badlogic
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eecc0467b6
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[ts] Ported latest AnimationState and Animation changes. See #1303.
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2019-03-19 16:17:52 +01:00 |
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Ivan Popelyshev
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6c32b9543e
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I gift you the second equals sign (#1299)
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2019-03-08 17:21:36 +01:00 |
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Ivan Popelyshev
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d55724a1b5
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Make let not var (#1298)
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2019-03-08 16:36:05 +01:00 |
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badlogic
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9fb2649dd1
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[ts] Fix for #1290, do not carry over time when timeScale of a track entry taht's being replaced by a new one is 0.
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2019-03-04 16:59:28 +01:00 |
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badlogic
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19e5edc94b
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[ts] Fixed AnimationState not respecting MixBlend.first for rotate timelines. See #1274.
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2019-02-12 13:59:28 +01:00 |
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badlogic
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941a9bd685
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[runtimes] Ported fix for attachmentThreshold, see #1204.
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2018-12-04 17:25:26 +01:00 |
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badlogic
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32f6e449fc
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[ts] Ported new fix for 0 timeScale not returning to setup pose. See #1194.
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2018-10-30 16:20:24 +01:00 |
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badlogic
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0161fe59ca
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[ts] Ported 0 timeScale fix, see #1194.
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2018-10-15 16:41:44 +02:00 |
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badlogic
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4202fd1363
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[ts] Fixes reference cycle in animation state. See #1174.
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2018-09-10 11:58:32 +02:00 |
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badlogic
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519d7a6278
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[ts] Ported holdPrevious addition in AnimationState. See #1169."
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2018-09-07 16:37:50 +02:00 |
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badlogic
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18f2ccf480
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[ts] Ported addition of uniform/compressed IK and rotation fix. See #1163.
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2018-08-23 15:23:18 +02:00 |
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badlogic
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73fca0ba63
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[ts] Ported fix for #1119
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2018-06-07 16:52:55 +02:00 |
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badlogic
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eb69071a0a
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Merge branch '3.6' into 3.7-beta
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2018-05-16 11:46:01 +02:00 |
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badlogic
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ca15f5e64f
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[ts] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:33:18 +02:00 |
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badlogic
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98413c102e
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[ts] Merged WebKit bug fix.
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2018-04-05 16:47:13 +02:00 |
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badlogic
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b06c91333d
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Merge branch '3.6' into 3.7-beta
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2018-04-05 16:44:39 +02:00 |
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smaren
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c28bbebf80
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[TS] WebKit 602 disappearing graphics bug (#1093)
* Added a fix for the iOS 10 issue described at http://esotericsoftware.com/forum/iOS-10-disappearing-graphics-10109
* Renamed uselessFunction and updated documentation
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2018-04-04 11:39:31 +02:00 |
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badlogic
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7f481cd633
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[ts] Port fix to AnimationState, see #1092
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2018-03-28 14:00:17 +02:00 |
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badlogic
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6a556de014
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[as3] Ported additive blending. See #1029, #1060
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2018-01-23 15:45:33 +01:00 |
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badlogic
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456d724ab0
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Merge branch '3.6' into 3.7-beta
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2018-01-12 11:20:31 +01:00 |
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badlogic
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ce124e381e
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[ts] Fixes #1064, delay was calculated incorrectly for non-loop previous track entries.
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2018-01-12 11:06:22 +01:00 |
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badlogic
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ee7411f2ec
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[ts] Disallow additive on track 0, fix scale timeline.
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2017-10-30 14:23:09 +01:00 |
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badlogic
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f750b3f708
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[ts] Ported additive animation blending, see #1029.
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2017-10-30 13:31:36 +01:00 |
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badlogic
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5b410bf2ba
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[ts] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1013
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2017-10-28 09:37:28 +02:00 |
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badlogic
|
eca798931b
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[runtimes] Closes #971
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2017-08-24 11:34:00 +02:00 |
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badlogic
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c6fefe8fa0
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[c][lua][as3][ts] Don't use DIP_MIX across tracks. Closes #931
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2017-06-27 16:15:23 +02:00 |
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badlogic
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f158e9e996
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[ts] Ported VertexAttachment id and Timeline/Animation#apply changes
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2017-06-12 17:00:10 +02:00 |
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badlogic
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b5e08f59e1
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[ts] AnimationState#apply returns boolean indicating if any timeline was applied. #919
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2017-06-04 10:53:09 +02:00 |
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badlogic
|
ea3cfdc643
|
[ts] Ported Animation State changes, see #908
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2017-05-24 13:14:06 +02:00 |
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badlogic
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e4ff874172
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[ts] Ported latest anim state change
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2017-05-18 10:28:19 +02:00 |
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badlogic
|
18ebc9b447
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[as3][ts] Moved mix duration fix to setTimelineData so we evaluate the boolean expression less.
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2017-05-17 15:31:10 +02:00 |
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badlogic
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5b262648ca
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[ts] Fixed issue with mixDuration on dip mix entry being 0. Caused NaNs when applying mixing from
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2017-05-17 13:54:43 +02:00 |
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badlogic
|
b9b2d81c65
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[ts] Ported animation state changes, see #904
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2017-05-17 11:54:56 +02:00 |
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badlogic
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d34f7c7b11
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[ts] Ported AnimationState change
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2017-04-10 15:43:38 +02:00 |
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badlogic
|
5f5d4cc38e
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[ts] Fixed dipping problem fix, added dipping problem repro
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2017-04-10 11:35:53 +02:00 |
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badlogic
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030da37e6b
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[ts] Ported dipping problem fix, see #867
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2017-03-31 12:12:22 +02:00 |
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badlogic
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05ba66efe0
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[ts] Fix for clearTracks, see #805
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2016-12-15 13:34:54 +01:00 |
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badlogic
|
ac48da3a14
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[ts] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1
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2016-12-06 13:43:44 +01:00 |
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badlogic
|
fb327d9000
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[ts] Ported latest AnimationState changes. See #792
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2016-12-02 15:38:30 +01:00 |
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badlogic
|
3c254deb31
|
[ts] Fix for rotation timelines in AnimationState
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2016-11-29 13:06:08 +01:00 |
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badlogic
|
c604d93a5c
|
[ts] Ported latest AnimationState changes
|
2016-11-28 16:32:02 +01:00 |
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badlogic
|
a7fe570148
|
[ts] Ported AnimationState changes
|
2016-11-24 12:48:45 +01:00 |
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NathanSweet
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36000e3c55
|
Updated to v3.5 (merge dev branch).
# Conflicts:
# spine-c/src/spine/AnimationState.c
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2016-11-15 23:10:23 +01:00 |
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NathanSweet
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c0fdc454a2
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Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
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2016-10-15 23:45:16 +02:00 |
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NathanSweet
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7a18f0818c
|
Every space in its place! (tm)
(whitespace clean up)
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2016-10-15 23:15:41 +02:00 |
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badlogic
|
5aa27771c3
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[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
|
2016-10-13 15:12:05 +02:00 |
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badlogic
|
726543960b
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[ts] Closes #714, don't require all callbacks in an animationstate listener to be set
|
2016-10-03 15:21:13 +02:00 |
|
Nathan Sweet
|
698c4a1661
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[ts] Added spine-ts runtime for TypeScript and JavaScript
|
2016-08-12 09:28:50 +02:00 |
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