14 Commits

Author SHA1 Message Date
Harald Csaszar
713e24c0a0 [unity] Example assets: updated stretchyman normal and emission maps, adapted to changed atlas layout of diffuse texture. 2019-07-09 17:32:05 +02:00
badlogic
7f9617a50b Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta 2019-07-09 13:47:12 +02:00
badlogic
f8f495524e Updated example exports, fixed up example projects with mix-and-match skin api demo. 2019-07-09 13:47:05 +02:00
Harald Csaszar
2d5cc4a460 [unity] Changed default sRGBTexture attribute at spine atlas texture import back to true. This creates consistent and correct look in linear and gamma color space which is more important than rare mipmap problems. The potential problem of incorrectly generated mipmaps at pma textures will be reported by warning message, no longer prevented via default settings. 2019-07-08 16:30:33 +02:00
badlogic
6850a019ec Updated examples again, final binary format change. 2019-06-19 18:02:20 +02:00
badlogic
5f13f1b8e6 Exported all examples with 3.8.25-beta to include file format changes in .json and .skel files. 2019-06-19 16:56:47 +02:00
Harald Csaszar
f7861e49d1 [unity] Fixed some asset metadata of 3.8 example skeletons. 2019-06-16 20:21:38 +02:00
Harald Csaszar
2af73eed0c [unity] Fixed animation reference asset of 3.8 example skeleton. 2019-06-16 19:42:53 +02:00
Harald Csaszar
c9c4f445c6 [unity] Updated example skeleton assets to 3.8 format. Adapted scripts to assets where necessary. 2019-06-16 19:24:25 +02:00
pharan
0aa617c44a [unity] Updated some example scenes, code and assets. 2018-12-27 21:49:19 +08:00
pharan
0180f59336 [unity] Improved Mecanim+SkeletonAnimation example. 2018-12-20 10:54:19 +08:00
pharan
43f31bd675 [unity] Update example materials. 2018-12-17 16:08:51 +08:00
pharan
de543b2cfc [unity] Update 3.7 examples. 2018-12-10 02:32:51 +08:00
pharan
e4eff73497 [unity] Update Spine Examples 2018-07-13 23:44:06 +08:00