Harald Csaszar
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713e24c0a0
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[unity] Example assets: updated stretchyman normal and emission maps, adapted to changed atlas layout of diffuse texture.
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2019-07-09 17:32:05 +02:00 |
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badlogic
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7f9617a50b
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Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta
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2019-07-09 13:47:12 +02:00 |
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badlogic
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f8f495524e
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Updated example exports, fixed up example projects with mix-and-match skin api demo.
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2019-07-09 13:47:05 +02:00 |
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Harald Csaszar
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2d5cc4a460
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[unity] Changed default sRGBTexture attribute at spine atlas texture import back to true. This creates consistent and correct look in linear and gamma color space which is more important than rare mipmap problems. The potential problem of incorrectly generated mipmaps at pma textures will be reported by warning message, no longer prevented via default settings.
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2019-07-08 16:30:33 +02:00 |
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badlogic
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6850a019ec
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Updated examples again, final binary format change.
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2019-06-19 18:02:20 +02:00 |
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badlogic
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5f13f1b8e6
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Exported all examples with 3.8.25-beta to include file format changes in .json and .skel files.
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2019-06-19 16:56:47 +02:00 |
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Harald Csaszar
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f7861e49d1
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[unity] Fixed some asset metadata of 3.8 example skeletons.
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2019-06-16 20:21:38 +02:00 |
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Harald Csaszar
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2af73eed0c
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[unity] Fixed animation reference asset of 3.8 example skeleton.
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2019-06-16 19:42:53 +02:00 |
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Harald Csaszar
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c9c4f445c6
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[unity] Updated example skeleton assets to 3.8 format. Adapted scripts to assets where necessary.
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2019-06-16 19:24:25 +02:00 |
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pharan
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0aa617c44a
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[unity] Updated some example scenes, code and assets.
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2018-12-27 21:49:19 +08:00 |
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pharan
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0180f59336
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[unity] Improved Mecanim+SkeletonAnimation example.
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2018-12-20 10:54:19 +08:00 |
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pharan
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43f31bd675
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[unity] Update example materials.
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2018-12-17 16:08:51 +08:00 |
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pharan
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de543b2cfc
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[unity] Update 3.7 examples.
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2018-12-10 02:32:51 +08:00 |
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pharan
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e4eff73497
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[unity] Update Spine Examples
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2018-07-13 23:44:06 +08:00 |
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