Harald Csaszar
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2d5cc4a460
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[unity] Changed default sRGBTexture attribute at spine atlas texture import back to true. This creates consistent and correct look in linear and gamma color space which is more important than rare mipmap problems. The potential problem of incorrectly generated mipmaps at pma textures will be reported by warning message, no longer prevented via default settings.
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2019-07-08 16:30:33 +02:00 |
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Harald Csaszar
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f7861e49d1
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[unity] Fixed some asset metadata of 3.8 example skeletons.
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2019-06-16 20:21:38 +02:00 |
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pharan
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0aa617c44a
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[unity] Updated some example scenes, code and assets.
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2018-12-27 21:49:19 +08:00 |
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pharan
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43f31bd675
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[unity] Update example materials.
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2018-12-17 16:08:51 +08:00 |
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pharan
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de543b2cfc
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[unity] Update 3.7 examples.
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2018-12-10 02:32:51 +08:00 |
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pharan
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e4eff73497
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[unity] Update Spine Examples
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2018-07-13 23:44:06 +08:00 |
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