Mario Zechner
72381a534a
[cpp] Fix block allocator compression, closes #2792
2025-04-08 14:29:14 +02:00
James Chen
f037c05b73
Fix memory leak of Vector::setSize ( #2781 )
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* Fix memory leak of Vector::setSize
* Format code
2025-04-08 11:48:47 +02:00
Byeong Gwan
294399886a
[cpp] fix bound computation ignores clipping ( #2800 )
2025-04-08 11:46:35 +02:00
Mario Zechner
43b9f6cab3
[cpp] Fix null dereference in PhysicsConstraintResetTimeline. Closes #2694
2025-02-11 14:14:37 +01:00
Mario Zechner
c9de3b8776
[cpp] Fix JSON parsing of transform constraint timelines, path constraint mix timeline constant. Closes #2736
2025-02-11 14:05:44 +01:00
Luke Ingram
eca4b9e4c1
[c][cpp] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729 .
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Tested using the spine-sdl runtime and cloud-pot example for both spine-c and spine-cpp.
spine-c's PhysicsConstraint.c has the gravity inverted as it will need to be inverted if the runtime is y-down rather than y-up.
If the runtime is y-up, remove the negative sign and parentheses from self->gravity in line 143.
2025-02-10 09:47:32 -04:00
Mario Zechner
140335636c
[c] Port of commit 8d058fb: Improved AnimationState behavior when paused. See #2705
2024-12-09 15:00:59 +01:00
Mario Zechner
9bd964514d
[cpp] Port of commit 8d058fb: Improved AnimationState behavior when paused. See #2705
2024-12-09 14:56:24 +01:00
Mario Zechner
a2859f68e0
[cpp] Closes #2672 , JSON inherit timeline parsing didn't advance key map properly.
2024-12-06 12:55:59 +01:00
Mario Zechner
90f6bfe49e
[cpp] Port of commit 9d49999: Changed SequenceTimeline to match AttachmentTimeline behavior.
2024-11-15 15:31:31 +01:00
Mario Zechner
9207cd2a40
[cpp][glfw] Fix reading bounding box attachments in SkeletonBinary, closes #2668 , add binary Spineboy to example
2024-11-05 13:55:28 +01:00
Mario Zechner
28fb83d1d7
[cpp] Fix passing argument by reference
2024-11-05 13:27:01 +01:00
Mario Zechner
eb6a973f98
[cpp] Fix compliation on VS2017, closes #2645
2024-10-02 12:34:33 +02:00
chemodansama
7672c4a32d
Make String::startsWith and String::lastIndexOf const. ( #2646 )
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Co-authored-by: Grigory Shabaganov <gshabaganov@halfbrick.com>
2024-10-02 12:11:59 +02:00
Mario Zechner
0e258cd0aa
[cpp] Fixes #2635
2024-09-18 14:48:17 +02:00
Mario Zechner
03826796b6
[cpp] Closes #2622 , fix memory leak in case of version mismatch.
2024-09-09 11:20:57 +02:00
Mario Zechner
f1956d9496
Formatting.
2024-08-19 14:01:33 +02:00
Mario Zechner
e0796bf543
[c][cpp] Port: Fixed mixing out inherit timelines to the setup pose. See #2590
2024-08-19 11:14:37 +02:00
Mario Zechner
eb2802e366
[ue] Fix shadowed variables on Clang/GCC.
2024-08-07 14:09:31 +02:00
Mario Zechner
853b5ee165
[cpp] Fix NaN in IKConstraint due to fp precision.
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dd - r * r might result in a negative value, even if dd == r * r, depending on compiler optimizations and operation order.
2024-08-06 16:39:01 +02:00
Mario Zechner
1d0b33fb69
Formatting
2024-07-24 14:37:16 +02:00
Mario Zechner
a5e51afb57
[cpp] Port: Scale physics constraint limits with skeleton scale. See #2576
2024-07-24 14:32:13 +02:00
Mario Zechner
92b5b8a1ee
[cpp] Fix handling of degenerate clipping polygons, closes #2579
2024-07-24 14:22:44 +02:00
Mario Zechner
aca86fa588
[cpp] Fix float exception, closes #2583
2024-07-24 13:49:42 +02:00
Mario Zechner
e9cd51e597
[cpp-lite][flutter] Switch to SkeletonRenderer
2024-07-02 14:08:00 +02:00
Mario Zechner
bf0a33876a
Formatting
2024-07-02 12:32:59 +02:00
Mario Zechner
e9aab1c94e
[cpp] Fix rendererObject assignment in sequence loading code
2024-07-01 16:24:18 +02:00
Mario Zechner
dcaa4f935e
[sdl] Switch to SkeletonRenderer.
2024-07-01 15:09:42 +02:00
Mario Zechner
9db5f90ccb
[glfw] Rewrite using new SkeletonRenderer and switch to spine-cpp.
2024-07-01 14:57:05 +02:00
Mario Zechner
35d76de559
[c][cpp] Fix formatting
2024-06-28 15:38:51 +02:00
Mario Zechner
82cb7f5cad
[cpp] Closes #2563 , free input and skeleton data on parsing failure.
2024-06-27 18:09:17 +02:00
Mario Zechner
ccac475c81
[c][cpp] Closes #2551 , fix inherit transform timelines
2024-06-13 18:02:39 +02:00
Mario Zechner
f2d1a2104d
[c][cpp] Port: Added TrackEntry#isNextReady() #2547
2024-06-11 14:15:34 +02:00
Mario Zechner
f997a5f131
[cpp] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546 .
2024-06-11 13:40:24 +02:00
Mario Zechner
6c8d5e1615
Merge branch '4.1' into 4.2
2024-05-27 13:39:46 +02:00
Mario Zechner
879c7adb37
Formatting
2024-05-27 13:39:29 +02:00
Mario Zechner
8880546b78
Merge branch '4.1' into 4.2
2024-05-27 13:00:04 +02:00
Mario Zechner
d344c148ae
[cpp] Return error when default skin can not be parsed in SkeletonBinary.
2024-05-27 12:48:46 +02:00
Mario Zechner
aaa9b81628
Formatting
2024-05-21 13:17:23 +02:00
Mario Zechner
b8f0aaaacc
[cpp] Skeleton.getBounds() optionally applies clipping, see #2515
2024-05-21 12:29:42 +02:00
Mario Zechner
e99899e819
[c][cpp] Port 687260a384df3461f72738d08be85993fb83ec70
2024-05-15 13:57:39 +02:00
Mario Zechner
ab2de2babd
[cpp][godot] Closes #2524 , physics constraint update didn't take into account yDown properly
2024-05-14 10:59:49 +02:00
Mario Zechner
9c9bcb9428
[cocos2dx] Closes #2505 , fix warning about memory allocated by Cococs2d-X
2024-04-30 10:55:51 +02:00
Mario Zechner
34387d48d4
Formatting
2024-04-10 15:15:58 +02:00
Mario Zechner
e7b47f64f3
[cocos2dx] Add physics example
2024-04-09 12:32:17 +02:00
Mario Zechner
f07d4c3c65
[cpp] Fix local var hidden warning.
2024-04-09 11:22:54 +02:00
Mario Zechner
f1d6515e26
[cpp] Fix unitialized variable
2024-04-09 11:21:21 +02:00
Mario Zechner
120577bfe6
Formatting
2024-04-04 15:27:43 +02:00
Mario Zechner
e623140c99
[godot] Port 4.2 changes and expose in GDScript/C#
2024-04-04 15:26:48 +02:00
Mario Zechner
39b6a50311
[cpp] Fix constants of InheritTimeline
2024-04-03 15:53:06 +02:00