028 Disable autocrlf before checking modified files. 2021-08-18 20:12:06 +02:00
Mario Zechner
a99ae8c162 Archive formatting changes 2021-08-18 20:03:27 +02:00
Mario Zechner
526d28c03b Checkout first, so we stay in the same working dir. 2021-08-18 19:50:51 +02:00
Mario Zechner
1ec5c46361 Try specifying clang-format exe path to spotless 2021-08-18 19:46:31 +02:00
Mario Zechner
51e7a41651 Try using pre-installed clang-format. 2021-08-18 19:38:12 +02:00