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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-21 01:36:02 +08:00
Code Issues Packages Projects Releases Wiki Activity
7,290 Commits 17 Branches 33 Tags
Commit Graph

7 Commits

Author SHA1 Message Date
Nathan Sweet
96a998b82d Spine Runtimes License Agreement update (September 24, 2021). 2021-09-24 18:18:19 -10:00
Mario Zechner
d12b15ca8d [csharp] Format all source code using formatters/.editorconfig 2021-08-18 18:59:53 +02:00
Harald Csaszar
016f438d59 [unity] SkeletonGraphic now fully supports SkeletonUtility for generating a hierarchy of SkeletonUtilityBones. Closes #1637. 2020-03-11 20:07:25 +01:00
badlogic
b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. 2019-12-20 12:20:46 +01:00
NathanSweet
842dffbd83 [all] Source clean up, formatting, and tabs for indentation. 2019-08-27 15:57:14 +02:00
Harald Csaszar
f5f77ef481 [unity] Changed namespace Spine.Unity.Modules to Spine.Unity and Spine.Unity.Examples after restructuring. See previous commits 59746cc and 64a6ae4. 2019-07-16 22:17:02 +02:00
Harald Csaszar
59746ccbf6 [unity] Deprecated Modules/SlotBlendModes/SlotBlendModes component. Changed it's namespace from Spine.Unity.Modules to Spine.Unity.Deprecated. Lots of files and components moved to new directories for restructuring cleanup. 2019-07-16 20:01:47 +02:00
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