15 Commits

Author SHA1 Message Date
badlogic
30b3d9904e [ts] Fixed bug in MeshAttachment.setParentMesh, wasn't assinging worldVerticesLength 2017-01-30 15:19:15 +01:00
badlogic
e49b587fa8 Merged latest from master 2017-01-27 09:47:00 +01:00
badlogic
808aea73c6 [ts] Fixed all backends. Need to implement TwoColorBatcher for WebGL backend 2017-01-26 16:35:21 +01:00
badlogic
1246bf85c6 [ts] Ported fix from f3dbc650f83ae698443bb34ad4034dad9946fa08 2016-12-28 21:33:20 +01:00
badlogic
75e9b49d0c [ts] Ported d77e1fbc53ba809b255db7ceda26f2c1f6c74739 2016-12-15 14:54:28 +01:00
badlogic
05ba66efe0 [ts] Fix for clearTracks, see #805 2016-12-15 13:34:54 +01:00
badlogic
ac48da3a14 [ts] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1 2016-12-06 13:43:44 +01:00
badlogic
fb327d9000 [ts] Ported latest AnimationState changes. See #792 2016-12-02 15:38:30 +01:00
badlogic
3c254deb31 [ts] Fix for rotation timelines in AnimationState 2016-11-29 13:06:08 +01:00
badlogic
c604d93a5c [ts] Ported latest AnimationState changes 2016-11-28 16:32:02 +01:00
badlogic
a7fe570148 [ts] Ported AnimationState changes 2016-11-24 12:48:45 +01:00
NathanSweet
36000e3c55 Updated to v3.5 (merge dev branch).
# Conflicts:
#	spine-c/src/spine/AnimationState.c
2016-11-15 23:10:23 +01:00
NathanSweet
6cdcdbdb40 Renamed TextureAtlasAttachmentLoader to AtlasAttachmentLoader, matching the other runtimes. 2016-10-15 10:27:38 +02:00
badlogic
1ecd627afa [runtimes] Closes #719, fixed sortPathConstraintAttachment 2016-10-13 12:03:23 +02:00
badlogic
fa07184ad4 [ts] Added spine-canvas back to Git. How were they ignored? 2016-10-05 10:51:37 +02:00